Heliokopis, neutral male gnomish Wizard -.----- |.....| |...... |@f...| |.....| |....(| ------- [Heliokopi the Evoker] St5 Dx12 Co14 In14 Wi8 Ch8 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC9 MC3 Mov12 Xp1/0 Wt49/1050 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 170 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 9 Amulet identification only worked 15 times out of 34 Armor identification only worked 15 times out of 27 Gem identification only worked 100 times out of 115 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 71% chance Scroll drop chance was reduced to 84% Amulet drop chance was reduced to 69% Potion drop chance was reduced to 96% Concealing monsters were spawned underneath items 93% of the time only Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 19953 Monster spawn increase reached its maximum at turn 32296 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 2052178 The monster class that cannot be genocided was flying fish The monster class that was spawned more often: zombie (freq bonus 6) The monster species that spawned more often: vibration hound (freq bonus 7) The monster species that spawned more often: multi-hued vortex (freq bonus 11) The monster species that spawned more often: Jeanetta's little-girl boot (freq bonus 7) The monster species that spawned more often: larva (freq bonus 40) The monster species that spawned more often: Till (freq bonus 10) The monster species that spawned more often: japanese lady (freq bonus 20) The monster species that spawned more often: copper mushroom patch (freq bonus 7) The monster species that spawned more often: scaly horror (freq bonus 18) The monster species that spawned more often: greater hell spawn (freq bonus 8) The monster species that spawned more often: heart of wolverine (freq bonus 16) The monster species that spawned more often: Garland (freq bonus 8) The monster species that spawned more often: dwarven priest (freq bonus 32) The monster species that spawned more often: porter spiked devil (freq bonus 10) The monster species that spawned more often: pond naga (freq bonus 22) The monster species that spawned more often: The Nemean Lion (freq bonus 14) The monster species that spawned more often: boojum (freq bonus 8) The monster species that spawned more often: ferrous colony (freq bonus 30) The monster species that spawned more often: fishtaur (freq bonus 9) The monster species that spawned more often: hell troll (freq bonus 64) The monster species that spawned more often: darkness turret (freq bonus 9) The monster species that never randomly spawned: giant brass frog The monster species that never randomly spawned: knapsack kangaroo The monster species that never randomly spawned: undead unbeliever The monster species that never randomly spawned: bramble force fungus The monster species that never randomly spawned: tree force fungus The monster species that never randomly spawned: supernova leftovers The monster species that never randomly spawned: volt warp fungus The monster species that never randomly spawned: adult sarkany The monster species that never randomly spawned: horsea The monster species that never randomly spawned: Asmodeus The RNG hath decreed that this item was never generated: crystal boots (glass boots) The RNG hath decreed that this item was never generated: dark magic whistle (whistle) The RNG hath decreed that this item was never generated: high-elven warsword (runed curved sword) The RNG hath decreed that this item was never generated: enlighten (faded) The RNG hath decreed that this item was never generated: aurora beam (swirling) The RNG hath decreed that this item was never generated: terces dlu (bird's eye) The RNG hath decreed that this item was generated more often: mace ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: wooden harp (harp, freq bonus 20) The RNG hath decreed that this item was generated more often: inferno (subsurface, freq bonus 16) The RNG hath decreed that this item was generated more often: fumbling (hallucinating, freq bonus 7) The RNG hath decreed that this item was generated more often: large box (wooden box, freq bonus 16) The RNG hath decreed that this item was generated more often: captcha helm (internet helmet, freq bonus 51) The RNG hath decreed that this item was generated more often: steel whip ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: multi shoes (rainbow boots, freq bonus 7) The RNG hath decreed that this item was generated more often: autodestruct de vice boots (explosive boots, freq bonus 9) The RNG hath decreed that this item was generated more often: water dragon scales ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 5) The RNG hath decreed that this item was generated more often: fear (bewitched, freq bonus 4) The RNG hath decreed that this item was generated more often: charred bread ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: bec de corbin (beaked polearm, freq bonus 8) The RNG hath decreed that this item was generated more often: low stats (cheap, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of quick attack (leftangular, freq bonus 7) The RNG hath decreed that this item was generated more often: boots of swimming (fin boots, freq bonus 14) The RNG hath decreed that this item was generated more often: elysium hostage chain ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: commander gloves (light gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: stone of difficulty (gray, freq bonus 11) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 29) The RNG hath decreed that this item was always generated cursed: cold resistance (brass) The RNG hath decreed that this item was always generated cursed: enchant weapon (dull) The RNG hath decreed that this item was always generated cursed: fishing pole ((null)) The RNG hath decreed that this item was always generated cursed: sky dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: cloak of unspelling (weaving cloak) The RNG hath decreed that this trap was always invisible: freezing trap The RNG hath decreed that this trap was generated more often: burning trap (freq bonus 2) Next attribute increase check would have come at turn 152 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (955) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...