Heliokopis, neutral male gnomish Wizard ------- |.fF..| .@..$.. ------- [Heliokopi the Evoker] St10 Dx13 Co14 In14 Wi5 Ch10 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt49/1300 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy There is a staircase up here. You see here a scroll labeled SLARSHING SHARP A LEAVE AT KEY {1}. The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 147 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 4 Monsters only dropped their musable items with 55% chance Ring drop chance was reduced to 74% Wand drop chance was reduced to 89% Amulet drop chance was reduced to 54% Potion drop chance was reduced to 91% Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 45808 Monster spawn increase reached its maximum at turn 112350 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 2250171 The monster class that cannot be genocided was arachnid or centipede The monster class that was spawned more often: grue (freq bonus 2) The monster species that spawned more often: kite dragon (freq bonus 18) The monster species that spawned more often: totally bad force patch (freq bonus 16) The monster species that spawned more often: shambling mound (freq bonus 8) The monster species that spawned more often: colorless colony (freq bonus 5) The monster species that spawned more often: blabbering otaku (freq bonus 36) The monster species that spawned more often: green naga hatchling (freq bonus 12) The monster species that spawned more often: petty steam vortex (freq bonus 6) The monster species that spawned more often: japanese girl (freq bonus 5) The monster species that spawned more often: undead stand user (freq bonus 3) The monster species that spawned more often: double meanie (freq bonus 7) The monster species that spawned more often: vampire dwarf (freq bonus 6) The monster species that spawned more often: defiled warrior (freq bonus 8) The monster species that spawned more often: baby sapphire dragon (freq bonus 7) The monster species that spawned more often: sukiya (freq bonus 24) The monster species that spawned more often: dust devil (freq bonus 4) The monster species that spawned more often: healthy cave spider (freq bonus 3) The monster species that spawned more often: Robo-Ky (freq bonus 5) The monster species that spawned more often: low rub monster (freq bonus 4) The monster species that spawned more often: dark gray warp patch (freq bonus 8) The monster species that spawned more often: opal warp patch (freq bonus 3) The monster species that never randomly spawned: black smasher The monster species that never randomly spawned: absent growth The monster species that never randomly spawned: Rhea The monster species that never randomly spawned: rust spitter The monster species that never randomly spawned: night lord The monster species that never randomly spawned: venom colony The monster species that never randomly spawned: flame spider The monster species that never randomly spawned: elf The monster species that never randomly spawned: unbalanced idiot The monster species that never randomly spawned: Anton The RNG hath decreed that this item was never generated: robe of protection (blue robe) The RNG hath decreed that this item was never generated: helm of bad alignment (hydra helmet) The RNG hath decreed that this item was never generated: shock resistance (copper) The RNG hath decreed that this item was never generated: spined ball ((null)) The RNG hath decreed that this item was never generated: dart ((null)) The RNG hath decreed that this item was never generated: helm of teleport control (space helmet) The RNG hath decreed that this item was generated more often: infravision (zinc, freq bonus 7) The RNG hath decreed that this item was generated more often: saddle ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: covelline (black, freq bonus 19) The RNG hath decreed that this item was generated more often: fire (hexagonal, freq bonus 13) The RNG hath decreed that this item was generated more often: studded leather armor ((null), freq bonus 145) The RNG hath decreed that this item was generated more often: axe ((null), freq bonus 73) The RNG hath decreed that this item was generated more often: pendant (looped, freq bonus 8) The RNG hath decreed that this item was generated more often: rot thirteen stone (gray, freq bonus 52) The RNG hath decreed that this item was generated more often: droven short sword (obsidian short sword, freq bonus 9) The RNG hath decreed that this item was generated more often: worthless piece of cyan glass (cyan, freq bonus 6) The RNG hath decreed that this item was generated more often: spirit thrower ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: helm of hunger (winged helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 5) The RNG hath decreed that this item was generated more often: nasty cloak (chilling cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: speed monster (brass, freq bonus 12) The RNG hath decreed that this item was generated more often: chemistry (brand-new, freq bonus 3) The RNG hath decreed that this item was generated more often: credit card ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: metabolic stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: shimmering dragon scale mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: cyanide (vermillion, freq bonus 12) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 49) The RNG hath decreed that this item was always generated cursed: magic banana ((null)) The RNG hath decreed that this item was always generated cursed: tele level (GON GET YA) The RNG hath decreed that this item was always generated cursed: lycanthropy (doggy) The RNG hath decreed that this item was always generated cursed: stinking cloud (VELOX NEB) The RNG hath decreed that this item was always generated cursed: botox resist (leafy) The RNG hath decreed that this trap was always invisible: loudspeaker The RNG hath decreed that this trap was generated more often: falling tub trap (freq bonus 3) Next attribute increase check would have come at turn 418 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (197) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - create monster 4 attack 52% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...