Heliokopis, neutral male gnomish Wizard -------- |..@.... |..f...| .$.....| |....... |......| |....... --.----- [Heliokopi the Evoker] St7 Dx12 Co8 In20 Wi5 Ch6 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC9 MC3 Mov12 Xp1/0 Wt48/850 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 128 Potion identification only worked 3 times out of 8 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 116 Monsters only dropped their musable items with 53% chance Ring drop chance was reduced to 73% Wand drop chance was reduced to 88% Amulet drop chance was reduced to 76% Potion drop chance was reduced to 88% Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 43470 Monster spawn increase reached its maximum at turn 87776 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 420217 The monster class that cannot be genocided was umber hulk The monster class that was spawned more often: elemental (freq bonus 4) The monster species that spawned more often: razorfin fish (freq bonus 6) The monster species that spawned more often: spore fungus (freq bonus 8) The monster species that spawned more often: wrinkled mushroom (freq bonus 5) The monster species that spawned more often: infused mastodon (freq bonus 10) The monster species that spawned more often: ferrous horror (freq bonus 12) The monster species that spawned more often: Fierna (freq bonus 8) The monster species that spawned more often: forge giant (freq bonus 5) The monster species that spawned more often: lygrog (freq bonus 7) The monster species that spawned more often: dark blue slime (freq bonus 10) The monster species that spawned more often: cigarette-smoking prostitute (freq bonus 5) The monster species that spawned more often: panther man (freq bonus 24) The monster species that spawned more often: corpse archer (freq bonus 5) The monster species that spawned more often: huge ogre thief (freq bonus 6) The monster species that spawned more often: charcolt (freq bonus 24) The monster species that spawned more often: charcoal force fungus (freq bonus 6) The monster species that spawned more often: noxious fungus (freq bonus 14) The monster species that spawned more often: carrion creeper (freq bonus 12) The monster species that spawned more often: guardian lich (freq bonus 8) The monster species that spawned more often: busy-looking merchant (freq bonus 6) The monster species that spawned more often: incubus (freq bonus 5) The monster species that never randomly spawned: young adult mercurial dragon The monster species that never randomly spawned: troll clan chief The monster species that never randomly spawned: soft spore The monster species that never randomly spawned: trap warp fungus The monster species that never randomly spawned: hard boiled eggman The monster species that never randomly spawned: Isabel The monster species that never randomly spawned: unreal colony The monster species that never randomly spawned: skeleton fish The monster species that never randomly spawned: blastoise The monster species that never randomly spawned: clear snake The monster class that always generated with extra speed: naga The RNG hath decreed that this item was never generated: boots of displacement (hugging boots) The RNG hath decreed that this item was never generated: catapult ((null)) The RNG hath decreed that this item was never generated: consecration (MAY THE FORCE BE WITH YOU) The RNG hath decreed that this item was never generated: rotating chain ((null)) The RNG hath decreed that this item was never generated: speed boots (combat boots) The RNG hath decreed that this item was never generated: elven broadsword (runed broadsword) The RNG hath decreed that this item was generated more often: mop ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: gnomish suit (little blue vest, freq bonus 53) The RNG hath decreed that this item was generated more often: stone of no return (gray, freq bonus 55) The RNG hath decreed that this item was generated more often: identify (wedged, freq bonus 13) The RNG hath decreed that this item was generated more often: polymorph (golden, freq bonus 4) The RNG hath decreed that this item was generated more often: cure critical wounds (roast mate, freq bonus 33) The RNG hath decreed that this item was generated more often: heavy machine gun ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: droven helm (spider shaped helm, freq bonus 5) The RNG hath decreed that this item was generated more often: volcanic glass fragment (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: character recursion (gameplay-altering, freq bonus 6) The RNG hath decreed that this item was generated more often: amethyst dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: block-heeled combat boot ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI, freq bonus 6) The RNG hath decreed that this item was generated more often: dwarvish short sword (broad short sword, freq bonus 7) The RNG hath decreed that this item was generated more often: egoism (enviable, freq bonus 10) The RNG hath decreed that this item was generated more often: high-heeled sandal ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: mutation (bristly, freq bonus 15) The RNG hath decreed that this item was generated more often: shoulder rings (strange rings, freq bonus 25) The RNG hath decreed that this item was generated more often: bank stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: dancing shoes (soft footwear, freq bonus 5) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 39) The RNG hath decreed that this item was always generated cursed: level stone (gray) The RNG hath decreed that this item was always generated cursed: tempest horn (horn) The RNG hath decreed that this item was always generated cursed: fear (rusty) The RNG hath decreed that this item was always generated cursed: mass healing (vermilion) The RNG hath decreed that this item was always generated cursed: bigscript stone (gray) The RNG hath decreed that this trap was always invisible: quicksand The RNG hath decreed that this trap was generated more often: rmb loss trap (freq bonus 26) Next attribute increase check would have come at turn 1141 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (843) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 0% 300% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...