Heliokopis, neutral male gnomish Wizard -------------- |.....f......| |....@....$..| |{...........| |............| |............. |............| --------.--#-- [Heliokopi the Evoker] St7 Dx12 Co10 In20 Wi6 Ch9 WizGnoMalNeu S1 Dlvl:1 $1 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt47/950 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 250 Monsters only dropped their musable items with 90% chance Scroll drop chance was reduced to 88% Ring drop chance was reduced to 96% Potion drop chance was reduced to 86% Concealing monsters were spawned underneath items 88% of the time only Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 50920 Monster spawn increase reached its maximum at turn 86234 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 742624 The monster class that cannot be genocided was grue The monster class that was spawned more often: imp or minor demon (freq bonus 2) The monster species that spawned more often: ultimate giant kraken (freq bonus 6) The monster species that spawned more often: anti-paladin (freq bonus 5) The monster species that spawned more often: dust sucker (freq bonus 8) The monster species that spawned more often: young spirit (freq bonus 10) The monster species that spawned more often: light hound (freq bonus 4) The monster species that spawned more often: water hulk (freq bonus 10) The monster species that spawned more often: lava grue (freq bonus 10) The monster species that spawned more often: reaper colony (freq bonus 6) The monster species that spawned more often: Neo, bane of the lands of Rgra (freq bonus 12) The monster species that spawned more often: eldritch rubber (freq bonus 14) The monster species that spawned more often: hata-mata (freq bonus 10) The monster species that spawned more often: festering appendages (freq bonus 6) The monster species that spawned more often: disgusting force fungus (freq bonus 5) The monster species that spawned more often: sky whale (freq bonus 10) The monster species that spawned more often: blister growth (freq bonus 11) The monster species that spawned more often: Judge Fire (freq bonus 4) The monster species that spawned more often: sea spirit (freq bonus 7) The monster species that spawned more often: gnome paladin (freq bonus 5) The monster species that spawned more often: pupurin (freq bonus 3) The monster species that spawned more often: baby blue dragon (freq bonus 12) The monster species that never randomly spawned: tender asian girl The monster species that never randomly spawned: horadrim ancestor The monster species that never randomly spawned: small flying mimic The monster species that never randomly spawned: Celine Jules The monster species that never randomly spawned: albino stalk The monster species that never randomly spawned: violet prostitute The monster species that never randomly spawned: M-A production unit mark V The monster species that never randomly spawned: enchantress The monster species that never randomly spawned: pterodactyl The monster species that never randomly spawned: slut with syphilis The RNG hath decreed that this item was never generated: elven cloak (faded pall) The RNG hath decreed that this item was never generated: stone of misfiring (gray) The RNG hath decreed that this item was never generated: helm of true sight (translucent helmet) The RNG hath decreed that this item was never generated: locking (aluminum) The RNG hath decreed that this item was never generated: ice shield (dark blue shield) The RNG hath decreed that this item was never generated: cloak of reflection (funeral cloak) The RNG hath decreed that this item was generated more often: inferno (subsurface, freq bonus 4) The RNG hath decreed that this item was generated more often: endure heat (spotted, freq bonus 7) The RNG hath decreed that this item was generated more often: plain cloak (homicidal cloak, freq bonus 18) The RNG hath decreed that this item was generated more often: fluorite (violet, freq bonus 7) The RNG hath decreed that this item was generated more often: sturdy plateau boot for girls ((null), freq bonus 47) The RNG hath decreed that this item was generated more often: helm of teleport control (space helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: enlightenment (swirly, freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of stat lock (straitjacket cloak, freq bonus 49) The RNG hath decreed that this item was generated more often: sado maso gloves (grey-shaded gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: sky dragon scales ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: sleep (mottled, freq bonus 4) The RNG hath decreed that this item was generated more often: mirror (looking glass, freq bonus 11) The RNG hath decreed that this item was generated more often: white dragon scale mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: magic banana ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: garnet (red, freq bonus 6) The RNG hath decreed that this item was generated more often: slow monster (light green, freq bonus 8) The RNG hath decreed that this item was generated more often: gain level (overpowered, freq bonus 11) The RNG hath decreed that this item was generated more often: antimagic stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: elven gauntlets (faded mittens, freq bonus 9) The RNG hath decreed that this item was generated more often: alter reality (mysterious, freq bonus 18) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 40) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 94) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 65) The RNG hath decreed that this item was always generated cursed: amnesia (forgotten) The RNG hath decreed that this item was always generated cursed: heavy machine gun ((null)) The RNG hath decreed that this item was always generated cursed: tin opener ((null)) The RNG hath decreed that this item was always generated cursed: plain dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: flintlock ((null)) The RNG hath decreed that this trap was always invisible: poison gas trap The RNG hath decreed that this trap was generated more often: magical device trap (freq bonus 1) Next attribute increase check would have come at turn 2158 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (255) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - create monster 4 attack 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...