Heliokopis, neutral male gnomish Wizard -------.- |.......| ...f..... |...@...| |`B.....| --------- [Heliokopi the Evoker] St8 Dx11 Co11 In13 Wi9 Ch5 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt48/1050 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 261 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 111 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 81% chance Ring drop chance was reduced to 95% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 66% Potion drop chance was reduced to 78% Concealing monsters were spawned underneath items 39% of the time only Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 20763 Monster spawn increase reached its maximum at turn 49673 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 211824 The monster class that cannot be genocided was trapper or lurker above The monster class that was spawned more often: mummy (freq bonus 1) The monster species that spawned more often: super-old guy (freq bonus 5) The monster species that spawned more often: dull grey ooze (freq bonus 2) The monster species that spawned more often: phase force patch (freq bonus 7) The monster species that spawned more often: threshold warp patch (freq bonus 3) The monster species that spawned more often: undead anachronist (freq bonus 3) The monster species that spawned more often: sprow (freq bonus 8) The monster species that spawned more often: greater spam demon (freq bonus 3) The monster species that spawned more often: Vilea's sister (freq bonus 28) The monster species that spawned more often: team ant member (freq bonus 6) The monster species that spawned more often: slow wood nymph (freq bonus 2) The monster species that spawned more often: Ludgera (freq bonus 14) The monster species that spawned more often: Undead Kchief (freq bonus 3) The monster species that spawned more often: semi-novice priest (freq bonus 4) The monster species that spawned more often: hateful soul (freq bonus 3) The monster species that spawned more often: plains centaur (freq bonus 5) The monster species that spawned more often: claw bug (freq bonus 10) The monster species that spawned more often: quantum fungus (freq bonus 3) The monster species that spawned more often: movanic deva (freq bonus 2) The monster species that spawned more often: war lord (freq bonus 8) The monster species that spawned more often: porter lichen (freq bonus 5) The monster species that never randomly spawned: alchemist The monster species that never randomly spawned: dingo puppy The monster species that never randomly spawned: deep dwarf The monster species that never randomly spawned: Detective Lieutenant The monster species that never randomly spawned: shotgun terror The monster species that never randomly spawned: jumping jellyfish The monster species that never randomly spawned: suspicious vortex The monster species that never randomly spawned: aurora bomber The monster species that never randomly spawned: Vorlon The monster species that never randomly spawned: stronger gnome warrior The monster class that always generated with extra speed: gremlin The RNG hath decreed that this item was never generated: chrysoberyl (yellow) The RNG hath decreed that this item was never generated: verisiert stone (gray) The RNG hath decreed that this item was never generated: antimagic (KARSUS) The RNG hath decreed that this item was never generated: helm of jamming (radio helmet) The RNG hath decreed that this item was never generated: chatter stone (gray) The RNG hath decreed that this item was never generated: lunch of boiled egg ((null)) The RNG hath decreed that this item was generated more often: oilskin gloves (slippery gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: garnet (red, freq bonus 20) The RNG hath decreed that this item was generated more often: chest of holding (wooden container, freq bonus 4) The RNG hath decreed that this item was generated more often: gain mana (DAMN IT, freq bonus 204) The RNG hath decreed that this item was generated more often: warding (YOU DO NOT GO PAST AT ME, freq bonus 6) The RNG hath decreed that this item was generated more often: orcish cloak (coarse mantelet, freq bonus 15) The RNG hath decreed that this item was generated more often: gain strength (granite, freq bonus 6) The RNG hath decreed that this item was generated more often: unwieldy gloves (graffiti gloves, freq bonus 15) The RNG hath decreed that this item was generated more often: robe of power (orange robe, freq bonus 6) The RNG hath decreed that this item was generated more often: eucalyptus leaf ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: unfair stilettos (beautiful heels, freq bonus 3) The RNG hath decreed that this item was generated more often: chain and sickle ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: halberd (angled poleaxe, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of directional swap (obfuscated, freq bonus 8) The RNG hath decreed that this item was generated more often: chloroform (impregnated, freq bonus 9) The RNG hath decreed that this item was generated more often: alter reality (FORGETABOUTIT, freq bonus 6) The RNG hath decreed that this item was generated more often: shotgun shell ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: finger (old, freq bonus 10) The RNG hath decreed that this item was generated more often: leather armor ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: light (glass, freq bonus 9) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 62) The RNG hath decreed that this item was always generated cursed: skeleton key (key) The RNG hath decreed that this item was always generated cursed: fly swatter ((null)) The RNG hath decreed that this item was always generated cursed: otama ((null)) The RNG hath decreed that this item was always generated cursed: green mate (St.John's Wort) The RNG hath decreed that this item was always generated cursed: dropless stone (gray) The RNG hath decreed that this trap was always invisible: blindness trap The RNG hath decreed that this trap was generated more often: petrification trap (freq bonus 2) Next attribute increase check would have come at turn 691 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (522) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...