Heliokopis, neutral male gnomish Wizard ---------- |.(......| |..f@....| .........| -------|-- [Heliokopi the Evoker] St5 Dx7 Co11 In17 Wi5 Ch7 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC10 MC3 Mov12 Xp1/0 Wt49/900 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 186 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 95% chance Scroll drop chance was reduced to 80% Wand drop chance was reduced to 93% Amulet drop chance was reduced to 61% Potion drop chance was reduced to 86% Concealing monsters were spawned underneath items 67% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 108510 Monster spawn increase reached its maximum at turn 166150 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 68020 The monster class that cannot be genocided was xorn The monster class that was spawned more often: ghost (freq bonus 2) The monster species that spawned more often: waterspout gargoyle (freq bonus 5) The monster species that spawned more often: green gunner (freq bonus 10) The monster species that spawned more often: black bear (freq bonus 8) The monster species that spawned more often: Gill Bates (freq bonus 3) The monster species that spawned more often: cyan force fungus (freq bonus 5) The monster species that spawned more often: animated beautiful sandal (freq bonus 16) The monster species that spawned more often: wind warp fungus (freq bonus 16) The monster species that spawned more often: purple warp fungus (freq bonus 10) The monster species that spawned more often: nhtng horror (freq bonus 5) The monster species that spawned more often: evasive airborne parrot (freq bonus 10) The monster species that spawned more often: purple naga hatchling (freq bonus 20) The monster species that spawned more often: brown worm (freq bonus 5) The monster species that spawned more often: bramble force fungus (freq bonus 3) The monster species that spawned more often: desert force fungus (freq bonus 8) The monster species that spawned more often: angry watchman (freq bonus 5) The monster species that spawned more often: static mimic (freq bonus 4) The monster species that spawned more often: rainbow colony (freq bonus 12) The monster species that spawned more often: Dr. Delilah (freq bonus 7) The monster species that spawned more often: Nicole's block-heeled combat boot (freq bonus 5) The monster species that spawned more often: ultramarine fungus (freq bonus 6) The monster species that never randomly spawned: blue devil The monster species that never randomly spawned: dead fish The monster species that never randomly spawned: scorching archer The monster species that never randomly spawned: aquatic monster The monster species that never randomly spawned: snore warp fungus The monster species that never randomly spawned: ember colossus The monster species that never randomly spawned: shock turret The monster species that never randomly spawned: slime warp fungus The monster species that never randomly spawned: slaughtering troll The monster species that never randomly spawned: flying leocrotta The monster class that always generated with extra speed: kobold The RNG hath decreed that this item was never generated: scare monster (XIXAXA XOXAXA XUXAXA) The RNG hath decreed that this item was never generated: gauntlets of the force (spacey gloves) The RNG hath decreed that this item was never generated: heavy glass ball ((null)) The RNG hath decreed that this item was never generated: slice of pizza ((null)) The RNG hath decreed that this item was never generated: stealth (jade) The RNG hath decreed that this item was never generated: blank paper (plain) The RNG hath decreed that this item was generated more often: bad effect stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: thunder (rollover, freq bonus 25) The RNG hath decreed that this item was generated more often: blindness (yellow, freq bonus 22) The RNG hath decreed that this item was generated more often: quite heavy iron ball ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: dragon horned headpiece (headpiece, freq bonus 11) The RNG hath decreed that this item was generated more often: helm of neutral (dim colored helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: luckstone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: cocoa (nettle, freq bonus 53) The RNG hath decreed that this item was generated more often: inertia (grass green, freq bonus 4) The RNG hath decreed that this item was generated more often: lycanthropy (doggy, freq bonus 11) The RNG hath decreed that this item was generated more often: striped shirt ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: red tea (baloon flower, freq bonus 16) The RNG hath decreed that this item was generated more often: gauntlets of misfiring (clumsy gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: ruby dragon scale shield (ruby dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of fear (horned helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: mercurial dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: purple dragon scales ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: cure confusion (moldy, freq bonus 11) The RNG hath decreed that this item was generated more often: timely backup (rusty, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of confusion (ripped cloak, freq bonus 14) The RNG hath decreed that this item was always generated cursed: red dragon scale shield (red dragonhide shield) The RNG hath decreed that this item was always generated cursed: black aestivalis (runed broadsword) The RNG hath decreed that this item was always generated cursed: drain resistance (brittle) The RNG hath decreed that this item was always generated cursed: bunny ear (headpiece) The RNG hath decreed that this item was always generated cursed: cure blindness (TIRACLE RAMICAL RELRAMI LUE) The RNG hath decreed that this trap was always invisible: respawn trap The RNG hath decreed that this trap was generated more often: exercise trap (freq bonus 6) Next attribute increase check would have come at turn 357 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1020) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...