Heliokopis, neutral male gnomish Wizard ---|-+--- ........| |....f..| |....@..| |.......| --------- [Heliokopi the Evoker] St9 Dx9 Co15 In17 Wi8 Ch9 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC9 MC3 Mov12 Xp1/0 Wt48/1300 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 14 Monsters only dropped their musable items with 17% chance Scroll drop chance was reduced to 83% Ring drop chance was reduced to 75% Amulet drop chance was reduced to 61% Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 33230 Monster spawn increase reached its maximum at turn 71605 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1112463 The monster class that cannot be genocided was elemental The monster class that was spawned more often: piece of food (freq bonus 1) The monster species that spawned more often: Chaska's leather pump (freq bonus 12) The monster species that spawned more often: ogre lord (freq bonus 6) The monster species that spawned more often: snore colony (freq bonus 14) The monster species that spawned more often: shimmering stalk (freq bonus 3) The monster species that spawned more often: spam-mail demon (freq bonus 5) The monster species that spawned more often: venomous spirit (freq bonus 6) The monster species that spawned more often: watch leader (freq bonus 7) The monster species that spawned more often: termite (freq bonus 6) The monster species that spawned more often: horse man (freq bonus 4) The monster species that spawned more often: surikus sephirah (freq bonus 4) The monster species that spawned more often: gang leader (freq bonus 16) The monster species that spawned more often: Sound Impacts (freq bonus 8) The monster species that spawned more often: indigo growth (freq bonus 4) The monster species that spawned more often: sue colony (freq bonus 3) The monster species that spawned more often: unearthly drow (freq bonus 5) The monster species that spawned more often: corpser (freq bonus 3) The monster species that spawned more often: dark gray mold (freq bonus 4) The monster species that spawned more often: mugger (freq bonus 6) The monster species that spawned more often: animator (freq bonus 12) The monster species that spawned more often: paralyzing sphere (freq bonus 2) The monster species that never randomly spawned: Kati's striped sneaker The monster species that never randomly spawned: noise monster The monster species that never randomly spawned: dark laser The monster species that never randomly spawned: swamp centaur The monster species that never randomly spawned: spider quylthulg The monster species that never randomly spawned: leading mosquito The monster species that never randomly spawned: Pondrewanon The monster species that never randomly spawned: ranger The monster species that never randomly spawned: teal warp patch The monster species that never randomly spawned: undead amazon The RNG hath decreed that this item was never generated: confusion (round cube) The RNG hath decreed that this item was never generated: maid dress (little black dress) The RNG hath decreed that this item was never generated: impossibly heavy elysium ball ((null)) The RNG hath decreed that this item was never generated: helm of opposite alignment (crested helmet) The RNG hath decreed that this item was never generated: amulet of covetous warning (egyptian) The RNG hath decreed that this item was never generated: water dragon scales ((null)) The RNG hath decreed that this item was generated more often: spoon ((null), freq bonus 42) The RNG hath decreed that this item was generated more often: elven gauntlets (faded mittens, freq bonus 10) The RNG hath decreed that this item was generated more often: arm blaster ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: plasteel boots (white boots, freq bonus 19) The RNG hath decreed that this item was generated more often: pack of floppies (box containing little plastic cards, freq bonus 6) The RNG hath decreed that this item was generated more often: white peach ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: plasteel armor ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: platinum dragon scale shield (platinum dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: dig (parchment, freq bonus 20) The RNG hath decreed that this item was generated more often: copying (ITAINO ITAINO TONDEKE, freq bonus 9) The RNG hath decreed that this item was generated more often: increase max hitpoints (vanishing, freq bonus 2) The RNG hath decreed that this item was generated more often: blindness (yellow, freq bonus 3) The RNG hath decreed that this item was generated more often: cure freeze (snowy, freq bonus 4) The RNG hath decreed that this item was generated more often: iron saber ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of prism (prismatic, freq bonus 2) The RNG hath decreed that this item was generated more often: blacky helmet (middle-earth helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: blue dragon scale mail ((null), freq bonus 41) The RNG hath decreed that this item was generated more often: WC (LETS PLAY NETHACK, freq bonus 5) The RNG hath decreed that this item was generated more often: hostage chain ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: heavy clay ball ((null), freq bonus 7) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 83) The RNG hath decreed that this item was always generated cursed: fire horn (horn) The RNG hath decreed that this item was always generated cursed: WC (LETS PLAY NETHACK) The RNG hath decreed that this item was always generated cursed: troll hide (disgusting cloak) The RNG hath decreed that this item was always generated cursed: dark magic whistle (whistle) The RNG hath decreed that this item was always generated cursed: electric sword ((null)) The RNG hath decreed that this trap was always invisible: MC trap The RNG hath decreed that this trap was generated more often: warp zone (freq bonus 3) Next attribute increase check would have come at turn 2227 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1054) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - create monster 4 attack 4% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...