Heliokopis, neutral male gnomish Wizard -------.---------- |................| |.(..............| ......f@.........| |................| ------------------ [Heliokopi the Evoker] St13 Dx11 Co10 In21 Wi7 Ch5 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC4 MC3 Mov12 Xp1/0 Wt49/1250 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 151 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 39 Amulet identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 27 Monsters only dropped their musable items with 84% chance Scroll drop chance was reduced to 82% Amulet drop chance was reduced to 89% Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 52680 Monster spawn increase reached its maximum at turn 97610 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 55536 The monster class that cannot be genocided was angelic being The monster class that was spawned more often: dog or other canine (freq bonus 4) The monster species that spawned more often: Ahtu, Avatar of Nyarlathotep (freq bonus 5) The monster species that spawned more often: giant shoggoth (freq bonus 5) The monster species that spawned more often: nautilus engineer (freq bonus 10) The monster species that spawned more often: slime vortex (freq bonus 7) The monster species that spawned more often: drone patch (freq bonus 6) The monster species that spawned more often: acid hound (freq bonus 7) The monster species that spawned more often: magma vortex (freq bonus 24) The monster species that spawned more often: Almuth's block-heeled boot (freq bonus 10) The monster species that spawned more often: big amulet trove (freq bonus 9) The monster species that spawned more often: master thief (freq bonus 7) The monster species that spawned more often: troll king (freq bonus 8) The monster species that spawned more often: slowing turret (freq bonus 11) The monster species that spawned more often: blinding monster (freq bonus 9) The monster species that spawned more often: amorphous force fungus (freq bonus 5) The monster species that spawned more often: jumping fire eel (freq bonus 9) The monster species that spawned more often: force mugger (freq bonus 22) The monster species that spawned more often: troll (freq bonus 14) The monster species that spawned more often: young adult psychic dragon (freq bonus 7) The monster species that spawned more often: joy spike mage (freq bonus 18) The monster species that spawned more often: Racemicron, Prince of Acid and Melting (freq bonus 7) The monster species that never randomly spawned: eternal eye The monster species that never randomly spawned: banana peel golem The monster species that never randomly spawned: ¨$u`û’)gØ»îJp¶þX™?ÓCXæ> The monster species that never randomly spawned: 42 trove The monster species that never randomly spawned: giant firefly The monster species that never randomly spawned: sweet sister The monster species that never randomly spawned: plague rat The monster species that never randomly spawned: burning brute The monster species that never randomly spawned: guardian naga The monster species that never randomly spawned: Daemon The RNG hath decreed that this item was never generated: fur ((null)) The RNG hath decreed that this item was never generated: silver bullet ((null)) The RNG hath decreed that this item was never generated: helmet of undead warning (dark helmet) The RNG hath decreed that this item was never generated: vibroblade (gray short sword) The RNG hath decreed that this item was never generated: drain life (velvet) The RNG hath decreed that this item was never generated: cloak of protection (tattered cape) The RNG hath decreed that this item was generated more often: emerald dragon scales ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: copper dragon scales ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: bullshit (YOU STEPPED INTO A HEAP OF SHIT, freq bonus 2) The RNG hath decreed that this item was generated more often: eerie cloak (ghostly cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: magic mapping (dusty, freq bonus 18) The RNG hath decreed that this item was generated more often: cancellation (shining, freq bonus 16) The RNG hath decreed that this item was generated more often: polymorph control (emerald, freq bonus 32) The RNG hath decreed that this item was generated more often: disintegration beam (bursting, freq bonus 3) The RNG hath decreed that this item was generated more often: bad effect (pebble, freq bonus 18) The RNG hath decreed that this item was generated more often: undo genocide (42, freq bonus 4) The RNG hath decreed that this item was generated more often: resist sleep (fuzzy, freq bonus 6) The RNG hath decreed that this item was generated more often: muting helm (covered helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: chaos terrain stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: robe of power (orange robe, freq bonus 5) The RNG hath decreed that this item was generated more often: bamboo spear ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: sapphire dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: group summoning (I R TEH UBER PWNZ0R, freq bonus 4) The RNG hath decreed that this item was generated more often: welsh onion ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: spinel (violet, freq bonus 10) The RNG hath decreed that this item was generated more often: mass murder (ENEMATZU MEMALEZU, freq bonus 14) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 69) The RNG hath decreed that this item was always generated cursed: debugging (terminal) The RNG hath decreed that this item was always generated cursed: confuse self (many-paged) The RNG hath decreed that this item was always generated cursed: cloak of unspelling (weaving cloak) The RNG hath decreed that this item was always generated cursed: clairvoyance (dark blue) The RNG hath decreed that this item was always generated cursed: sickle ((null)) The RNG hath decreed that this trap was always invisible: waterpool The RNG hath decreed that this trap was generated more often: disintegration trap (freq bonus 1) Next attribute increase check would have come at turn 1746 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (552) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 0% 300% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...