Heliokopis, neutral male gnomish Wizard ------- |f.$F.| |@....| |.....| |...... ------- [Heliokopi the Evoker] St6 Dx16 Co12 In17 Wi6 Ch6 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC2 MC3 Mov12 Xp1/0 Wt48/1000 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? (2x) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 135 Potion identification only worked 3 times out of 38 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 7 Monsters only dropped their musable items with 97% chance Scroll drop chance was reduced to 60% Ring drop chance was reduced to 73% Wand drop chance was reduced to 94% Potion drop chance was reduced to 95% Concealing monsters were spawned underneath items 80% of the time only Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 17794 Monster spawn increase reached its maximum at turn 69904 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2490900 The monster class that cannot be genocided was pudding or ooze The monster class that was spawned more often: mimic (freq bonus 6) The monster color that was spawned more often: cyan (freq bonus 1) The monster species that spawned more often: Mister PHP Book (freq bonus 22) The monster species that spawned more often: bramble warp fungus (freq bonus 14) The monster species that spawned more often: giant slug (freq bonus 9) The monster species that spawned more often: Muraki Kazutaka (freq bonus 40) The monster species that spawned more often: garo master (freq bonus 9) The monster species that spawned more often: phasing tengu (freq bonus 17) The monster species that spawned more often: petty leopard (freq bonus 9) The monster species that spawned more often: adventurer wraith (freq bonus 18) The monster species that spawned more often: received dead potato (freq bonus 8) The monster species that spawned more often: maid (freq bonus 13) The monster species that spawned more often: blue stalk (freq bonus 14) The monster species that spawned more often: five-tentacle hententmon (freq bonus 9) The monster species that spawned more often: blank patch (freq bonus 16) The monster species that spawned more often: jabberwock (freq bonus 72) The monster species that spawned more often: baby green dragon (freq bonus 8) The monster species that spawned more often: very old blue dragon (freq bonus 12) The monster species that spawned more often: intelligent smasher (freq bonus 8) The monster species that spawned more often: giant jellyfish (freq bonus 16) The monster species that spawned more often: fire girl (freq bonus 18) The monster species that spawned more often: martian missile walker (freq bonus 32) The monster species that never randomly spawned: adult water dragon The monster species that never randomly spawned: Anton The monster species that never randomly spawned: disenchanter ooze The monster species that never randomly spawned: analgesic colony The monster species that never randomly spawned: musk ox The monster species that never randomly spawned: night lizard The monster species that never randomly spawned: wood elf hunter The monster species that never randomly spawned: armed snake The monster species that never randomly spawned: slimy fungus The monster species that never randomly spawned: giant roc The monster class that always generated with extra speed: naga The RNG hath decreed that this item was never generated: remove curse (PRATYAVAYAH) The RNG hath decreed that this item was never generated: really heavy iron ball ((null)) The RNG hath decreed that this item was never generated: ice box of holding (cooling box) The RNG hath decreed that this item was never generated: acquirement (THE RESULT IS THE FRUIT) The RNG hath decreed that this item was never generated: heavy blaster bolt ((null)) The RNG hath decreed that this item was never generated: sickness resistance (fragile) The RNG hath decreed that this item was generated more often: displacer beast hide ((null), freq bonus 59) The RNG hath decreed that this item was generated more often: fire resistance (iron, freq bonus 5) The RNG hath decreed that this item was generated more often: droven spear (long obsidian spear, freq bonus 3) The RNG hath decreed that this item was generated more often: devil star ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: chaos terrain (TIGHT SPANDEX SHIRT, freq bonus 9) The RNG hath decreed that this item was generated more often: nastiness (GO TEAM NASTYTRAP, freq bonus 11) The RNG hath decreed that this item was generated more often: helm of discovery (viking helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: high-elven warsword (runed curved sword, freq bonus 24) The RNG hath decreed that this item was generated more often: status stone (gray, freq bonus 37) The RNG hath decreed that this item was generated more often: gain level (leveled, freq bonus 33) The RNG hath decreed that this item was generated more often: dimmer helmet (complete helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: blue dragon scale mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: field helm (yellow helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: force armor (gemstone-adorned clothing, freq bonus 10) The RNG hath decreed that this item was generated more often: trap creation stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: superscroller stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: silver dagger ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: ulch helmet (filtered helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: gauntlets (odd pair of gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: worthless piece of orange glass (orange, freq bonus 7) The RNG hath decreed that this item was always generated cursed: quarterstaff (staff) The RNG hath decreed that this item was always generated cursed: onion ((null)) The RNG hath decreed that this item was always generated cursed: fur ((null)) The RNG hath decreed that this item was always generated cursed: chemistry set (box of obscure-looking glass devices) The RNG hath decreed that this item was always generated cursed: extra healing (bronze) The RNG hath decreed that this trap was always invisible: intrinsic loss trap The RNG hath decreed that this trap was generated more often: glyph of massive damage (freq bonus 4) Next attribute increase check would have come at turn 981 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (192) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - create monster 4 attack 4% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...