Heliokopis, neutral male gnomish Wizard #------ - ---{....---- . ............ |....@.....| . ......f....| - ----....---- ---|-- [Heliokopi the Evoker] St7 Dx9 Co13 In16 Wi11 Ch6 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt49/1100 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Unknown command ' '. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 177 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 8 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 79% chance Scroll drop chance was reduced to 81% Wand drop chance was reduced to 80% Concealing monsters were spawned underneath items 93% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 24533 Monster spawn increase reached its maximum at turn 92523 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1363957 The monster class that cannot be genocided was grue The monster class that was spawned more often: light (freq bonus 1) The monster color that was spawned more often: transparent (freq bonus 2) The monster species that spawned more often: trap spore (freq bonus 3) The monster species that spawned more often: gravity fungus (freq bonus 8) The monster species that spawned more often: Sophia's hugging boot (freq bonus 5) The monster species that spawned more often: droning ufo part (freq bonus 8) The monster species that spawned more often: The Jade Dragon (freq bonus 10) The monster species that spawned more often: greater rotting quylthulg (freq bonus 8) The monster species that spawned more often: leprechaun wizard (freq bonus 2) The monster species that spawned more often: mumak (freq bonus 3) The monster species that spawned more often: ice mage (freq bonus 4) The monster species that spawned more often: gecko (freq bonus 5) The monster species that spawned more often: worlock (freq bonus 8) The monster species that spawned more often: extremely annoying fish (freq bonus 8) The monster species that spawned more often: animated golden statue (freq bonus 4) The monster species that spawned more often: animated rotten egg (freq bonus 4) The monster species that spawned more often: bad hunter (freq bonus 2) The monster species that spawned more often: undead valkyrie (freq bonus 3) The monster species that spawned more often: umbra patch (freq bonus 6) The monster species that spawned more often: May-Britt (freq bonus 6) The monster species that spawned more often: special stalk (freq bonus 3) The monster species that spawned more often: small door mimic (freq bonus 9) The monster species that never randomly spawned: walking disk drive The monster species that never randomly spawned: metallic green centipede The monster species that never randomly spawned: dark young of Shub-Niggurath The monster species that never randomly spawned: sucker force patch The monster species that never randomly spawned: gray mushroom The monster species that never randomly spawned: aquatic quylthulg The monster species that never randomly spawned: Hilda The monster species that never randomly spawned: internet dragon The monster species that never randomly spawned: Kira The monster species that never randomly spawned: Octarine Dragon The monster class that always generated with extra speed: Keystone Kop The RNG hath decreed that this item was never generated: impossibly heavy mineral ball ((null)) The RNG hath decreed that this item was never generated: chemistry (brand-new) The RNG hath decreed that this item was never generated: superscrolling (terrible) The RNG hath decreed that this item was never generated: bugging (wooden) The RNG hath decreed that this item was never generated: deafness stone (gray) The RNG hath decreed that this item was never generated: fortune cookie ((null)) The RNG hath decreed that this item was generated more often: helm of jamming (radio helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: plain dragon scales ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of prism (prismatic, freq bonus 15) The RNG hath decreed that this item was generated more often: amulet of anti-teleportation (rigid, freq bonus 10) The RNG hath decreed that this item was generated more often: gain wisdom (glass, freq bonus 12) The RNG hath decreed that this item was generated more often: elven mace ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: starlightstone (gray, freq bonus 39) The RNG hath decreed that this item was generated more often: booze (brown, freq bonus 10) The RNG hath decreed that this item was generated more often: gain dexterity (obsidian, freq bonus 8) The RNG hath decreed that this item was generated more often: special camouflaged clothes (camouflage patterned clothes, freq bonus 22) The RNG hath decreed that this item was generated more often: armor specialization (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY, freq bonus 11) The RNG hath decreed that this item was generated more often: draining (ceramic, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of leech (energizer cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: speedbug stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: helm of detoxification (anachrononononaut helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: tallow candle (candle, freq bonus 6) The RNG hath decreed that this item was generated more often: enchant armor (ZELGO MER, freq bonus 9) The RNG hath decreed that this item was generated more often: fast forward stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: cheese ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: stinking cloud (distorted, freq bonus 9) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 2) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 41) The RNG hath decreed that this item was always generated cursed: ranseur (hilted polearm) The RNG hath decreed that this item was always generated cursed: free hand bug stone (gray) The RNG hath decreed that this item was always generated cursed: carrying boots (side gore boots) The RNG hath decreed that this item was always generated cursed: statue ((null)) The RNG hath decreed that this item was always generated cursed: silver mace ((null)) The RNG hath decreed that this trap was always invisible: hate trap The RNG hath decreed that this trap was generated more often: blade wire (freq bonus 2) Next attribute increase check would have come at turn 180 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (792) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...