Heliokopis, neutral male gnomish Wizard ---------------- |..............| ...............- |.........f....| |..[......@..... ---------------- [Heliokopi the Evoker] St6 Dx11 Co11 In20 Wi6 Ch5 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC9 MC3 Mov12 Xp1/0 Wt48/950 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} Armor b - an uncursed +0 cloak of magic resistance (being worn) {4} Scrolls i - an uncursed scroll of remove curse {1} j - an uncursed scroll of antimatter {1} k - an uncursed scroll of identify {1} p - 5 uncursed scrolls of healing {5} q - 4 uncursed scrolls of mana {4} r - 3 uncursed scrolls of phase door {3} s - 2 uncursed scrolls of standard id {2} t - an uncursed scroll of cure {1} Spellbooks l - a blessed spellbook of sleep (0:2) {1} m - a blessed spellbook of resist sleep (0:4) {1} n - a blessed spellbook of detect monsters (0:5) {1} o - a blessed spellbook of confuse monster (0:1) {1} Potions f - an uncursed potion of gain energy {1} g - an uncursed potion of booze {1} h - an uncursed potion of invisibility {1} Rings d - an uncursed ring of slow digestion {1} e - an uncursed ring of fire resistance {1} Wands c - an uncursed wand of probing (0:5) {1} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 188 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 19 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 176 Tool identification only worked 5 times out of 10 Scroll drop chance was reduced to 84% Wand drop chance was reduced to 65% Potion drop chance was reduced to 85% Concealing monsters were spawned underneath items 82% of the time only Monster death drops spawned with only 70% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 68075 Monster spawn increase reached its maximum at turn 79818 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1870128 The monster class that cannot be genocided was imp or minor demon The monster class that was spawned more often: kobold (freq bonus 2) The monster species that spawned more often: Juen's plateau boot (freq bonus 3) The monster species that spawned more often: silver warp fungus (freq bonus 5) The monster species that spawned more often: Kati's striped sneaker (freq bonus 8) The monster species that spawned more often: koala (freq bonus 8) The monster species that spawned more often: golden mushroom (freq bonus 8) The monster species that spawned more often: adult sky dragon (freq bonus 6) The monster species that spawned more often: sinner (freq bonus 5) The monster species that spawned more often: anaconda (freq bonus 20) The monster species that spawned more often: devil's snare (freq bonus 20) The monster species that spawned more often: water sprite (freq bonus 7) The monster species that spawned more often: Marianne (freq bonus 14) The monster species that spawned more often: javelin chucker (freq bonus 8) The monster species that spawned more often: unexpected nymph (freq bonus 4) The monster species that spawned more often: Elif's block-heeled combat boot (freq bonus 4) The monster species that spawned more often: ŽÌ¢2…¾û„ˆžurý+¡¸ (freq bonus 10) The monster species that spawned more often: baby plain dragon (freq bonus 4) The monster species that spawned more often: frightening creep (freq bonus 8) The monster species that spawned more often: giant entity (freq bonus 4) The monster species that spawned more often: corruptor (freq bonus 4) The monster species that spawned more often: big boo (freq bonus 5) The monster species that never randomly spawned: cheetah The monster species that never randomly spawned: school director The monster species that never randomly spawned: shining piercer The monster species that never randomly spawned: Sandra's high-heeled combat boot The monster species that never randomly spawned: Schmidts The monster species that never randomly spawned: ill force patch The monster species that never randomly spawned: chaos elemental The monster species that never randomly spawned: deformed girl The monster species that never randomly spawned: pig The monster species that never randomly spawned: immobile mold The RNG hath decreed that this item was never generated: helm of brilliance (etched helmet) The RNG hath decreed that this item was never generated: salt chunk (gray) The RNG hath decreed that this item was never generated: purple dragon scale mail ((null)) The RNG hath decreed that this item was never generated: worthless piece of black glass (black) The RNG hath decreed that this item was never generated: down level (silvervine) The RNG hath decreed that this item was never generated: worthless piece of red glass (red) The RNG hath decreed that this item was generated more often: fear (rusty, freq bonus 8) The RNG hath decreed that this item was generated more often: low stats (cheap, freq bonus 6) The RNG hath decreed that this item was generated more often: pancake ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: gravity beam (heavy, freq bonus 29) The RNG hath decreed that this item was generated more often: disenchanting boots (jade boots, freq bonus 14) The RNG hath decreed that this item was generated more often: confuse monster (orange, freq bonus 6) The RNG hath decreed that this item was generated more often: water dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: tail spikes (splash of venom, freq bonus 7) The RNG hath decreed that this item was generated more often: bad effect (numbing, freq bonus 20) The RNG hath decreed that this item was generated more often: boulder ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: confusion resistance (signet, freq bonus 9) The RNG hath decreed that this item was generated more often: freezing boots (side zip boots, freq bonus 4) The RNG hath decreed that this item was generated more often: worthless piece of pink glass (pink, freq bonus 4) The RNG hath decreed that this item was generated more often: flint spear ((null), freq bonus 40) The RNG hath decreed that this item was generated more often: increase max hitpoints (vanishing, freq bonus 15) The RNG hath decreed that this item was generated more often: cure wounds (yerba mate, freq bonus 2) The RNG hath decreed that this item was generated more often: sky dragon scales ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: create familiar (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED, freq bonus 10) The RNG hath decreed that this item was generated more often: great houchou ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: adom cloak (mysterious cloak, freq bonus 13) The RNG hath decreed that this item was always generated cursed: captcha stone (gray) The RNG hath decreed that this item was always generated cursed: numbness (flowing) The RNG hath decreed that this item was always generated cursed: gauntlets of dexterity (fencing gloves) The RNG hath decreed that this item was always generated cursed: cloak of flame (vestiary) The RNG hath decreed that this item was always generated cursed: moonstone (white) The RNG hath decreed that this trap was always invisible: trap of no return The RNG hath decreed that this trap was generated more often: bank trap (freq bonus 2) Next attribute increase check would have come at turn 429 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (462) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 0% 300% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...