Heliokopis, neutral male gnomish Wizard -------------- .}.}.}.}.}.}| }{}.}>}.} .}.}. #-|- ,,,# ##########,,### #,,,,,,,,,,,,,# ##-----.------#####,# #,,...........| #,,# #,#|..........| ----.- ##-----F-- #,#|..........+ |....| #,,.;@}.}.| -----,#|.(........| |....| ##,#|.;.}.}| |....,#|..........| |....|#,,,#|}.}.}.| |.<.|##------------ |....|#,,, |.I.}.}| |...| |.....,,# |}?}.}.+ |...| |....|## ..}.}.}| --#-- -#---- -------- [Heliokopi the Conjurer] St6 Dx16 Co16 In24 Wi6 Ch16 WizGnoMalNeu S717 Dlvl:3 $49 HP-4(59) Pw13(57) AC7 MC3 Mov12 Xp4/142 Wt60/1350 T744 Latest messages [-17 -> 42] The shark bites you! [-12 -> 30] In what direction? [hykulnjb><] The spell hits the shark! The spell hits the cyan stalk! You kill the cyan stalk! The jellyfish stings you! [-8 -> 22] The shark bites you! Wizard, your life force is running out. [-19 -> 3] Warning: HP low! You feel wise! You must have been very observant. In what direction? [hykulnjb><] The spell hits the shark! The spell misses it. The shark bites you! You die... Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} Armor b - an uncursed +0 cloak of magic resistance (being worn) {4} Comestibles t - 4 uncursed bananas {3} z - an uncursed tin of hobbit reveller meat {1} A - 2 uncursed carrots {1} Scrolls h - an uncursed scroll of stoning {1} i - an uncursed scroll of wounds {1} j - an uncursed scroll of enchant weapon {1} o - 5 uncursed scrolls of healing {5} p - 4 uncursed scrolls of mana {4} q - 3 uncursed scrolls of phase door {3} r - 2 uncursed scrolls of standard id {2} s - an uncursed scroll of cure {1} u - a blessed scroll of earth {1} C - a blessed scroll of healing {1} Spellbooks k - a blessed spellbook of force bolt (0:4) {1} l - a blessed spellbook of resist sleep (1:2) {1} m - a blessed spellbook of detect monsters (0:2) {1} n - a blessed spellbook of create monster (2:2) {1} Potions e - an uncursed potion of water {1} f - an uncursed potion of see invisible {1} g - an uncursed potion of ESP {1} v - an uncursed potion of healing {1} B - an uncursed potion of extra healing {1} Rings d - an uncursed ring of invisibility {1} x - an uncursed ring of searching {1} D - an uncursed mood ring {1} Wands c - an uncursed wand of cancellation (0:2) {1} y - an uncursed wand of create monster (0:8) {1} Tools w - an uncursed oil lamp {1} Final attributes You have transgressed Your alignment was -12 Your max alignment was 13 You carried 0 sins Scroll identification only worked 100 times out of 143 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 18 Armor identification only worked 15 times out of 58 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 93% chance Scroll drop chance was reduced to 97% Wand drop chance was reduced to 80% Amulet drop chance was reduced to 87% Potion drop chance was reduced to 90% Concealing monsters were spawned underneath items 88% of the time only Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 14629 Monster spawn increase reached its maximum at turn 45699 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1127352 The monster class that cannot be genocided was vortex The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 1) The monster species that spawned more often: hellbound spirit (freq bonus 12) The monster species that spawned more often: big bot (freq bonus 4) The monster species that spawned more often: algolian suntiger (freq bonus 2) The monster species that spawned more often: moldy stalk (freq bonus 4) The monster species that spawned more often: zohar sephirah (freq bonus 8) The monster species that spawned more often: greater earth elemental (freq bonus 6) The monster species that spawned more often: slime mushroom (freq bonus 4) The monster species that spawned more often: petty centaur shaman (freq bonus 3) The monster species that spawned more often: Victoria's fleecy combat boot (freq bonus 10) The monster species that spawned more often: spike force fungus (freq bonus 4) The monster species that spawned more often: nymphomaniac (freq bonus 14) The monster species that spawned more often: Douglas Adams (freq bonus 4) The monster species that spawned more often: water mushroom (freq bonus 6) The monster species that spawned more often: giant tool trove (freq bonus 4) The monster species that spawned more often: inquisitor (freq bonus 12) The monster species that spawned more often: heavy troopa (freq bonus 2) The monster species that spawned more often: putty (freq bonus 6) The monster species that spawned more often: forest orc (freq bonus 12) The monster species that spawned more often: Haejin, the Enigma (freq bonus 12) The monster