Heliokopis, neutral male gnomish Wizard ------ |....| |.@..| |.f... |...`| |....| |$..?. ------ [Heliokopi the Evoker] St9 Dx12 Co12 In16 Wi8 Ch8 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt48/1150 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 157 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 11% chance Scroll drop chance was reduced to 85% Ring drop chance was reduced to 91% Wand drop chance was reduced to 82% Amulet drop chance was reduced to 62% Potion drop chance was reduced to 94% Concealing monsters were spawned underneath items 82% of the time only Monster death drops spawned with only 81% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 57710 Monster spawn increase reached its maximum at turn 154780 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 824910 The monster class that cannot be genocided was mummy The monster class that was spawned more often: bat or bird (freq bonus 1) The monster species that spawned more often: undead healer (freq bonus 3) The monster species that spawned more often: anti-intrinsic vortex (freq bonus 8) The monster species that spawned more often: controller mimic (freq bonus 6) The monster species that spawned more often: berserk ape (freq bonus 3) The monster species that spawned more often: pink icky thing (freq bonus 4) The monster species that spawned more often: water wight (freq bonus 2) The monster species that spawned more often: hole fungus (freq bonus 8) The monster species that spawned more often: abnormal growth (freq bonus 6) The monster species that spawned more often: purple unicorn (freq bonus 5) The monster species that spawned more often: forest moogle (freq bonus 30) The monster species that spawned more often: novice light wall (freq bonus 16) The monster species that spawned more often: Jasieen (freq bonus 18) The monster species that spawned more often: huge bugbear (freq bonus 24) The monster species that spawned more often: blood bringer (freq bonus 8) The monster species that spawned more often: cornflake zombie (freq bonus 4) The monster species that spawned more often: forest orc (freq bonus 4) The monster species that spawned more often: great wyrm of time and space (freq bonus 3) The monster species that spawned more often: black stalk (freq bonus 3) The monster species that spawned more often: phaser force fungus (freq bonus 12) The monster species that spawned more often: theme cow (freq bonus 6) The monster species that never randomly spawned: bad spitter The monster species that never randomly spawned: invisible growth The monster species that never randomly spawned: sand bug The monster species that never randomly spawned: mirror spore The monster species that never randomly spawned: clairvoyant trove The monster species that never randomly spawned: immobile mushroom The monster species that never randomly spawned: vampiric mushroom The monster species that never randomly spawned: giant silver ant The monster species that never randomly spawned: water naga hatchling The monster species that never randomly spawned: Uniform Kommissioner The RNG hath decreed that this item was never generated: electric sword ((null)) The RNG hath decreed that this item was never generated: gauntlets of fumbling (padded gloves) The RNG hath decreed that this item was never generated: spell loss stone (gray) The RNG hath decreed that this item was never generated: tsurugi (long samurai sword) The RNG hath decreed that this item was never generated: peridot (radiant) The RNG hath decreed that this item was never generated: special camouflaged clothes (camouflage patterned clothes) The RNG hath decreed that this item was generated more often: egoism (enviable, freq bonus 98) The RNG hath decreed that this item was generated more often: resist poison (big, freq bonus 7) The RNG hath decreed that this item was generated more often: gain level (leveled, freq bonus 11) The RNG hath decreed that this item was generated more often: carrying boots (side gore boots, freq bonus 35) The RNG hath decreed that this item was generated more often: aggravate monster (grating, freq bonus 13) The RNG hath decreed that this item was generated more often: cloak of protection (tattered cape, freq bonus 5) The RNG hath decreed that this item was generated more often: summon elm (celestial, freq bonus 8) The RNG hath decreed that this item was generated more often: gauntlets of power (riding gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: orcish shield (red-eyed shield, freq bonus 9) The RNG hath decreed that this item was generated more often: helm of true sight (translucent helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: gravity beam (heavy, freq bonus 4) The RNG hath decreed that this item was generated more often: cardboard fan ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: needle ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: cure stun (fat, freq bonus 8) The RNG hath decreed that this item was generated more often: farlook stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: gnomish suit (little blue vest, freq bonus 11) The RNG hath decreed that this item was generated more often: decoy making (cornflower, freq bonus 11) The RNG hath decreed that this item was generated more often: mass healing (vermilion, freq bonus 3) The RNG hath decreed that this item was generated more often: magical paintbrush ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: solar beam (beaming, freq bonus 10) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 65) The RNG hath decreed that this item was always generated cursed: speed (dark green) The RNG hath decreed that this item was always generated cursed: create monster (turquoise) The RNG hath decreed that this item was always generated cursed: insect squasher ((null)) The RNG hath decreed that this item was always generated cursed: regeneration (moonstone) The RNG hath decreed that this item was always generated cursed: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA) The RNG hath decreed that this trap was always invisible: spined ball trap The RNG hath decreed that this trap was generated more often: uninformation trap (freq bonus 1) Next attribute increase check would have come at turn 670 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (571) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...