Heliokopis, neutral male gnomish Wizard ----------- |.......... |.........| |...g.....| +.........| |.@f......+ |.........| ----------- [Heliokopi the Evoker] St6 Dx7 Co8 In16 Wi6 Ch4 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC10 MC3 Mov12 Xp1/0 Wt49/800 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 469 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 8 Spellbook identification only worked 2 times out of 16 Tool identification only worked 5 times out of 8 Amulet drop chance was reduced to 72% Potion drop chance was reduced to 86% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 45887 Monster spawn increase reached its maximum at turn 80611 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 139800 The monster class that cannot be genocided was naga The monster class that was spawned more often: trove (freq bonus 2) The monster species that spawned more often: grimer (freq bonus 5) The monster species that spawned more often: jumping ice eel (freq bonus 5) The monster species that spawned more often: rum drinker (freq bonus 32) The monster species that spawned more often: duam xnaht agent (freq bonus 14) The monster species that spawned more often: blue naga hatchling (freq bonus 6) The monster species that spawned more often: eating horror (freq bonus 3) The monster species that spawned more often: alien slug (freq bonus 24) The monster species that spawned more often: hollow one (freq bonus 8) The monster species that spawned more often: quartz smasher (freq bonus 12) The monster species that spawned more often: mystic eye (freq bonus 8) The monster species that spawned more often: ice spaceship (freq bonus 10) The monster species that spawned more often: hooloovoo (freq bonus 6) The monster species that spawned more often: nobleman (freq bonus 12) The monster species that spawned more often: heat vortex (freq bonus 10) The monster species that spawned more often: dust sucker (freq bonus 6) The monster species that spawned more often: sulfuric acid cloud (freq bonus 6) The monster species that spawned more often: sticky colony (freq bonus 7) The monster species that spawned more often: ferrous horror (freq bonus 4) The monster species that spawned more often: porter phaser stalk (freq bonus 3) The monster species that spawned more often: petty lava demon (freq bonus 10) The monster species that never randomly spawned: ruby dragon The monster species that never randomly spawned: bright blue warp patch The monster species that never randomly spawned: stalking bulette The monster species that never randomly spawned: cavewoman The monster species that never randomly spawned: doom guard The monster species that never randomly spawned: undead feat master The monster species that never randomly spawned: Lisa's block-heeled combat boot The monster species that never randomly spawned: venom cat The monster species that never randomly spawned: selenite administrator The monster species that never randomly spawned: pale warp patch The monster class that always generated with extra speed: fungus or mold The RNG hath decreed that this item was never generated: amnesia (forgotten) The RNG hath decreed that this item was never generated: WC (LETS PLAY NETHACK) The RNG hath decreed that this item was never generated: chainwhip ((null)) The RNG hath decreed that this item was never generated: starlightstone (gray) The RNG hath decreed that this item was never generated: flintlock ((null)) The RNG hath decreed that this item was never generated: rose quartz (pink) The RNG hath decreed that this item was generated more often: oil lamp (lamp, freq bonus 13) The RNG hath decreed that this item was generated more often: helm of opposite alignment (crested helmet, freq bonus 20) The RNG hath decreed that this item was generated more often: lab coat (white coat, freq bonus 20) The RNG hath decreed that this item was generated more often: magic flute (flute, freq bonus 6) The RNG hath decreed that this item was generated more often: orihalcyon gauntlets (fighting gloves, freq bonus 12) The RNG hath decreed that this item was generated more often: stinking cloud (VELOX NEB, freq bonus 26) The RNG hath decreed that this item was generated more often: amulet of quick attack (leftangular, freq bonus 17) The RNG hath decreed that this item was generated more often: rainbow dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: consecration (MAY THE FORCE BE WITH YOU, freq bonus 40) The RNG hath decreed that this item was generated more often: dehydrating stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: IC (many-wired thing, freq bonus 14) The RNG hath decreed that this item was generated more often: gain dexterity (obsidian, freq bonus 2) The RNG hath decreed that this item was generated more often: trap detection (HOYO HOYO, freq bonus 6) The RNG hath decreed that this item was generated more often: anti-drop (dropper, freq bonus 4) The RNG hath decreed that this item was generated more often: poison (mum, freq bonus 11) The RNG hath decreed that this item was generated more often: bigscript stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: levitation (tan, freq bonus 9) The RNG hath decreed that this item was generated more often: blindfold ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: gas grenade ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: yumi (long bow, freq bonus 13) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 99) The RNG hath decreed that this item was always generated cursed: gauntlets of free action (comfortable gloves) The RNG hath decreed that this item was always generated cursed: stone of naked stripping (gray) The RNG hath decreed that this item was always generated cursed: lemon ((null)) The RNG hath decreed that this item was always generated cursed: stone to flesh (thick) The RNG hath decreed that this item was always generated cursed: destroy armor (JUYED AWK YACC) The RNG hath decreed that this trap was always invisible: cannon trap The RNG hath decreed that this trap was generated more often: black ng wall trap (freq bonus 4) Next attribute increase check would have come at turn 646 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (578) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...