Heliokopis, neutral male gnomish Wizard -----.-- ---- |........$F.| .f..........| |@.........` ------------ [Heliokopi the Evoker] St7 Dx9 Co12 In14 Wi7 Ch10 WizGnoMalNeu S1 Dlvl:1 $1 HP16(16) Pw28(28) AC9 MC3 Mov12 Xp1/0 Wt32/1050 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 160 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 36 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 181 Monsters only dropped their musable items with 89% chance Scroll drop chance was reduced to 83% Wand drop chance was reduced to 92% Amulet drop chance was reduced to 69% Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 49020 Monster spawn increase reached its maximum at turn 120520 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 527440 The monster class that cannot be genocided was naga The monster class that was spawned more often: rust monster or disenchanter (freq bonus 1) The monster species that spawned more often: abnormal program termination (freq bonus 10) The monster species that spawned more often: vortex lord (freq bonus 84) The monster species that spawned more often: goddamn rusalka (freq bonus 6) The monster species that spawned more often: patched colony lichen (freq bonus 2) The monster species that spawned more often: razor spine (freq bonus 8) The monster species that spawned more often: field mouse (freq bonus 2) The monster species that spawned more often: ice fly (freq bonus 3) The monster species that spawned more often: skulk blade (freq bonus 8) The monster species that spawned more often: shard mushroom (freq bonus 3) The monster species that spawned more often: raw mana vortex (freq bonus 12) The monster species that spawned more often: anti grue (freq bonus 6) The monster species that spawned more often: phase growth (freq bonus 4) The monster species that spawned more often: dagorrog (freq bonus 4) The monster species that spawned more often: Kati's wedge-heeled pump (freq bonus 4) The monster species that spawned more often: freeze wolf (freq bonus 7) The monster species that spawned more often: gnoll crack-junkie (freq bonus 12) The monster species that spawned more often: nasty growth (freq bonus 9) The monster species that spawned more often: Yog-Sothoth, the All-in-One (freq bonus 3) The monster species that spawned more often: really dangerous force patch (freq bonus 16) The monster species that spawned more often: ferrous mold (freq bonus 4) The monster species that never randomly spawned: magic book permamimic The monster species that never randomly spawned: fire vampire The monster species that never randomly spawned: amok running yardie The monster species that never randomly spawned: bw >¶Ï®°bµz~ß™È#ªª1­˜1§o½o The monster species that never randomly spawned: condemned one The monster species that never randomly spawned: scimitarfish The monster species that never randomly spawned: beautiful girl The monster species that never randomly spawned: bright blue fungus The monster species that never randomly spawned: master disintegrator The monster species that never randomly spawned: marilith The RNG hath decreed that this item was never generated: copper dragon scale mail ((null)) The RNG hath decreed that this item was never generated: amulet of ESP (circular) The RNG hath decreed that this item was never generated: worthless piece of yellowish brown glass (yellowish brown) The RNG hath decreed that this item was never generated: quarterstaff (staff) The RNG hath decreed that this item was never generated: clouds (VOLARE) The RNG hath decreed that this item was never generated: morning star ((null)) The RNG hath decreed that this item was generated more often: gravity beam (lacquered, freq bonus 5) The RNG hath decreed that this item was generated more often: feminine pumps (female footwear, freq bonus 6) The RNG hath decreed that this item was generated more often: shield of mobility (slippery shield, freq bonus 8) The RNG hath decreed that this item was generated more often: resist petrification (rocky, freq bonus 64) The RNG hath decreed that this item was generated more often: low effect stone (gray, freq bonus 23) The RNG hath decreed that this item was generated more often: paralysis (automatic, freq bonus 17) The RNG hath decreed that this item was generated more often: log ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: cloak of fumbling (shaking cloak, freq bonus 80) The RNG hath decreed that this item was generated more often: crystal ball (glass orb, freq bonus 14) The RNG hath decreed that this item was generated more often: gauntlets of misfiring (clumsy gloves, freq bonus 45) The RNG hath decreed that this item was generated more often: orange ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: gauntlets of panic (slit gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: orcish helm (iron skull cap, freq bonus 6) The RNG hath decreed that this item was generated more often: special mop ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: amulet of magical breathing (octagonal, freq bonus 2) The RNG hath decreed that this item was generated more often: protection from shape changers (shiny, freq bonus 8) The RNG hath decreed that this item was generated more often: switcher ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: elven toga ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: amulet versus curses (attractive, freq bonus 6) The RNG hath decreed that this item was generated more often: general candle (candle, freq bonus 7) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 14) The RNG hath decreed that this item was always generated cursed: magic banana ((null)) The RNG hath decreed that this item was always generated cursed: sodalith (blue) The RNG hath decreed that this item was always generated cursed: elven short sword (runed short sword) The RNG hath decreed that this item was always generated cursed: bronze plate mail ((null)) The RNG hath decreed that this item was always generated cursed: monster detection (bubbly) The RNG hath decreed that this trap was always invisible: lycanthropy trap The RNG hath decreed that this trap was generated more often: intrinsic loss trap (freq bonus 4) Next attribute increase check would have come at turn 564 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (543) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...