Heliokopis, neutral male gnomish Wizard --------------- |.............| ..........$...| |.............. |...f@........| ------------ -- [Heliokopi the Evoker] St6 Dx14 Co5 In11 Wi4 Ch6 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC9 MC3 Mov12 Xp1/0 Wt49/650 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 221 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 130 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 29% chance Scroll drop chance was reduced to 70% Ring drop chance was reduced to 95% Potion drop chance was reduced to 76% Concealing monsters were spawned underneath items 75% of the time only Monster death drops spawned with only 73% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 50911 Monster spawn increase reached its maximum at turn 69146 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 750438 The monster class that cannot be genocided was leprechaun The monster class that was spawned more often: (null) (freq bonus 2) The monster species that spawned more often: amagappa (freq bonus 4) The monster species that spawned more often: keter sephirah (freq bonus 8) The monster species that spawned more often: celestial turret (freq bonus 8) The monster species that spawned more often: vanship (freq bonus 4) The monster species that spawned more often: undead eye (freq bonus 6) The monster species that spawned more often: desert warp fungus (freq bonus 30) The monster species that spawned more often: rat snake (freq bonus 24) The monster species that spawned more often: disgusting stalk (freq bonus 5) The monster species that spawned more often: crystal ice golem (freq bonus 4) The monster species that spawned more often: mummified servant (freq bonus 5) The monster species that spawned more often: speedhorse (freq bonus 40) The monster species that spawned more often: dead fish (freq bonus 10) The monster species that spawned more often: camo rust monster (freq bonus 3) The monster species that spawned more often: flying stalker piranha (freq bonus 10) The monster species that spawned more often: evil spawn of Shub-Niggurath (freq bonus 8) The monster species that spawned more often: x3 jelly (freq bonus 5) The monster species that spawned more often: magma demon (freq bonus 8) The monster species that spawned more often: lilac force fungus (freq bonus 18) The monster species that spawned more often: bastard of the forest (freq bonus 3) The monster species that spawned more often: sand maggot (freq bonus 10) The monster species that never randomly spawned: cloaker The monster species that never randomly spawned: tyrannosaurus rex The monster species that never randomly spawned: novel mushroom The monster species that never randomly spawned: pharaoh sentai The monster species that never randomly spawned: undead DQ slime The monster species that never randomly spawned: Anne's sneaker The monster species that never randomly spawned: rock kobold The monster species that never randomly spawned: blink force patch The monster species that never randomly spawned: green dragon worm The monster species that never randomly spawned: green gunner The RNG hath decreed that this item was never generated: alacrity (black signet) The RNG hath decreed that this item was never generated: gauntlets of reflection (mirrored gloves) The RNG hath decreed that this item was never generated: elven gauntlets (faded mittens) The RNG hath decreed that this item was never generated: solar beam (mirroring) The RNG hath decreed that this item was never generated: cloak of invisibility (opera cloak) The RNG hath decreed that this item was never generated: wishing (TRICK 13) The RNG hath decreed that this item was generated more often: gain level (overpowered, freq bonus 12) The RNG hath decreed that this item was generated more often: huge chunk of meat ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 18) The RNG hath decreed that this item was generated more often: wooden harp (harp, freq bonus 7) The RNG hath decreed that this item was generated more often: chaos terrain stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: alignment stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: polymorph (golden, freq bonus 19) The RNG hath decreed that this item was generated more often: free action (twisted, freq bonus 10) The RNG hath decreed that this item was generated more often: stick of dynamite (red stick, freq bonus 38) The RNG hath decreed that this item was generated more often: sweet mocassins (womens footwear, freq bonus 14) The RNG hath decreed that this item was generated more often: bugle ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: time stop (untouchable, freq bonus 9) The RNG hath decreed that this item was generated more often: see invisible (magenta, freq bonus 16) The RNG hath decreed that this item was generated more often: amulet of directional swap (obfuscated, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of anti experience (ringwraith, freq bonus 5) The RNG hath decreed that this item was generated more often: out of memory helmet (masked helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: mummy wrapping ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: fire resistance (iron, freq bonus 17) The RNG hath decreed that this item was generated more often: silver dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of fumbling (clumsy, freq bonus 2) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 36) The RNG hath decreed that this item was always generated cursed: dwarvish mattock (broad pick) The RNG hath decreed that this item was always generated cursed: create monster (turquoise) The RNG hath decreed that this item was always generated cursed: battle-axe (double-headed axe) The RNG hath decreed that this item was always generated cursed: ice beam (chilly) The RNG hath decreed that this item was always generated cursed: cloak of death (deadly cloak) The RNG hath decreed that this trap was always invisible: spacewars trap The RNG hath decreed that this trap was generated more often: magical device trap (freq bonus 12) Next attribute increase check would have come at turn 193 Strength training was 0 Dexterity training was 0 Wisdom training was -3 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (491) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...