Heliokopis, neutral male gnomish Wizard ---|-- |....| |.f$.| |..@.| |....| ------ [Heliokopi the Evoker] St8 Dx12 Co12 In14 Wi10 Ch6 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC9 MC3 Mov12 Xp1/0 Wt48/1100 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 447 Ring identification only worked 4 times out of 25 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 19 Monsters only dropped their musable items with 86% chance Scroll drop chance was reduced to 81% Wand drop chance was reduced to 74% Concealing monsters were spawned underneath items 81% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 19766 Monster spawn increase reached its maximum at turn 63023 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 2846340 The monster class that cannot be genocided was pudding or ooze The monster class that was spawned more often: piece of food (freq bonus 2) The monster species that spawned more often: gelatinous dice (freq bonus 10) The monster species that spawned more often: ogre on crack (freq bonus 9) The monster species that spawned more often: giant amulet trove (freq bonus 4) The monster species that spawned more often: elder elementalist (freq bonus 3) The monster species that spawned more often: grenade launcher (freq bonus 10) The monster species that spawned more often: silver dragon (freq bonus 12) The monster species that spawned more often: Policeman Sergeant (freq bonus 16) The monster species that spawned more often: karmic force fungus (freq bonus 4) The monster species that spawned more often: slimy warp fungus (freq bonus 4) The monster species that spawned more often: giant ego permamimic (freq bonus 16) The monster species that spawned more often: void mushroom (freq bonus 12) The monster species that spawned more often: Miki Onimaru (freq bonus 6) The monster species that spawned more often: harrowbark fiend (freq bonus 5) The monster species that spawned more often: heat vortex (freq bonus 8) The monster species that spawned more often: sand mite (freq bonus 28) The monster species that spawned more often: division jedi (freq bonus 28) The monster species that spawned more often: porter irresistible fungus (freq bonus 6) The monster species that spawned more often: Alice (freq bonus 10) The monster species that spawned more often: haughty bitch (freq bonus 8) The monster species that spawned more often: blink (freq bonus 10) The monster species that never randomly spawned: animated rotten egg The monster species that never randomly spawned: xorn thief The monster species that never randomly spawned: Ludgera The monster species that never randomly spawned: poison wolf The monster species that never randomly spawned: Celine Jules The monster species that never randomly spawned: greater astral elemental The monster species that never randomly spawned: thorn brute The monster species that never randomly spawned: siena growth The monster species that never randomly spawned: colorful mushroom The monster species that never randomly spawned: American black rat The RNG hath decreed that this item was never generated: land mine ((null)) The RNG hath decreed that this item was never generated: fear resistance (branching) The RNG hath decreed that this item was never generated: magictorch (khaki) The RNG hath decreed that this item was never generated: dig (parchment) The RNG hath decreed that this item was never generated: manastone (gray) The RNG hath decreed that this item was never generated: grappling hook (iron hook) The RNG hath decreed that this item was generated more often: failed training (finger-jamming, freq bonus 48) The RNG hath decreed that this item was generated more often: fear (rusty, freq bonus 44) The RNG hath decreed that this item was generated more often: bag of holding (bag, freq bonus 6) The RNG hath decreed that this item was generated more often: mana (blooming, freq bonus 8) The RNG hath decreed that this item was generated more often: deep dragon scale mail ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: orcish ring mail (crude ring mail, freq bonus 9) The RNG hath decreed that this item was generated more often: atsuzoko boots ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: magical paintbrush ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: straw hat ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: dancing shoes (soft footwear, freq bonus 8) The RNG hath decreed that this item was generated more often: difficult boots (winter boots, freq bonus 101) The RNG hath decreed that this item was generated more often: invisibility (dark brown, freq bonus 9) The RNG hath decreed that this item was generated more often: egoism (ITS ALL MINE, freq bonus 7) The RNG hath decreed that this item was generated more often: blacky stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: blinding venom (splash of venom, freq bonus 3) The RNG hath decreed that this item was generated more often: batarang ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of polymorph control (transformer, freq bonus 78) The RNG hath decreed that this item was generated more often: relay (four-wired thing, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of leech (hard metal, freq bonus 5) The RNG hath decreed that this item was generated more often: Japan-wax candle (candle, freq bonus 11) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 75) The RNG hath decreed that this item was always generated cursed: transistor (three-wired thing) The RNG hath decreed that this item was always generated cursed: oliharcon splint mail ((null)) The RNG hath decreed that this item was always generated cursed: banded mail ((null)) The RNG hath decreed that this item was always generated cursed: nastiness (forking) The RNG hath decreed that this item was always generated cursed: stoning (petrified) The RNG hath decreed that this trap was always invisible: ice trap The RNG hath decreed that this trap was generated more often: plasma trap (freq bonus 33) Next attribute increase check would have come at turn 346 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (176) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - create monster 4 attack 52% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...