Heliokopis, neutral male gnomish Wizard ----- --...-- |..@f.+ |.....| +$.{... --...-- ----- . [Heliokopi the Evoker] St11 Dx11 Co10 In15 Wi8 Ch6 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt49/1150 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy An aura of evil darkness surrounds your cloak as you put it on! The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 14 Monsters only dropped their musable items with 26% chance Scroll drop chance was reduced to 90% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 93% Concealing monsters were spawned underneath items 80% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 34370 Monster spawn increase reached its maximum at turn 56882 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 96750 The monster class that cannot be genocided was long worm tail Today, this monster class was always generated invisible: turret The monster class that was spawned more often: rust monster or disenchanter (freq bonus 6) The monster species that spawned more often: shifting sand wall (freq bonus 8) The monster species that spawned more often: jungle archer (freq bonus 18) The monster species that spawned more often: petty mind flayer (freq bonus 20) The monster species that spawned more often: stalactite penetrator (freq bonus 9) The monster species that spawned more often: tentacle wall (freq bonus 8) The monster species that spawned more often: psychic stalk (freq bonus 8) The monster species that spawned more often: rhaumbusun (freq bonus 16) The monster species that spawned more often: hollow one (freq bonus 12) The monster species that spawned more often: baby water dragon (freq bonus 32) The monster species that spawned more often: fire clan (freq bonus 10) The monster species that spawned more often: flying guy (freq bonus 10) The monster species that spawned more often: undead stand user (freq bonus 7) The monster species that spawned more often: two-headed troll (freq bonus 12) The monster species that spawned more often: shotgun terror (freq bonus 18) The monster species that spawned more often: petty stealer mimic (freq bonus 36) The monster species that spawned more often: unknown escalation rubber (freq bonus 16) The monster species that spawned more often: Len-kind (freq bonus 16) The monster species that spawned more often: fifteen-headed hydra (freq bonus 18) The monster species that spawned more often: mystic (freq bonus 15) The monster species that spawned more often: hobbit lord (freq bonus 7) The monster species that never randomly spawned: lord of Chaos The monster species that never randomly spawned: trap troll The monster species that never randomly spawned: giant green dragonfly The monster species that never randomly spawned: vindscreen viper The monster species that never randomly spawned: elder water elemental The monster species that never randomly spawned: The Coffin Nail The monster species that never randomly spawned: ghoul queen The monster species that never randomly spawned: purple jelly The monster species that never randomly spawned: water warp patch The monster species that never randomly spawned: little pig The RNG hath decreed that this item was never generated: brass dragon scale shield (brass dragonhide shield) The RNG hath decreed that this item was never generated: ulch helmet (filtered helmet) The RNG hath decreed that this item was never generated: amazonite (cyan) The RNG hath decreed that this item was never generated: studded leather armor ((null)) The RNG hath decreed that this item was never generated: disthene (teal) The RNG hath decreed that this item was never generated: fauchard (pole sickle) The RNG hath decreed that this item was generated more often: inertia (grass green, freq bonus 190) The RNG hath decreed that this item was generated more often: flame shield (dark red shield, freq bonus 8) The RNG hath decreed that this item was generated more often: deep dragon scale shield (deep dragonhide shield, freq bonus 25) The RNG hath decreed that this item was generated more often: RapiRapi ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: impossibly heavy mineral ball ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: sapphire dragon scale shield (sapphire dragonhide shield, freq bonus 19) The RNG hath decreed that this item was generated more often: cloak of magic resistance (ornamental cope, freq bonus 6) The RNG hath decreed that this item was generated more often: trap detection (HOYO HOYO, freq bonus 19) The RNG hath decreed that this item was generated more often: gain mana (DAMN IT, freq bonus 7) The RNG hath decreed that this item was generated more often: stone of naked stripping (gray, freq bonus 57) The RNG hath decreed that this item was generated more often: bullet ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: teleport control (gold, freq bonus 7) The RNG hath decreed that this item was generated more often: ancient arrow ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: resistance (castor bean, freq bonus 2) The RNG hath decreed that this item was generated more often: boulder ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: emerald dragon scale shield (emerald dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: holy wafer ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: weakness stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: psychic dragon scale shield (psychic dragonhide shield, freq bonus 5) The RNG hath decreed that this item was generated more often: extra healing (puce, freq bonus 11) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 98) The RNG hath decreed that this item was always generated cursed: field helm (yellow helmet) The RNG hath decreed that this item was always generated cursed: shimmering dragon scale shield (shimmering dragonhide shield) The RNG hath decreed that this item was always generated cursed: keen memory (black lily) The RNG hath decreed that this item was always generated cursed: brass lantern ((null)) The RNG hath decreed that this item was always generated cursed: Jolt Cola (illegal) The RNG hath decreed that this trap was always invisible: memory trap The RNG hath decreed that this trap was generated more often: immobility trap (freq bonus 2) Next attribute increase check would have come at turn 2892 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (417) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...