Heliokopis, neutral male gnomish Wizard ------ +B..@| |..f.. .....| |....+ ------ [Heliokopi the Evoker] St11 Dx10 Co12 In15 Wi5 Ch9 WizGnoMalNeu S1 Dlvl:1 $1 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt47/1250 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 170 Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 75 Monsters only dropped their musable items with 95% chance Wand drop chance was reduced to 80% Potion drop chance was reduced to 85% Concealing monsters were spawned underneath items 54% of the time only Monster death drops spawned with only 80% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 16864 Monster spawn increase reached its maximum at turn 46478 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 238450 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: mummy (freq bonus 1) The monster species that spawned more often: great red wyrm (freq bonus 6) The monster species that spawned more often: wood elf (freq bonus 3) The monster species that spawned more often: female samurai (freq bonus 3) The monster species that spawned more often: gold viper (freq bonus 3) The monster species that spawned more often: cave viper (freq bonus 17) The monster species that spawned more often: wood wife (freq bonus 3) The monster species that spawned more often: fomorian giant (freq bonus 10) The monster species that spawned more often: krabby (freq bonus 9) The monster species that spawned more often: high force fungus (freq bonus 2) The monster species that spawned more often: titanium golem (freq bonus 3) The monster species that spawned more often: annoying cat (freq bonus 4) The monster species that spawned more often: frenzied hell spawn (freq bonus 24) The monster species that spawned more often: black pudding (freq bonus 6) The monster species that spawned more often: orange stalk (freq bonus 6) The monster species that spawned more often: Miss Youngdragon (freq bonus 4) The monster species that spawned more often: spikey mushroom patch (freq bonus 2) The monster species that spawned more often: old red dragon (freq bonus 4) The monster species that spawned more often: lava lich (freq bonus 7) The monster species that spawned more often: upgraded secret car (freq bonus 14) The monster species that spawned more often: baby metroid (freq bonus 6) The monster species that never randomly spawned: warthog The monster species that never randomly spawned: blabbering otaku The monster species that never randomly spawned: hellwasp swarm The monster species that never randomly spawned: SS trooper The monster species that never randomly spawned: cave ape The monster species that never randomly spawned: bile demon The monster species that never randomly spawned: lizard-eel The monster species that never randomly spawned: many-eyed moss The monster species that never randomly spawned: horde mumak The monster species that never randomly spawned: Chelsea Rorec The monster class that always generated with extra speed: quadruped The RNG hath decreed that this item was never generated: create monster (LEP GEX VEN ZEA) The RNG hath decreed that this item was never generated: metal club (heavy club) The RNG hath decreed that this item was never generated: steel shield ((null)) The RNG hath decreed that this item was never generated: blood dragon scales ((null)) The RNG hath decreed that this item was never generated: erasure (FAGEYUDUD) The RNG hath decreed that this item was never generated: destroy armor (JUYED AWK YACC) The RNG hath decreed that this item was generated more often: malachite (green, freq bonus 84) The RNG hath decreed that this item was generated more often: arm blaster ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: silver bullet ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: brass dragon scale mail ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: sprig of wolfsbane ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: commander gloves (light gloves, freq bonus 12) The RNG hath decreed that this item was generated more often: club ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: fire hook (beaked staff, freq bonus 35) The RNG hath decreed that this item was generated more often: mind shielding (oblivion, freq bonus 32) The RNG hath decreed that this item was generated more often: inferno (subsurface, freq bonus 17) The RNG hath decreed that this item was generated more often: runed rod (rod, freq bonus 9) The RNG hath decreed that this item was generated more often: youkan ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: gain wisdom (glass, freq bonus 8) The RNG hath decreed that this item was generated more often: jumping (torn, freq bonus 9) The RNG hath decreed that this item was generated more often: apophyllite (teal, freq bonus 11) The RNG hath decreed that this item was generated more often: lightning (curved, freq bonus 67) The RNG hath decreed that this item was generated more often: hallucination (sky blue, freq bonus 2) The RNG hath decreed that this item was generated more often: detect monsters (leather, freq bonus 3) The RNG hath decreed that this item was generated more often: high-elven helm (runed helm, freq bonus 7) The RNG hath decreed that this item was generated more often: trap creation (endangered, freq bonus 13) The RNG hath decreed that this item was always generated cursed: forbidden knowledge (uninscribed) The RNG hath decreed that this item was always generated cursed: egg ((null)) The RNG hath decreed that this item was always generated cursed: swimsuit ((null)) The RNG hath decreed that this item was always generated cursed: reflection (withered) The RNG hath decreed that this item was always generated cursed: nurse cap ((null)) The RNG hath decreed that this trap was always invisible: plasma trap The RNG hath decreed that this trap was generated more often: ice trap (freq bonus 7) Next attribute increase check would have come at turn 1159 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (438) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...