species that spawned more often: dire armadillo (freq bonus 12) The monster species that never randomly spawned: antimagic mold The monster species that never randomly spawned: sensation GT The monster species that never randomly spawned: retriever The monster species that never randomly spawned: Fanny The monster species that never randomly spawned: brain-eating ghoul The monster species that never randomly spawned: creeping stalk The monster species that never randomly spawned: hell cattle The monster species that never randomly spawned: japanese lady The monster species that never randomly spawned: gigantic blob The monster species that never randomly spawned: orange starlit sky The monster class that more likely to generate with musable stuff: nymph The RNG hath decreed that this item was never generated: blank paper (plain) The RNG hath decreed that this item was never generated: lightning (rainbow) The RNG hath decreed that this item was never generated: regeneration (moonstone) The RNG hath decreed that this item was never generated: reverse identify (OH CAPTAIN MY CAPTAIN) The RNG hath decreed that this item was never generated: silver dragon scales ((null)) The RNG hath decreed that this item was never generated: gain wisdom (glass) The RNG hath decreed that this item was generated more often: consort's suit (loud foppish suit, freq bonus 17) The RNG hath decreed that this item was generated more often: amethyst (violet, freq bonus 9) The RNG hath decreed that this item was generated more often: gnomish helm (little red hat, freq bonus 19) The RNG hath decreed that this item was generated more often: robe of weakness (green robe, freq bonus 9) The RNG hath decreed that this item was generated more often: cure freeze (snowy, freq bonus 17) The RNG hath decreed that this item was generated more often: placeholder gloves (spanish gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: covelline (black, freq bonus 6) The RNG hath decreed that this item was generated more often: assault rifle ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: mass murder (ENEMATZU MEMALEZU, freq bonus 18) The RNG hath decreed that this item was generated more often: forbidden knowledge (uninscribed, freq bonus 3) The RNG hath decreed that this item was generated more often: silver khakkhara (silver monk's staff, freq bonus 13) The RNG hath decreed that this item was generated more often: antilevel stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: dart of disintegration ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: blood dragon scale shield (blood dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: fast metabolism (drained, freq bonus 10) The RNG hath decreed that this item was generated more often: RapiRapi ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: red lightsaber (lightsaber, freq bonus 6) The RNG hath decreed that this item was generated more often: captcha stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: deep dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: crystal ball (glass orb, freq bonus 18) The RNG hath decreed that this item was always generated cursed: heretic cloak (godless cloak) The RNG hath decreed that this item was always generated cursed: aquamarine (green) The RNG hath decreed that this item was always generated cursed: magic lamp (lamp) The RNG hath decreed that this item was always generated cursed: resist petrification (rocky) The RNG hath decreed that this item was always generated cursed: magic missile (steel) The RNG hath decreed that this trap was always invisible: pestilence trap The RNG hath decreed that this trap was generated more often: spell loss trap (freq bonus 1) Next attribute increase check would have come at turn 2160 Strength training was 8 Dexterity training was 1 Wisdom training was 5 Constitution training was 7 You were magic-protected You leeched mana You had infravision You had 731 points of nutrition remaining You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 183% b - resist sleep 1 protect 0% 93% c - detect monsters 4 divine 0% 303% d - create monster 4 attack 0% 293% Techniques known in the end Name Level Status reinforce memory 4X LIMIT(0) vanish 4 R LIMIT(0) appraisal 4 R LIMIT(0) phase door 4 R LIMIT(0) invoke deity 4 R LIMIT(0) draw energy 2X LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 11 times You killed 18 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (31 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (42 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (28 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...