Heliokopis, neutral male gnomish Wizard - --- --------- |..*.......@..| |...........f.| |.............| |.............| --------------- [Heliokopi the Evoker] St8 Dx13 Co7 In12 Wi5 Ch7 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC9 MC3 Mov12 Xp1/0 Wt48/850 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 101 Potion identification only worked 3 times out of 17 Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 5 Monsters only dropped their musable items with 63% chance Scroll drop chance was reduced to 84% Amulet drop chance was reduced to 97% Potion drop chance was reduced to 66% Concealing monsters were spawned underneath items 88% of the time only Monster death drops spawned with only 78% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 6803 Monster spawn increase reached its maximum at turn 30287 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 203960 The monster class that cannot be genocided was sea monster The monster class that was spawned more often: human or elf (freq bonus 2) The monster species that spawned more often: novice mindcrafter (freq bonus 3) The monster species that spawned more often: russian ant (freq bonus 4) The monster species that spawned more often: master twen (freq bonus 7) The monster species that spawned more often: herbalist (freq bonus 3) The monster species that spawned more often: fly of Mordor (freq bonus 5) The monster species that spawned more often: soft boiled eggman (freq bonus 8) The monster species that spawned more often: magic book mimic (freq bonus 7) The monster species that spawned more often: Pinocchio (freq bonus 12) The monster species that spawned more often: teal mold (freq bonus 3) The monster species that spawned more often: seven-feet we-sell (freq bonus 3) The monster species that spawned more often: special colony (freq bonus 22) The monster species that spawned more often: blue-red force patch (freq bonus 12) The monster species that spawned more often: acid mage (freq bonus 4) The monster species that spawned more often: Yvonne (freq bonus 12) The monster species that spawned more often: Vera (freq bonus 6) The monster species that spawned more often: petty nalfeshnee (freq bonus 5) The monster species that spawned more often: gentleman (freq bonus 16) The monster species that spawned more often: radiant mold (freq bonus 4) The monster species that spawned more often: sludge force fungus (freq bonus 5) The monster species that spawned more often: dark monster (freq bonus 18) The monster species that never randomly spawned: furry The monster species that never randomly spawned: blake stone jelly The monster species that never randomly spawned: lord of change The monster species that never randomly spawned: yochlol The monster species that never randomly spawned: eldritch force patch The monster species that never randomly spawned: susuwatari The monster species that never randomly spawned: Godahl, the Infallible The monster species that never randomly spawned: screaming skull The monster species that never randomly spawned: real deathmold The monster species that never randomly spawned: lurker below The RNG hath decreed that this item was never generated: helm of chaotic (tasseled helmet) The RNG hath decreed that this item was never generated: gravity beam (heavy) The RNG hath decreed that this item was never generated: chaos gloves (transparent gloves) The RNG hath decreed that this item was never generated: grenade launcher ((null)) The RNG hath decreed that this item was never generated: mood (ridged) The RNG hath decreed that this item was never generated: blood dragon scales ((null)) The RNG hath decreed that this item was generated more often: cloak of leech (energizer cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: green sweets ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: acid (white, freq bonus 27) The RNG hath decreed that this item was generated more often: amulet of strangulation (oval, freq bonus 26) The RNG hath decreed that this item was generated more often: long sword ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: relocation (FUCK THE NOTELEPORT RULES, freq bonus 11) The RNG hath decreed that this item was generated more often: blood dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: morning star ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: wonder (stevia, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of magical breathing (octagonal, freq bonus 9) The RNG hath decreed that this item was generated more often: two-handed sword ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: morning star ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: copper dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: aurora beam (swirling, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of power (bloody, freq bonus 12) The RNG hath decreed that this item was generated more often: tele level (GON GET YA, freq bonus 9) The RNG hath decreed that this item was generated more often: radium (crimson, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of luck negation (icky cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: hugging boot ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: resurrection (1UP EXTRA LIFE GET, freq bonus 5) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 47) The RNG hath decreed that this item was always generated cursed: wonder (stevia) The RNG hath decreed that this item was always generated cursed: tsurugi (long samurai sword) The RNG hath decreed that this item was always generated cursed: healing (white) The RNG hath decreed that this item was always generated cursed: cure confusion (moldy) The RNG hath decreed that this item was always generated cursed: shimmering dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: magic portal The RNG hath decreed that this trap was generated more often: stealer trap (freq bonus 3) Next attribute increase check would have come at turn 402 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (189) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...