Heliokopis, neutral male gnomish Wizard - -- --- ...--- .@.......| |f.......| |.....?..| ---....--- ----- [Heliokopi the Evoker] St8 Dx16 Co10 In21 Wi6 Ch6 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC7 MC3 Mov12 Xp1/0 Wt48/1000 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 37 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 117 Monsters only dropped their musable items with 80% chance Scroll drop chance was reduced to 91% Amulet drop chance was reduced to 78% Concealing monsters were spawned underneath items 10% of the time only Monster death drops spawned with only 82% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 20499 Monster spawn increase reached its maximum at turn 80252 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2567559 The monster class that cannot be genocided was mimic The monster class that was spawned more often: grue (freq bonus 4) The monster species that spawned more often: mud elemental (freq bonus 12) The monster species that spawned more often: undead artist (freq bonus 7) The monster species that spawned more often: titan (freq bonus 24) The monster species that spawned more often: petit permamimic (freq bonus 5) The monster species that spawned more often: werewolf (freq bonus 6) The monster species that spawned more often: large harpy (freq bonus 7) The monster species that spawned more often: flesh spawner (freq bonus 14) The monster species that spawned more often: lightning bug (freq bonus 6) The monster species that spawned more often: emerald dragon (freq bonus 5) The monster species that spawned more often: Marian's sneaker (freq bonus 11) The monster species that spawned more often: computer elemental (freq bonus 9) The monster species that spawned more often: green mold (freq bonus 24) The monster species that spawned more often: evasive riot breaker (freq bonus 18) The monster species that spawned more often: Olog-hai (freq bonus 18) The monster species that spawned more often: martian missile walker (freq bonus 24) The monster species that spawned more often: coyote (freq bonus 10) The monster species that spawned more often: tree lurker (freq bonus 8) The monster species that spawned more often: ill patch (freq bonus 7) The monster species that spawned more often: Nadine (freq bonus 20) The monster species that spawned more often: gray ooze (freq bonus 12) The monster species that never randomly spawned: Kelk The monster species that never randomly spawned: draugr deathlord The monster species that never randomly spawned: alakazam The monster species that never randomly spawned: spooky portrait The monster species that never randomly spawned: adult orange dragon The monster species that never randomly spawned: golden naga hatchling The monster species that never randomly spawned: Dominik The monster species that never randomly spawned: drowned soul The monster species that never randomly spawned: doom marine The monster species that never randomly spawned: covetous snow orc The monster class that always generated with extra speed: light The RNG hath decreed that this item was never generated: orcish ring mail (crude ring mail) The RNG hath decreed that this item was never generated: impossibly heavy mineral ball ((null)) The RNG hath decreed that this item was never generated: green dragon scale shield (green dragonhide shield) The RNG hath decreed that this item was never generated: cornuthaum (conical hat) The RNG hath decreed that this item was never generated: chocolate ((null)) The RNG hath decreed that this item was never generated: medical kit (leather bag) The RNG hath decreed that this item was generated more often: ancient arrow ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: tidal wave (tolkienian, freq bonus 29) The RNG hath decreed that this item was generated more often: lenses ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: amulet of infinity (splashed, freq bonus 6) The RNG hath decreed that this item was generated more often: high-elven helm (runed helm, freq bonus 8) The RNG hath decreed that this item was generated more often: magic mapping (dusty, freq bonus 7) The RNG hath decreed that this item was generated more often: x'mas cake ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: danger (finger-smashing, freq bonus 31) The RNG hath decreed that this item was generated more often: charging (buzzing, freq bonus 18) The RNG hath decreed that this item was generated more often: create monster (turquoise, freq bonus 36) The RNG hath decreed that this item was generated more often: elven leather helm (leather hat, freq bonus 5) The RNG hath decreed that this item was generated more often: T-shirt ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: anti caster cloak (second-hand cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of teleport control (transitory, freq bonus 8) The RNG hath decreed that this item was generated more often: gnomish suit (little blue vest, freq bonus 3) The RNG hath decreed that this item was generated more often: gray dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: resistance (DESREVER TSEPMET, freq bonus 35) The RNG hath decreed that this item was generated more often: cloak of inventorylessness (glass cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: log ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of unchanging (concave, freq bonus 5) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 2) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 6) The RNG hath decreed that this item was always generated cursed: immobility (motile) The RNG hath decreed that this item was always generated cursed: bardiche (long poleaxe) The RNG hath decreed that this item was always generated cursed: emerald (green) The RNG hath decreed that this item was always generated cursed: stun monster (octarine) The RNG hath decreed that this item was always generated cursed: charred bread ((null)) The RNG hath decreed that this trap was always invisible: quiz trap The RNG hath decreed that this trap was generated more often: super nupesell nix area (freq bonus 24) Next attribute increase check would have come at turn 752 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (325) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...