Heliokopis, neutral male gnomish Wizard -------- .......| |....$.| |....... |..@[..| |.f....| -------- [Heliokopi the Evoker] St7 Dx19 Co9 In10 Wi9 Ch9 WizGnoMalNeu S1 Dlvl:1 $1 HP16(16) Pw28(28) AC4 MC3 Mov12 Xp1/0 Wt48/900 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Unknown command ' '. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 188 Tool identification only worked 5 times out of 6 Potion drop chance was reduced to 90% Concealing monsters were spawned underneath items 93% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 20338 Monster spawn increase reached its maximum at turn 95838 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 361994 The monster class that cannot be genocided was pudding or ooze The monster class that was spawned more often: gremlin (freq bonus 3) The monster species that spawned more often: anthrazite mushroom (freq bonus 5) The monster species that spawned more often: baby silver dragon (freq bonus 8) The monster species that spawned more often: plasma mold (freq bonus 16) The monster species that spawned more often: jolt eel (freq bonus 5) The monster species that spawned more often: drone colony (freq bonus 8) The monster species that spawned more often: unequipping wall (freq bonus 14) The monster species that spawned more often: high colony (freq bonus 9) The monster species that spawned more often: colorless mushroom (freq bonus 16) The monster species that spawned more often: unborn soul (freq bonus 5) The monster species that spawned more often: voracious piercer (freq bonus 8) The monster species that spawned more often: oread (freq bonus 4) The monster species that spawned more often: red hot ride (freq bonus 10) The monster species that spawned more often: floating permamimic (freq bonus 6) The monster species that spawned more often: Oishi Kuranosuke (freq bonus 5) The monster species that spawned more often: Stru-Bes (freq bonus 16) The monster species that spawned more often: pack rabbit (freq bonus 14) The monster species that spawned more often: blood bug (freq bonus 5) The monster species that spawned more often: ancient of ice (freq bonus 24) The monster species that spawned more often: personalized killer tripe ration (freq bonus 36) The monster species that spawned more often: shadow breeder (freq bonus 5) The monster species that never randomly spawned: golden force patch The monster species that never randomly spawned: super nerd The monster species that never randomly spawned: curse vortex The monster species that never randomly spawned: animated hugging boot The monster species that never randomly spawned: Johanetta's dancing shoe The monster species that never randomly spawned: nature lady The monster species that never randomly spawned: fucking deva The monster species that never randomly spawned: star-spawn of Cthulhu The monster species that never randomly spawned: red putty The monster species that never randomly spawned: human The RNG hath decreed that this item was never generated: stealer stone (gray) The RNG hath decreed that this item was never generated: high-heeled sandal ((null)) The RNG hath decreed that this item was never generated: acid sphere (corroded) The RNG hath decreed that this item was never generated: ice (IMMORTAL DUNGEON) The RNG hath decreed that this item was never generated: stinking cloud (VELOX NEB) The RNG hath decreed that this item was never generated: shit stone (gray) The RNG hath decreed that this item was generated more often: sapphire dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: low stats (cheap, freq bonus 3) The RNG hath decreed that this item was generated more often: antimagic (KARSUS, freq bonus 17) The RNG hath decreed that this item was generated more often: root password detection (XYZZY, freq bonus 3) The RNG hath decreed that this item was generated more often: two-handed sword ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: stone of thirst (gray, freq bonus 24) The RNG hath decreed that this item was generated more often: low effect stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: dark elven arrow (black runed arrow, freq bonus 6) The RNG hath decreed that this item was generated more often: leather gloves (old gloves, freq bonus 26) The RNG hath decreed that this item was generated more often: amulet versus curses (attractive, freq bonus 66) The RNG hath decreed that this item was generated more often: unskilled stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: orange dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: psybeam (avada kedavra, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of polymorph (wired, freq bonus 7) The RNG hath decreed that this item was generated more often: special mop ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: confusion (round cube, freq bonus 11) The RNG hath decreed that this item was generated more often: resist sleep (fuzzy, freq bonus 7) The RNG hath decreed that this item was generated more often: robe of power (orange robe, freq bonus 10) The RNG hath decreed that this item was generated more often: extra healing (puce, freq bonus 6) The RNG hath decreed that this item was generated more often: brass dragon scales ((null), freq bonus 2) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 96) The RNG hath decreed that this item was always generated cursed: short sword ((null)) The RNG hath decreed that this item was always generated cursed: power healing (ON TIMON TIME ON TIME) The RNG hath decreed that this item was always generated cursed: amulet of prism (prismatic) The RNG hath decreed that this item was always generated cursed: genocide (omnipotent) The RNG hath decreed that this item was always generated cursed: rubber apron (apron) The RNG hath decreed that this trap was always invisible: captcha trap The RNG hath decreed that this trap was generated more often: monster cube (freq bonus 5) Next attribute increase check would have come at turn 757 Strength training was 0 Dexterity training was 0 Wisdom training was -3 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (176) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...