Heliokopis, neutral male gnomish Wizard ----- |@..| |.f.| |...- |...| ...| |...| ----- [Heliokopi the Evoker] St10 Dx10 Co15 In11 Wi4 Ch7 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC9 MC3 Mov12 Xp1/0 Wt48/1350 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 17 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 152 Tool identification only worked 5 times out of 23 Monsters only dropped their musable items with 87% chance Concealing monsters were spawned underneath items 58% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 33260 Monster spawn increase reached its maximum at turn 82118 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 320952 The monster class that cannot be genocided was orc The monster class that was spawned more often: Zouthern animal (freq bonus 2) The monster species that spawned more often: fire tower (freq bonus 4) The monster species that spawned more often: cloud stalker (freq bonus 4) The monster species that spawned more often: sylveon (freq bonus 18) The monster species that spawned more often: wind patch (freq bonus 12) The monster species that spawned more often: colorful force patch (freq bonus 6) The monster species that spawned more often: insect swarm (freq bonus 8) The monster species that spawned more often: white blob (freq bonus 10) The monster species that spawned more often: sukkiri flower (freq bonus 6) The monster species that spawned more often: jolt eel (freq bonus 5) The monster species that spawned more often: black spider (freq bonus 4) The monster species that spawned more often: green ooze (freq bonus 3) The monster species that spawned more often: blue warp patch (freq bonus 4) The monster species that spawned more often: cave error (freq bonus 5) The monster species that spawned more often: blank fungus (freq bonus 4) The monster species that spawned more often: vitality trove (freq bonus 5) The monster species that spawned more often: halfling slinger (freq bonus 18) The monster species that spawned more often: chaos shapechanger (freq bonus 4) The monster species that spawned more often: sky drake (freq bonus 12) The monster species that spawned more often: baby sapphire dragon (freq bonus 4) The monster species that spawned more often: green hulk (freq bonus 8) The monster species that never randomly spawned: petty roast culf The monster species that never randomly spawned: fleshhound of Khorne The monster species that never randomly spawned: master newt The monster species that never randomly spawned: fire demon The monster species that never randomly spawned: chloroform smasher The monster species that never randomly spawned: cat The monster species that never randomly spawned: blank patch The monster species that never randomly spawned: murderer The monster species that never randomly spawned: mana fly The monster species that never randomly spawned: little lurker The RNG hath decreed that this item was never generated: red dragon scales ((null)) The RNG hath decreed that this item was never generated: hyper beam (shrill) The RNG hath decreed that this item was never generated: repair weapon (fine-printed) The RNG hath decreed that this item was never generated: cloak of stat lock (straitjacket cloak) The RNG hath decreed that this item was never generated: synthetic sandals (korean sandals) The RNG hath decreed that this item was never generated: electric sword ((null)) The RNG hath decreed that this item was generated more often: antimatter bullet ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: hostage chain ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: helo crossbow ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: taming (PRIRUTSENIE, freq bonus 36) The RNG hath decreed that this item was generated more often: flame shield (dark red shield, freq bonus 31) The RNG hath decreed that this item was generated more often: chemistry (brand-new, freq bonus 31) The RNG hath decreed that this item was generated more often: stone to flesh (thick, freq bonus 6) The RNG hath decreed that this item was generated more often: disthene (teal, freq bonus 31) The RNG hath decreed that this item was generated more often: shield of reflection (polished silver shield, freq bonus 6) The RNG hath decreed that this item was generated more often: lacquered dancing shoe ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: helm of steel (steel helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: arm blaster ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: meat stick ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: bubblebeam (biblic, freq bonus 11) The RNG hath decreed that this item was generated more often: golden saber ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: BFG ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: passwall (ochre, freq bonus 11) The RNG hath decreed that this item was generated more often: amnesia (sparkling, freq bonus 4) The RNG hath decreed that this item was generated more often: blood dragon scale shield (blood dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: ruffled shirt ((null), freq bonus 9) The RNG hath decreed that this item was always generated cursed: vibroblade (gray short sword) The RNG hath decreed that this item was always generated cursed: soft girl sneaker ((null)) The RNG hath decreed that this item was always generated cursed: restration (enamel) The RNG hath decreed that this item was always generated cursed: chest of holding (wooden container) The RNG hath decreed that this item was always generated cursed: reduce max hitpoints (noticeable) The RNG hath decreed that this trap was always invisible: lycanthropy trap The RNG hath decreed that this trap was generated more often: drain trap (freq bonus 5) Next attribute increase check would have come at turn 760 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (211) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...