Heliokopis, neutral male gnomish Wizard -+-+--- |..f..| |.@...| ------- [Heliokopi the Evoker] St11 Dx11 Co10 In17 Wi10 Ch4 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC9 MC3 Mov12 Xp1/0 Wt48/1150 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 172 Tool identification only worked 5 times out of 8 Book drop chance was reduced to 90% Scroll drop chance was reduced to 96% Ring drop chance was reduced to 83% Wand drop chance was reduced to 99% Potion drop chance was reduced to 86% Concealing monsters were spawned underneath items 34% of the time only Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 37243 Monster spawn increase reached its maximum at turn 107743 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 372109 The monster class that cannot be genocided was grue The monster class that was spawned more often: rust monster or disenchanter (freq bonus 4) The monster species that spawned more often: carnivorous gel (freq bonus 6) The monster species that spawned more often: undead otaku (freq bonus 7) The monster species that spawned more often: healing army (freq bonus 8) The monster species that spawned more often: undead mummy (freq bonus 6) The monster species that spawned more often: wind growth (freq bonus 6) The monster species that spawned more often: furious warp patch (freq bonus 7) The monster species that spawned more often: grave lich (freq bonus 10) The monster species that spawned more often: floating skull (freq bonus 24) The monster species that spawned more often: petty chimpanzee (freq bonus 10) The monster species that spawned more often: heretic (freq bonus 8) The monster species that spawned more often: enormous ogre (freq bonus 11) The monster species that spawned more often: giant pygmy shaman (freq bonus 14) The monster species that spawned more often: floor grue (freq bonus 5) The monster species that spawned more often: whiny Mary-Sue (freq bonus 20) The monster species that spawned more often: speeder rust monster (freq bonus 7) The monster species that spawned more often: penitent (freq bonus 8) The monster species that spawned more often: Sina (freq bonus 8) The monster species that spawned more often: murderer (freq bonus 18) The monster species that spawned more often: large visor snake (freq bonus 16) The monster species that spawned more often: multi-hued stalk (freq bonus 10) The monster species that never randomly spawned: housecat The monster species that never randomly spawned: mana growth The monster species that never randomly spawned: prayer book mimic The monster species that never randomly spawned: old sorcerer The monster species that never randomly spawned: mini triad The monster species that never randomly spawned: heal slime The monster species that never randomly spawned: novice pretty magical girl The monster species that never randomly spawned: petty greener springy The monster species that never randomly spawned: really dangerous patch The monster species that never randomly spawned: Bianca's high-heeled sandal The monster class that always generated with extra speed: human or elf The RNG hath decreed that this item was never generated: bota mochi ((null)) The RNG hath decreed that this item was never generated: pet-stomping platform boots (thick-soled boots) The RNG hath decreed that this item was never generated: jumping boots (hiking boots) The RNG hath decreed that this item was never generated: leather shoes ((null)) The RNG hath decreed that this item was never generated: amulet of data storage (icosaedrical) The RNG hath decreed that this item was never generated: intrinsic loss (hardened) The RNG hath decreed that this item was generated more often: levitation (cyan, freq bonus 12) The RNG hath decreed that this item was generated more often: helm of fear (horned helmet, freq bonus 18) The RNG hath decreed that this item was generated more often: heroism (tan, freq bonus 20) The RNG hath decreed that this item was generated more often: antimagic (KARSUS, freq bonus 11) The RNG hath decreed that this item was generated more often: copper dragon scale mail ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: lab coat (white coat, freq bonus 41) The RNG hath decreed that this item was generated more often: dwarvish mattock (broad pick, freq bonus 4) The RNG hath decreed that this item was generated more often: sentou ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of drain resistance (warped, freq bonus 2) The RNG hath decreed that this item was generated more often: synthetic sandals (korean sandals, freq bonus 13) The RNG hath decreed that this item was generated more often: confusion resistance (signet, freq bonus 12) The RNG hath decreed that this item was generated more often: dummy wings (wings, freq bonus 5) The RNG hath decreed that this item was generated more often: pick-axe ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: submachine gun ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: high-elven warsword (runed curved sword, freq bonus 8) The RNG hath decreed that this item was generated more often: magical paintbrush ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: helm of warning (meteoric helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: steel shield ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: punishment (edgy, freq bonus 6) The RNG hath decreed that this item was generated more often: kitchen apron (apron, freq bonus 4) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 90) The RNG hath decreed that this item was always generated cursed: mop ((null)) The RNG hath decreed that this item was always generated cursed: brass dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: immobility (YOU AINT GETTING OUT OF HERE ALIVE) The RNG hath decreed that this item was always generated cursed: jumping (torn) The RNG hath decreed that this item was always generated cursed: nasty cloak (chilling cloak) The RNG hath decreed that this trap was always invisible: stealer trap The RNG hath decreed that this trap was generated more often: death trap (freq bonus 8) Next attribute increase check would have come at turn 1033 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (199) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 4% 300% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...