Heliokopis, neutral male gnomish Wizard ------- |.....| |.*.... |f..(.| |@..... ------- [Heliokopi the Evoker] St6 Dx16 Co12 In12 Wi10 Ch7 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC7 MC3 Mov12 Xp1/0 Wt48/1000 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 167 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 9 Amulet identification only worked 15 times out of 22 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 36 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 91% chance Scroll drop chance was reduced to 87% Ring drop chance was reduced to 74% Wand drop chance was reduced to 71% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29764 Monster spawn increase reached its maximum at turn 64915 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 239040 The monster class that cannot be genocided was major demon The monster class that was spawned more often: light (freq bonus 2) The monster species that spawned more often: aggressive kudzu (freq bonus 8) The monster species that spawned more often: spoiled princess (freq bonus 10) The monster species that spawned more often: noxious stalk (freq bonus 3) The monster species that spawned more often: racoon dog drunker (freq bonus 4) The monster species that spawned more often: crystal fungus (freq bonus 4) The monster species that spawned more often: small rust monster (freq bonus 8) The monster species that spawned more often: chimaera (freq bonus 8) The monster species that spawned more often: war dragon (freq bonus 6) The monster species that spawned more often: decayed force fungus (freq bonus 5) The monster species that spawned more often: purple naga (freq bonus 4) The monster species that spawned more often: minotaur (freq bonus 4) The monster species that spawned more often: bramble fungus (freq bonus 10) The monster species that spawned more often: Fanny's velcro sneaker (freq bonus 6) The monster species that spawned more often: chinese woman (freq bonus 10) The monster species that spawned more often: Kelk (freq bonus 6) The monster species that spawned more often: crystal patch (freq bonus 4) The monster species that spawned more often: lava wall (freq bonus 6) The monster species that spawned more often: Kraken, the Fiend of Water (freq bonus 6) The monster species that spawned more often: mini chickatrice (freq bonus 4) The monster species that spawned more often: nerf orb (freq bonus 5) The monster species that never randomly spawned: giant emerald frog The monster species that never randomly spawned: death impacter The monster species that never randomly spawned: gazer rutterkin The monster species that never randomly spawned: burning eye The monster species that never randomly spawned: spore lichen The monster species that never randomly spawned: dwarven messenger The monster species that never randomly spawned: hell knight The monster species that never randomly spawned: Tanja's soft sneaker The monster species that never randomly spawned: Pale Day The monster species that never randomly spawned: beige mold The RNG hath decreed that this item was never generated: orihalcyon gauntlets (fighting gloves) The RNG hath decreed that this item was never generated: entrapping (blasted) The RNG hath decreed that this item was never generated: fluorite (violet) The RNG hath decreed that this item was never generated: acid (white) The RNG hath decreed that this item was never generated: printed shirt ((null)) The RNG hath decreed that this item was never generated: no skill (shattering) The RNG hath decreed that this item was generated more often: cloak of flame (vestiary, freq bonus 13) The RNG hath decreed that this item was generated more often: yellow dragon scale shield (yellow dragonhide shield, freq bonus 12) The RNG hath decreed that this item was generated more often: stone of naked stripping (gray, freq bonus 31) The RNG hath decreed that this item was generated more often: starvation stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of power (bloody, freq bonus 8) The RNG hath decreed that this item was generated more often: morganite (pink, freq bonus 6) The RNG hath decreed that this item was generated more often: nothing (oak, freq bonus 6) The RNG hath decreed that this item was generated more often: blue dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: stoning (petrified, freq bonus 72) The RNG hath decreed that this item was generated more often: trap creation (weird, freq bonus 26) The RNG hath decreed that this item was generated more often: helm of teleport control (space helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: jumping boots (hiking boots, freq bonus 8) The RNG hath decreed that this item was generated more often: taming (PRIRUTSENIE, freq bonus 7) The RNG hath decreed that this item was generated more often: sky dragon scales ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: frost horn (horn, freq bonus 3) The RNG hath decreed that this item was generated more often: orcish bow (crude bow, freq bonus 2) The RNG hath decreed that this item was generated more often: helmet of undead warning (dark helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: poison (cornered, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of unspelling (weaving cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: charred bread ((null), freq bonus 15) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 75) The RNG hath decreed that this item was always generated cursed: cutting laser ((null)) The RNG hath decreed that this item was always generated cursed: droven arrow (obsidian arrow) The RNG hath decreed that this item was always generated cursed: create altar (WELCOME TO THE ASTRAL PLANE) The RNG hath decreed that this item was always generated cursed: rot thirteen stone (gray) The RNG hath decreed that this item was always generated cursed: fruit ((null)) The RNG hath decreed that this trap was always invisible: scent trap The RNG hath decreed that this trap was generated more often: fart trap (freq bonus 4) Next attribute increase check would have come at turn 385 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (164) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 85% 300% d - create monster 4 attack 85% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...