Heliokopis, neutral male gnomish Wizard --------+----- |............| |{..........d| |............| |............| |.@f.........| -------------- [Heliokopi the Evoker] St9 Dx10 Co8 In11 Wi6 Ch9 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC9 MC3 Mov12 Xp1/0 Wt48/950 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 177 Ring identification only worked 4 times out of 64 Amulet identification only worked 15 times out of 26 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 132 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 84% chance Scroll drop chance was reduced to 61% Wand drop chance was reduced to 94% Potion drop chance was reduced to 96% Concealing monsters were spawned underneath items 55% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 45370 Monster spawn increase reached its maximum at turn 82083 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 448320 The monster class that cannot be genocided was major demon The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 4) The monster species that spawned more often: gnoll matriarch (freq bonus 8) The monster species that spawned more often: flesh spawner (freq bonus 32) The monster species that spawned more often: yetzirah sephirah (freq bonus 6) The monster species that spawned more often: hellrat (freq bonus 7) The monster species that spawned more often: umbra mold (freq bonus 16) The monster species that spawned more often: grey orc (freq bonus 12) The monster species that spawned more often: sloppy warp fungus (freq bonus 7) The monster species that spawned more often: lich warrior (freq bonus 14) The monster species that spawned more often: young adult plain dragon (freq bonus 16) The monster species that spawned more often: glowing mold (freq bonus 5) The monster species that spawned more often: cat man (freq bonus 32) The monster species that spawned more often: sparkling patch (freq bonus 12) The monster species that spawned more often: vampiric growth (freq bonus 6) The monster species that spawned more often: blue buffalo (freq bonus 12) The monster species that spawned more often: large weasel (freq bonus 26) The monster species that spawned more often: watch leader (freq bonus 7) The monster species that spawned more often: ill patch (freq bonus 24) The monster species that spawned more often: silver hulk (freq bonus 6) The monster species that spawned more often: sickness trove (freq bonus 14) The monster species that spawned more often: flying girl (freq bonus 14) The monster species that never randomly spawned: porter suspicious vortex The monster species that never randomly spawned: megademon The monster species that never randomly spawned: black rogue The monster species that never randomly spawned: kirinki The monster species that never randomly spawned: blue hulk The monster species that never randomly spawned: disintegration trove The monster species that never randomly spawned: klieau manticore The monster species that never randomly spawned: false error The monster species that never randomly spawned: undead naga The monster species that never randomly spawned: harrowbark boo The monster class that always generated with extra speed: (null) The RNG hath decreed that this item was never generated: emerald (green) The RNG hath decreed that this item was never generated: straitjacket (long-sleeved jacket) The RNG hath decreed that this item was never generated: corrode metal (metal-colored) The RNG hath decreed that this item was never generated: helm of teleportation (spinning helmet) The RNG hath decreed that this item was never generated: gauntlets of plugsuit (tightly fitting gloves) The RNG hath decreed that this item was never generated: dwarvish battle-axe (beaked axe) The RNG hath decreed that this item was generated more often: fluorite (violet, freq bonus 13) The RNG hath decreed that this item was generated more often: eucalyptus leaf ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: flood tide (TEKMAKMAYACON, freq bonus 15) The RNG hath decreed that this item was generated more often: curse items (fake, freq bonus 9) The RNG hath decreed that this item was generated more often: chain mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: arrow ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: sheaf of straw ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: dizzy helmet (rotating helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: magic mapping (dusty, freq bonus 14) The RNG hath decreed that this item was generated more often: protective gloves (english gloves, freq bonus 17) The RNG hath decreed that this item was generated more often: synthetic sandals (korean sandals, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of grounding (granite cloak, freq bonus 17) The RNG hath decreed that this item was generated more often: cause fear (light blue, freq bonus 12) The RNG hath decreed that this item was generated more often: magic flute (flute, freq bonus 9) The RNG hath decreed that this item was generated more often: stone of hate (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: aurora beam (alarming, freq bonus 53) The RNG hath decreed that this item was generated more often: raygun ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: leash ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of D-type equipment (strange, freq bonus 7) The RNG hath decreed that this item was generated more often: antilevel stone (gray, freq bonus 3) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 69) The RNG hath decreed that this item was always generated cursed: levelport (unavailable) The RNG hath decreed that this item was always generated cursed: yellow spell stone (gray) The RNG hath decreed that this item was always generated cursed: hugging boot ((null)) The RNG hath decreed that this item was always generated cursed: andalusite (radiant) The RNG hath decreed that this item was always generated cursed: chain mail ((null)) The RNG hath decreed that this trap was always invisible: unidentify trap The RNG hath decreed that this trap was generated more often: automatic switcher (freq bonus 5) Next attribute increase check would have come at turn 433 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (176) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...