Heliokopis, neutral male gnomish Wizard ----- ---...--- +...@...| |...f...| -.......| ---...--- ----- [Heliokopi the Evoker] St10 Dx12 Co11 In15 Wi12 Ch5 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt48/1150 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 28 Amulet identification only worked 15 times out of 20 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 151 Scroll drop chance was reduced to 86% Ring drop chance was reduced to 78% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 71% Potion drop chance was reduced to 93% Concealing monsters were spawned underneath items 92% of the time only Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 28918 Monster spawn increase reached its maximum at turn 107638 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 493225 The monster class that cannot be genocided was rust monster or disenchanter The monster class that was spawned more often: imp or minor demon (freq bonus 2) The monster species that spawned more often: hells angel (freq bonus 9) The monster species that spawned more often: werebee (freq bonus 6) The monster species that spawned more often: swamp thing (freq bonus 4) The monster species that spawned more often: Marie's hugging boot (freq bonus 7) The monster species that spawned more often: dark elven priest (freq bonus 3) The monster species that spawned more often: animated prostitute shoe (freq bonus 3) The monster species that spawned more often: force lurker above (freq bonus 3) The monster species that spawned more often: seel (freq bonus 12) The monster species that spawned more often: Bundle Nadja's hugging boot (freq bonus 3) The monster species that spawned more often: quantum mold (freq bonus 16) The monster species that spawned more often: dream lich (freq bonus 28) The monster species that spawned more often: Katia (freq bonus 12) The monster species that spawned more often: shardstorm (freq bonus 3) The monster species that spawned more often: orc sergeant (freq bonus 10) The monster species that spawned more often: susuwatari (freq bonus 6) The monster species that spawned more often: electro archer (freq bonus 4) The monster species that spawned more often: Flat Man (freq bonus 10) The monster species that spawned more often: zookeeper (freq bonus 8) The monster species that spawned more often: egocentric kamadan (freq bonus 4) The monster species that spawned more often: ascomoid (freq bonus 3) The monster species that never randomly spawned: flying penetrator The monster species that never randomly spawned: Gridin The monster species that never randomly spawned: giant blue frog The monster species that never randomly spawned: phase warp fungus The monster species that never randomly spawned: nasty warp patch The monster species that never randomly spawned: colluded force fungus The monster species that never randomly spawned: metal ettin The monster species that never randomly spawned: serpent man The monster species that never randomly spawned: fire toad The monster species that never randomly spawned: Officer Katcher The RNG hath decreed that this item was never generated: dagger ((null)) The RNG hath decreed that this item was never generated: peridot (radiant) The RNG hath decreed that this item was never generated: oil (murky) The RNG hath decreed that this item was never generated: enlighten (faded) The RNG hath decreed that this item was never generated: bag of digestion (bag) The RNG hath decreed that this item was never generated: crystal sword ((null)) The RNG hath decreed that this item was generated more often: shoulder rings (strange rings, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of quadruple attack (signet, freq bonus 38) The RNG hath decreed that this item was generated more often: stone of intrinsic loss (gray, freq bonus 68) The RNG hath decreed that this item was generated more often: create monster (LEP GEX VEN ZEA, freq bonus 17) The RNG hath decreed that this item was generated more often: quite heavy iron ball ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: dark elven short sword (black runed short sword, freq bonus 3) The RNG hath decreed that this item was generated more often: quarterstaff (staff, freq bonus 13) The RNG hath decreed that this item was generated more often: loadboulder (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: confusion (orange, freq bonus 7) The RNG hath decreed that this item was generated more often: root password detection (XYZZY, freq bonus 9) The RNG hath decreed that this item was generated more often: feather armor ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: droven cloak (cobwebbed cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: amulet of prism (prismatic, freq bonus 12) The RNG hath decreed that this item was generated more often: lenses ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: orcish arrow (crude arrow, freq bonus 2) The RNG hath decreed that this item was generated more often: helm of speed (cone-shaped helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: club ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: orange ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: resist sleep (fuzzy, freq bonus 8) The RNG hath decreed that this item was generated more often: rifle ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 11) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 21) The RNG hath decreed that this item was always generated cursed: verisiert stone (gray) The RNG hath decreed that this item was always generated cursed: purple dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: droven lance (obsidian lance) The RNG hath decreed that this item was always generated cursed: speed (dark green) The RNG hath decreed that this item was always generated cursed: summon undead (shining) The RNG hath decreed that this trap was always invisible: memory trap The RNG hath decreed that this trap was generated more often: egomonster trap (freq bonus 10) Next attribute increase check would have come at turn 172 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (501) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - create monster 4 attack 37% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...