Heliokopis, neutral male gnomish Wizard --.-- |...| |..@| |.f.. |...| ----- [Heliokopi the Evoker] St5 Dx13 Co12 In15 Wi12 Ch8 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt48/950 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 170 Monsters only dropped their musable items with 67% chance Scroll drop chance was reduced to 88% Wand drop chance was reduced to 98% Concealing monsters were spawned underneath items 85% of the time only Monster death drops spawned with only 72% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 28899 Monster spawn increase reached its maximum at turn 50482 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 101520 The monster class that cannot be genocided was fungus or mold The monster class that was spawned more often: Zouthern animal (freq bonus 1) The monster species that spawned more often: legion devil general (freq bonus 24) The monster species that spawned more often: bramble warp fungus (freq bonus 9) The monster species that spawned more often: rot walker (freq bonus 6) The monster species that spawned more often: fetish (freq bonus 6) The monster species that spawned more often: Leutkak (freq bonus 6) The monster species that spawned more often: ten of diamonds (freq bonus 5) The monster species that spawned more often: labyrinth trapper (freq bonus 12) The monster species that spawned more often: werespider (freq bonus 18) The monster species that spawned more often: dark archer (freq bonus 2) The monster species that spawned more often: spring chicken (freq bonus 3) The monster species that spawned more often: Minion of Quetzalcoatl (freq bonus 2) The monster species that spawned more often: centaur grandmaster (freq bonus 3) The monster species that spawned more often: disgusting force patch (freq bonus 4) The monster species that spawned more often: upper ufo part (freq bonus 18) The monster species that spawned more often: black orc (freq bonus 10) The monster species that spawned more often: brown fungus (freq bonus 8) The monster species that spawned more often: dumb man (freq bonus 12) The monster species that spawned more often: adult gentleman (freq bonus 3) The monster species that spawned more often: warer warrior (freq bonus 4) The monster species that spawned more often: tinker gnome (freq bonus 3) The monster species that never randomly spawned: cure slime The monster species that never randomly spawned: short robotic gremlin The monster species that never randomly spawned: kicking ninja The monster species that never randomly spawned: fungoid mold The monster species that never randomly spawned: blank fungus The monster species that never randomly spawned: invisible force patch The monster species that never randomly spawned: blue ogre The monster species that never randomly spawned: nasty force fungus The monster species that never randomly spawned: gnoll matriarch The monster species that never randomly spawned: aquatic dragonfly The monster class that always generated with extra speed: Zouthern animal The RNG hath decreed that this item was never generated: porter (peppermint) The RNG hath decreed that this item was never generated: banking gloves (paper gloves) The RNG hath decreed that this item was never generated: keen memory (black lily) The RNG hath decreed that this item was never generated: polymorph (golden) The RNG hath decreed that this item was never generated: leather gloves (old gloves) The RNG hath decreed that this item was never generated: destroy armor (JUYED AWK YACC) The RNG hath decreed that this item was generated more often: arcane gauntlets (runic gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of life saving (spherical, freq bonus 14) The RNG hath decreed that this item was generated more often: warding (YOU DO NOT GO PAST AT ME, freq bonus 6) The RNG hath decreed that this item was generated more often: diamond dragon scale shield (diamond dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of displacement (piece of cloth, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of conflict (sounding, freq bonus 22) The RNG hath decreed that this item was generated more often: low stats (cheap, freq bonus 80) The RNG hath decreed that this item was generated more often: apple ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: bread ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: gray dragon scale mail ((null), freq bonus 411) The RNG hath decreed that this item was generated more often: limitation boots (velcro boots, freq bonus 10) The RNG hath decreed that this item was generated more often: repair weapon (fine-printed, freq bonus 7) The RNG hath decreed that this item was generated more often: K-ration ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: enthronization (XUS MODA, freq bonus 2) The RNG hath decreed that this item was generated more often: green lightsaber (lightsaber, freq bonus 67) The RNG hath decreed that this item was generated more often: create familiar (wormwood, freq bonus 12) The RNG hath decreed that this item was generated more often: emerald dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: paranoia helmet (anti-government helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: chatter stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: coffee (laurel, freq bonus 3) The RNG hath decreed that this item was always generated cursed: restore ability (pink) The RNG hath decreed that this item was always generated cursed: magic mapping (ELAM EBOW) The RNG hath decreed that this item was always generated cursed: paralysis (automatic) The RNG hath decreed that this item was always generated cursed: wonder (elven-lettered) The RNG hath decreed that this item was always generated cursed: trap revealing (elysium) The RNG hath decreed that this trap was always invisible: unidentify trap The RNG hath decreed that this trap was generated more often: free hand trap (freq bonus 5) Next attribute increase check would have come at turn 991 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (417) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...