Heliokopis, neutral male gnomish Wizard ---------------------------------------- -------- |...............................................+ .............f.....k............................| |............@.........................$........| ------------------------------------------------- [Heliokopi the Evoker] St7 Dx8 Co10 In14 Wi6 Ch7 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC9 MC3 Mov12 Xp1/0 Wt49/950 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 123 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 8 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 130 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 85% chance Scroll drop chance was reduced to 71% Wand drop chance was reduced to 93% Amulet drop chance was reduced to 17% Potion drop chance was reduced to 86% Concealing monsters were spawned underneath items 93% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 18928 Monster spawn increase reached its maximum at turn 39555 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 345440 The monster class that cannot be genocided was rub monster The monster class that was spawned more often: imp or minor demon (freq bonus 6) The monster species that spawned more often: Anti-Crime Special Forces Officer (freq bonus 8) The monster species that spawned more often: Mary-Sue (freq bonus 20) The monster species that spawned more often: 5»MÇ”ÔJ‘n,´ oèE (freq bonus 16) The monster species that spawned more often: rusty coins (freq bonus 16) The monster species that spawned more often: vines (freq bonus 16) The monster species that spawned more often: greedy looking gnome (freq bonus 16) The monster species that spawned more often: time tempest (freq bonus 18) The monster species that spawned more often: white balrog (freq bonus 9) The monster species that spawned more often: young gray dragon (freq bonus 24) The monster species that spawned more often: super demon (freq bonus 9) The monster species that spawned more often: received dead potato (freq bonus 11) The monster species that spawned more often: difficult elephant (freq bonus 16) The monster species that spawned more often: Ryouga Hibiki (freq bonus 10) The monster species that spawned more often: invader (freq bonus 10) The monster species that spawned more often: Sven (freq bonus 32) The monster species that spawned more often: translucent jelly (freq bonus 8) The monster species that spawned more often: petty neurotoxin fly (freq bonus 7) The monster species that spawned more often: Rimururu (freq bonus 7) The monster species that spawned more often: giant ruby frog (freq bonus 20) The monster species that spawned more often: Larry (freq bonus 8) The monster species that never randomly spawned: darkness thief The monster species that never randomly spawned: cerulean sentai The monster species that never randomly spawned: frost bird The monster species that never randomly spawned: time stalk The monster species that never randomly spawned: petty hobbit brigand thief The monster species that never randomly spawned: dark gray colony The monster species that never randomly spawned: blue stalk The monster species that never randomly spawned: Olog-hai berserker The monster species that never randomly spawned: cobra The monster species that never randomly spawned: Seraph of the Void The RNG hath decreed that this item was never generated: boots of swimming (fin boots) The RNG hath decreed that this item was never generated: halberd (angled poleaxe) The RNG hath decreed that this item was never generated: lembas wafer ((null)) The RNG hath decreed that this item was never generated: ensnaring (cryptolocker) The RNG hath decreed that this item was never generated: turn limit stone (gray) The RNG hath decreed that this item was never generated: flanged mace ((null)) The RNG hath decreed that this item was generated more often: caltrop ((null), freq bonus 43) The RNG hath decreed that this item was generated more often: conundrum nunchiaku ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: gain intelligence (plain, freq bonus 16) The RNG hath decreed that this item was generated more often: kicking boots (steel boots, freq bonus 23) The RNG hath decreed that this item was generated more often: egoism (enviable, freq bonus 12) The RNG hath decreed that this item was generated more often: multi shoes (rainbow boots, freq bonus 8) The RNG hath decreed that this item was generated more often: boogeyman helmet (frequent helmet, freq bonus 17) The RNG hath decreed that this item was generated more often: objection (cinnabar, freq bonus 19) The RNG hath decreed that this item was generated more often: see invisible (magenta, freq bonus 13) The RNG hath decreed that this item was generated more often: platinum dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: moon axe (large silver axe, freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of displacement (piece of cloth, freq bonus 5) The RNG hath decreed that this item was generated more often: enchant armor (ZELGO MER, freq bonus 11) The RNG hath decreed that this item was generated more often: necklace (conical, freq bonus 7) The RNG hath decreed that this item was generated more often: repair item (BOOBIE BLITZ, freq bonus 15) The RNG hath decreed that this item was generated more often: tin ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: jumping (torn, freq bonus 15) The RNG hath decreed that this item was generated more often: randomized helmet (RNG helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: fire bolt (flaming, freq bonus 8) The RNG hath decreed that this item was generated more often: nurse uniform (white dress, freq bonus 6) The RNG hath decreed that this item was always generated cursed: glaive (single-edged polearm) The RNG hath decreed that this item was always generated cursed: Japan-wax candle (candle) The RNG hath decreed that this item was always generated cursed: create familiar (glittering) The RNG hath decreed that this item was always generated cursed: teleportation (VENZAR BORGAVVE) The RNG hath decreed that this item was always generated cursed: shimmering dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: pendulum trap The RNG hath decreed that this trap was generated more often: magic trap (freq bonus 1) Next attribute increase check would have come at turn 1096 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (420) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 52% 300% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...