Heliokopis, neutral male gnomish Wizard ------ - |....| . |..... .f...| |@...| |....| ------ [Heliokopi the Evoker] St11 Dx9 Co8 In14 Wi5 Ch6 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC9 MC3 Mov12 Xp1/0 Wt49/1050 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 4 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 178 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 26% chance Scroll drop chance was reduced to 98% Amulet drop chance was reduced to 72% Potion drop chance was reduced to 74% Concealing monsters were spawned underneath items 92% of the time only Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 10451 Monster spawn increase reached its maximum at turn 19484 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 83160 The monster class that cannot be genocided was unicorn or horse The monster class that was spawned more often: worm (freq bonus 3) The monster species that spawned more often: green force patch (freq bonus 9) The monster species that spawned more often: multi-hued warp fungus (freq bonus 7) The monster species that spawned more often: Wang the Raalgon (freq bonus 4) The monster species that spawned more often: doom full refuge (freq bonus 16) The monster species that spawned more often: The Sweet High-Heel-Loving Asian Girl (freq bonus 8) The monster species that spawned more often: adult black dragon (freq bonus 12) The monster species that spawned more often: six of clubs (freq bonus 5) The monster species that spawned more often: gorgon beetle (freq bonus 12) The monster species that spawned more often: tasloi zombie (freq bonus 7) The monster species that spawned more often: blending nymphomaniac (freq bonus 4) The monster species that spawned more often: sturdy turret (freq bonus 14) The monster species that spawned more often: lavender mold (freq bonus 28) The monster species that spawned more often: hairy growth (freq bonus 5) The monster species that spawned more often: giant fire termite (freq bonus 5) The monster species that spawned more often: devious girl (freq bonus 4) The monster species that spawned more often: pharao (freq bonus 6) The monster species that spawned more often: =x (freq bonus 7) The monster species that spawned more often: female guard (freq bonus 14) The monster species that spawned more often: naga nymph (freq bonus 10) The monster species that spawned more often: watchman (freq bonus 8) The monster species that never randomly spawned: master rogue The monster species that never randomly spawned: pain master The monster species that never randomly spawned: small permamimic The monster species that never randomly spawned: emperor wight The monster species that never randomly spawned: extremely cute cat The monster species that never randomly spawned: Danielle The monster species that never randomly spawned: frost beast The monster species that never randomly spawned: black poison The monster species that never randomly spawned: armor-piercing lich The monster species that never randomly spawned: electro shocker The RNG hath decreed that this item was never generated: yellow dragon scales ((null)) The RNG hath decreed that this item was never generated: dark elven arrow (black runed arrow) The RNG hath decreed that this item was never generated: mancatcher ((null)) The RNG hath decreed that this item was never generated: unlucky stone (gray) The RNG hath decreed that this item was never generated: sky dragon scales ((null)) The RNG hath decreed that this item was never generated: diode (two-wired thing) The RNG hath decreed that this item was generated more often: natural candle (candle, freq bonus 9) The RNG hath decreed that this item was generated more often: armor specialization (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of displacement (piece of cloth, freq bonus 13) The RNG hath decreed that this item was generated more often: enlighten (faded, freq bonus 73) The RNG hath decreed that this item was generated more often: deafness stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: blood loss (romantic, freq bonus 5) The RNG hath decreed that this item was generated more often: extremely heavy iron ball ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: men's underwear ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: magic harp (harp, freq bonus 7) The RNG hath decreed that this item was generated more often: green lightsaber (lightsaber, freq bonus 38) The RNG hath decreed that this item was generated more often: teleportation (VENZAR BORGAVVE, freq bonus 5) The RNG hath decreed that this item was generated more often: droven short sword (obsidian short sword, freq bonus 9) The RNG hath decreed that this item was generated more often: level stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: ruby dragon scales ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: fire helmet (red helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: shimmering dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: runed rod (rod, freq bonus 5) The RNG hath decreed that this item was generated more often: sky dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of mental stability (slexy, freq bonus 3) The RNG hath decreed that this item was generated more often: random effects (milled, freq bonus 10) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 76) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 59) The RNG hath decreed that this item was always generated cursed: fast metabolism (drained) The RNG hath decreed that this item was always generated cursed: levitation (tan) The RNG hath decreed that this item was always generated cursed: force bolt (red) The RNG hath decreed that this item was always generated cursed: acquirement (important) The RNG hath decreed that this item was always generated cursed: field gloves (camouflage patterned gloves) The RNG hath decreed that this trap was always invisible: intrinsic loss trap The RNG hath decreed that this trap was generated more often: glass bolt trap (freq bonus 1) Next attribute increase check would have come at turn 120 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (200) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 52% 300% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...