Heliokopis, neutral male gnomish Wizard ------- |..f..| |.@...| |.....| |.....| |.....| |..w--- -+--- [Heliokopi the Evoker] St11 Dx13 Co13 In17 Wi6 Ch3 WizGnoMalNeu S5 Dlvl:1 $5 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt43/1300 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 200 Potion identification only worked 3 times out of 11 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 142 Tool identification only worked 5 times out of 13 Monsters only dropped their musable items with 38% chance Potion drop chance was reduced to 85% Concealing monsters were spawned underneath items 99% of the time only Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 17395 Monster spawn increase reached its maximum at turn 60122 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 449649 The monster class that cannot be genocided was gremlin The monster class that was spawned more often: rust monster or disenchanter (freq bonus 1) The monster species that spawned more often: small lich (freq bonus 8) The monster species that spawned more often: toxic fungus (freq bonus 8) The monster species that spawned more often: ferrous fungus (freq bonus 10) The monster species that spawned more often: indigo fungus (freq bonus 8) The monster species that spawned more often: healing iron piercer (freq bonus 4) The monster species that spawned more often: deep one (freq bonus 4) The monster species that spawned more often: Shudde Mell (freq bonus 3) The monster species that spawned more often: litch demon (freq bonus 2) The monster species that spawned more often: gila monster (freq bonus 16) The monster species that spawned more often: sue mold (freq bonus 2) The monster species that spawned more often: variag (freq bonus 7) The monster species that spawned more often: sensei colony lichen (freq bonus 2) The monster species that spawned more often: ghost cleric (freq bonus 9) The monster species that spawned more often: gray mushroom (freq bonus 9) The monster species that spawned more often: flint lich (freq bonus 3) The monster species that spawned more often: black wizard (freq bonus 8) The monster species that spawned more often: kalmuth sephirah (freq bonus 4) The monster species that spawned more often: giant totoro (freq bonus 14) The monster species that spawned more often: rolling eye (freq bonus 4) The monster species that spawned more often: green spore (freq bonus 6) The monster species that never randomly spawned: undead eye The monster species that never randomly spawned: plague mouse The monster species that never randomly spawned: baluchitherium The monster species that never randomly spawned: hard blue jelly The monster species that never randomly spawned: special agent The monster species that never randomly spawned: Carina The monster species that never randomly spawned: emperor mimic The monster species that never randomly spawned: shock hound pup The monster species that never randomly spawned: clay warp patch The monster species that never randomly spawned: fujin The RNG hath decreed that this item was never generated: hiding (hidden tea) The RNG hath decreed that this item was never generated: healing (LIFE RESTORATION) The RNG hath decreed that this item was never generated: worthless piece of pink glass (pink) The RNG hath decreed that this item was never generated: bone club ((null)) The RNG hath decreed that this item was never generated: armor specialization (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY) The RNG hath decreed that this item was never generated: fire (hexagonal) The RNG hath decreed that this item was generated more often: create create scroll (PLUS 100 MAGIC MARKER, freq bonus 86) The RNG hath decreed that this item was generated more often: copper dragon scale shield (copper dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: sleep (runed, freq bonus 16) The RNG hath decreed that this item was generated more often: darkness (colluded, freq bonus 13) The RNG hath decreed that this item was generated more often: cloak of unspelling (weaving cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: oil candle (candle, freq bonus 6) The RNG hath decreed that this item was generated more often: whetstone (gray, freq bonus 53) The RNG hath decreed that this item was generated more often: wings of angel (wings, freq bonus 5) The RNG hath decreed that this item was generated more often: stone of fainting (gray, freq bonus 33) The RNG hath decreed that this item was generated more often: dummy wings (wings, freq bonus 17) The RNG hath decreed that this item was generated more often: cancellation (sparkly, freq bonus 4) The RNG hath decreed that this item was generated more often: felt-tip marker ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: laser swatter ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: god-o-meter (highly-complicated electronic device, freq bonus 11) The RNG hath decreed that this item was generated more often: agate (orange, freq bonus 11) The RNG hath decreed that this item was generated more often: raygun ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: shit stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: drum of earthquake (drum, freq bonus 3) The RNG hath decreed that this item was generated more often: rainbow dragon scale shield (rainbow dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: remove curse (wiry, freq bonus 6) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 39) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 18) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 44) The RNG hath decreed that this item was always generated cursed: black halberd (black polearm) The RNG hath decreed that this item was always generated cursed: pitchfork ((null)) The RNG hath decreed that this item was always generated cursed: stone of cursing (gray) The RNG hath decreed that this item was always generated cursed: sentient high-heeled shoes (irregular boots) The RNG hath decreed that this item was always generated cursed: black halberd (black polearm) The RNG hath decreed that this trap was always invisible: bar trap The RNG hath decreed that this trap was generated more often: burning trap (freq bonus 1) Next attribute increase check would have come at turn 409 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (377) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - create monster 4 attack 4% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...