Heliokopis, neutral male gnomish Wizard --------.-- +.......$.| |.........f |........@| |.........| ----------- [Heliokopi the Evoker] St5 Dx10 Co8 In16 Wi3 Ch6 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt48/750 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 165 Potion identification only worked 3 times out of 20 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 65 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 111 Tool identification only worked 5 times out of 9 Book drop chance was reduced to 97% Scroll drop chance was reduced to 94% Ring drop chance was reduced to 96% Wand drop chance was reduced to 75% Potion drop chance was reduced to 94% Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 45355 Monster spawn increase reached its maximum at turn 61972 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 829360 The monster class that cannot be genocided was Zouthern animal The monster class that was spawned more often: major demon (freq bonus 4) The monster species that spawned more often: cerulean mold (freq bonus 16) The monster species that spawned more often: giant marksman ant (freq bonus 14) The monster species that spawned more often: gug giant (freq bonus 6) The monster species that spawned more often: Nightshade, Farmer Maggot's cousin (freq bonus 8) The monster species that spawned more often: speedster maggot (freq bonus 5) The monster species that spawned more often: mitzvah sephirah (freq bonus 14) The monster species that spawned more often: Antje's sneaker (freq bonus 84) The monster species that spawned more often: Dora (freq bonus 7) The monster species that spawned more often: giant weapon trove (freq bonus 10) The monster species that spawned more often: portal guard (freq bonus 5) The monster species that spawned more often: arcane butcher shaman (freq bonus 40) The monster species that spawned more often: troll zombie (freq bonus 6) The monster species that spawned more often: garo master (freq bonus 5) The monster species that spawned more often: battlehorse (freq bonus 6) The monster species that spawned more often: snow witch (freq bonus 10) The monster species that spawned more often: Vegeta, the Super Sayajin Prince (freq bonus 16) The monster species that spawned more often: group hobbit (freq bonus 6) The monster species that spawned more often: lamb (freq bonus 7) The monster species that spawned more often: freaking dryad (freq bonus 8) The monster species that spawned more often: strungler vine (freq bonus 7) The monster species that never randomly spawned: gray yeek The monster species that never randomly spawned: trap-installing dragon The monster species that never randomly spawned: armed panther The monster species that never randomly spawned: double meanie The monster species that never randomly spawned: gravity colony The monster species that never randomly spawned: giant awgwa The monster species that never randomly spawned: clock warp fungus The monster species that never randomly spawned: Birgit's lady boot The monster species that never randomly spawned: wood cattle The monster species that never randomly spawned: mirror monster The RNG hath decreed that this item was never generated: shock resistance (copper) The RNG hath decreed that this item was never generated: aquamarine (green) The RNG hath decreed that this item was never generated: pasta ((null)) The RNG hath decreed that this item was never generated: destroy armor (JUYED AWK YACC) The RNG hath decreed that this item was never generated: fear (bewitched) The RNG hath decreed that this item was never generated: petrify (petrified) The RNG hath decreed that this item was generated more often: confusion stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: healer uniform (clean white clothes, freq bonus 9) The RNG hath decreed that this item was generated more often: droven bolt (obsidian bolt, freq bonus 7) The RNG hath decreed that this item was generated more often: bubblebeam (biblic, freq bonus 10) The RNG hath decreed that this item was generated more often: rubber hose ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: destroy armor (destructive, freq bonus 26) The RNG hath decreed that this item was generated more often: enlighten (faded, freq bonus 12) The RNG hath decreed that this item was generated more often: sleeping (wedding, freq bonus 32) The RNG hath decreed that this item was generated more often: cloak of inventorylessness (glass cloak, freq bonus 37) The RNG hath decreed that this item was generated more often: force bolt (red, freq bonus 2) The RNG hath decreed that this item was generated more often: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED, freq bonus 7) The RNG hath decreed that this item was generated more often: huge chunk of meat ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: halite (white, freq bonus 5) The RNG hath decreed that this item was generated more often: helm of fear (horned helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of speed (cone-shaped helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: levitation (agate, freq bonus 7) The RNG hath decreed that this item was generated more often: sandwich ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: fluorite (violet, freq bonus 8) The RNG hath decreed that this item was generated more often: opening (zinc, freq bonus 6) The RNG hath decreed that this item was generated more often: amber (yellowish brown, freq bonus 8) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 97) The RNG hath decreed that this item was always generated cursed: laser swatter ((null)) The RNG hath decreed that this item was always generated cursed: bec de corbin (beaked polearm) The RNG hath decreed that this item was always generated cursed: chaos gloves (transparent gloves) The RNG hath decreed that this item was always generated cursed: droven short sword (obsidian short sword) The RNG hath decreed that this item was always generated cursed: nonintrinsical stone (gray) The RNG hath decreed that this trap was always invisible: immobility trap The RNG hath decreed that this trap was generated more often: memory trap (freq bonus 5) Next attribute increase check would have come at turn 997 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (251) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...