Heliokopis, neutral male gnomish Wizard -------- |......| -.....@- |.......f| |......... --.?....-- |......| -------- [Heliokopi the Evoker] St9 Dx15 Co12 In14 Wi7 Ch4 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC8 MC3 Mov12 Xp1/0 Wt49/1150 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 174 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 115 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 61% chance Scroll drop chance was reduced to 87% Wand drop chance was reduced to 96% Potion drop chance was reduced to 88% Monster death drops spawned with only 81% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 27500 Monster spawn increase reached its maximum at turn 110090 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 325822 The monster class that cannot be genocided was unicorn or horse Today, this monster class was always generated invisible: ogre The monster class that was spawned more often: Keystone Kop (freq bonus 2) The monster species that spawned more often: Arthur Dent (freq bonus 9) The monster species that spawned more often: petty venomous nymph (freq bonus 7) The monster species that spawned more often: random black mage (freq bonus 4) The monster species that spawned more often: radiant stalk (freq bonus 10) The monster species that spawned more often: cheator rusalka (freq bonus 8) The monster species that spawned more often: giraffe (freq bonus 6) The monster species that spawned more often: adventurous wizard (freq bonus 6) The monster species that spawned more often: giant speckled tree frog (freq bonus 4) The monster species that spawned more often: Stella (freq bonus 5) The monster species that spawned more often: cow man (freq bonus 8) The monster species that spawned more often: time elemental (freq bonus 8) The monster species that spawned more often: fake stalk (freq bonus 5) The monster species that spawned more often: nasty wraith (freq bonus 20) The monster species that spawned more often: decayed stalk (freq bonus 16) The monster species that spawned more often: really dangerous growth (freq bonus 14) The monster species that spawned more often: furious colony (freq bonus 3) The monster species that spawned more often: lesser nishikiori (freq bonus 5) The monster species that spawned more often: ruby colony (freq bonus 16) The monster species that spawned more often: inertia force fungus (freq bonus 10) The monster species that spawned more often: sticky colony (freq bonus 12) The monster species that never randomly spawned: Mailie The monster species that never randomly spawned: epidote colony The monster species that never randomly spawned: swamp naga hatchling The monster species that never randomly spawned: bacterioid turret The monster species that never randomly spawned: charizard The monster species that never randomly spawned: hole patch The monster species that never randomly spawned: lethe force fungus The monster species that never randomly spawned: undead anachronist The monster species that never randomly spawned: giant mastodon The monster species that never randomly spawned: disenchanter mushroom The RNG hath decreed that this item was never generated: kicking boots (steel boots) The RNG hath decreed that this item was never generated: stoning (petrified) The RNG hath decreed that this item was never generated: clouds (VOLARE) The RNG hath decreed that this item was never generated: numbness (constricting) The RNG hath decreed that this item was never generated: detect foot (stinking) The RNG hath decreed that this item was never generated: fireball (ragged) The RNG hath decreed that this item was generated more often: shotgun shell ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: atsuzoko boots ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: school cap ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: protective gloves (english gloves, freq bonus 23) The RNG hath decreed that this item was generated more often: cloak of leech (energizer cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: full healing (heretical, freq bonus 3) The RNG hath decreed that this item was generated more often: pasta ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: slice of pizza ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: pancake ((null), freq bonus 76) The RNG hath decreed that this item was generated more often: create familiar (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED, freq bonus 33) The RNG hath decreed that this item was generated more often: ebb tide (SUKI TOKIMEKI TO KISS, freq bonus 4) The RNG hath decreed that this item was generated more often: white peach ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: sickle ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: recovery (reddish, freq bonus 3) The RNG hath decreed that this item was generated more often: lunch of boiled egg ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: mancatcher ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: baseball bat ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: worthless piece of white glass (white, freq bonus 5) The RNG hath decreed that this item was generated more often: rainbow dragon scale shield (rainbow dragonhide shield, freq bonus 3) The RNG hath decreed that this item was generated more often: mass healing (vermilion, freq bonus 6) The RNG hath decreed that this item was always generated cursed: nasty cloak (chilling cloak) The RNG hath decreed that this item was always generated cursed: wine (violet-red) The RNG hath decreed that this item was always generated cursed: botox resist (leafy) The RNG hath decreed that this item was always generated cursed: trap creation (endangered) The RNG hath decreed that this item was always generated cursed: apophyllite (teal) The RNG hath decreed that this trap was always invisible: nest trap The RNG hath decreed that this trap was generated more often: fire trap (freq bonus 6) Next attribute increase check would have come at turn 1102 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (598) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...