Heliokopis, neutral male gnomish Wizard ... .@. .f. [Heliokopi the Evoker] St6 Dx9 Co6 In17 Wi8 Ch6 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC9 MC3 Mov12 Xp1/0 Wt48/700 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? (2x) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 113 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 17 Tool identification only worked 5 times out of 11 Scroll drop chance was reduced to 95% Ring drop chance was reduced to 85% Amulet drop chance was reduced to 46% Potion drop chance was reduced to 91% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 28332 Monster spawn increase reached its maximum at turn 56748 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 410328 The monster class that cannot be genocided was Zouthern animal The monster class that was spawned more often: pudding or ooze (freq bonus 2) The monster species that spawned more often: ramming wall (freq bonus 8) The monster species that spawned more often: Oberon Worker (freq bonus 8) The monster species that spawned more often: Inspector Sergeant (freq bonus 6) The monster species that spawned more often: anthrazite warp patch (freq bonus 10) The monster species that spawned more often: dense ice vortex (freq bonus 16) The monster species that spawned more often: beautiful girl (freq bonus 6) The monster species that spawned more often: acid vortex (freq bonus 20) The monster species that spawned more often: slow shadow (freq bonus 6) The monster species that spawned more often: hell slinger (freq bonus 40) The monster species that spawned more often: ewok (freq bonus 14) The monster species that spawned more often: charisma trove (freq bonus 5) The monster species that spawned more often: soul killer (freq bonus 4) The monster species that spawned more often: ferrous horror (freq bonus 10) The monster species that spawned more often: feanorian (freq bonus 5) The monster species that spawned more often: bobcat (freq bonus 4) The monster species that spawned more often: gigantic blob (freq bonus 5) The monster species that spawned more often: three-headed troll (freq bonus 10) The monster species that spawned more often: cockatrice (freq bonus 9) The monster species that spawned more often: darkness given hunger (freq bonus 5) The monster species that spawned more often: young deep dragon (freq bonus 10) The monster species that never randomly spawned: petty ki-rin The monster species that never randomly spawned: ancestral bat The monster species that never randomly spawned: swarming sneak thief The monster species that never randomly spawned: porter tiger The monster species that never randomly spawned: Elena The monster species that never randomly spawned: girl in worn-out sneakers The monster species that never randomly spawned: weretiger The monster species that never randomly spawned: hunting horror The monster species that never randomly spawned: savage bear The monster species that never randomly spawned: kalidah The monster class that always generated with extra speed: centaur The RNG hath decreed that this item was never generated: create victim (KESALAN PATHARAN) The RNG hath decreed that this item was never generated: stone of hate (gray) The RNG hath decreed that this item was never generated: fishing pole ((null)) The RNG hath decreed that this item was never generated: bugle ((null)) The RNG hath decreed that this item was never generated: cloak of reflection (funeral cloak) The RNG hath decreed that this item was never generated: red double lightsaber (double lightsaber) The RNG hath decreed that this item was generated more often: hydra bow ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: darkness (obscure, freq bonus 6) The RNG hath decreed that this item was generated more often: Hawaiian shirt ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: diamond dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: fast forward stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: BFG ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: helm of jamming (radio helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: helm of speed (cone-shaped helmet, freq bonus 15) The RNG hath decreed that this item was generated more often: amulet of waterwalking (rubber, freq bonus 11) The RNG hath decreed that this item was generated more often: ebb tide (SUKI TOKIMEKI TO KISS, freq bonus 20) The RNG hath decreed that this item was generated more often: secret door detection (balsa, freq bonus 2) The RNG hath decreed that this item was generated more often: steel whip ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: sack (bag, freq bonus 6) The RNG hath decreed that this item was generated more often: solar beam (mirroring, freq bonus 11) The RNG hath decreed that this item was generated more often: make invisible (marble, freq bonus 11) The RNG hath decreed that this item was generated more often: tin ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: fountain building (XOR ME HSALS, freq bonus 14) The RNG hath decreed that this item was generated more often: food ration ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: warping (MY SPUTA WILL FLOW DOWN, freq bonus 13) The RNG hath decreed that this item was generated more often: enlightenment (swirly, freq bonus 78) The RNG hath decreed that this item was always generated cursed: cold resistance (brass) The RNG hath decreed that this item was always generated cursed: elven helm (runed helm) The RNG hath decreed that this item was always generated cursed: youkan ((null)) The RNG hath decreed that this item was always generated cursed: clairvoyance (dark blue) The RNG hath decreed that this item was always generated cursed: frost (JUGEMJUGEMGOGOUNO) The RNG hath decreed that this trap was always invisible: numbness trap The RNG hath decreed that this trap was generated more often: engraving trap (freq bonus 1) Next attribute increase check would have come at turn 1488 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1708) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...