Heliokopis, neutral male gnomish Wizard ---+- |..$| .fa.| |@..| ----- [Heliokopi the Evoker] St7 Dx3 Co13 In13 Wi7 Ch4 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC12 MC3 Mov12 Xp1/0 Wt48/1100 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 97% chance Scroll drop chance was reduced to 74% Ring drop chance was reduced to 97% Wand drop chance was reduced to 95% Potion drop chance was reduced to 57% Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29490 Monster spawn increase reached its maximum at turn 48359 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 118826 The monster class that cannot be genocided was lizard The monster class that was spawned more often: sea monster (freq bonus 6) The monster species that spawned more often: slime (freq bonus 7) The monster species that spawned more often: skulk blade (freq bonus 32) The monster species that spawned more often: anthrazite stalk (freq bonus 8) The monster species that spawned more often: cold person (freq bonus 16) The monster species that spawned more often: tentacool (freq bonus 9) The monster species that spawned more often: terrible orb (freq bonus 14) The monster species that spawned more often: sludge mold (freq bonus 16) The monster species that spawned more often: uber rust monster (freq bonus 9) The monster species that spawned more often: ancient psychic dragon (freq bonus 8) The monster species that spawned more often: adult glowing dragon (freq bonus 9) The monster species that spawned more often: unbalanced idiot (freq bonus 24) The monster species that spawned more often: Baendre (freq bonus 9) The monster species that spawned more often: Gigolo (freq bonus 9) The monster species that spawned more often: kingdra (freq bonus 8) The monster species that spawned more often: special xorn (freq bonus 18) The monster species that spawned more often: cow (freq bonus 14) The monster species that spawned more often: gray mold (freq bonus 10) The monster species that spawned more often: killertrice (freq bonus 44) The monster species that spawned more often: eastern tengu (freq bonus 8) The monster species that spawned more often: animated clay (freq bonus 14) The monster species that never randomly spawned: Giulia's dancing shoe The monster species that never randomly spawned: inertia drake The monster species that never randomly spawned: spider magus The monster species that never randomly spawned: inertia patch The monster species that never randomly spawned: clay stalk The monster species that never randomly spawned: multicolor laser The monster species that never randomly spawned: burning monster The monster species that never randomly spawned: stationary two-headed troll The monster species that never randomly spawned: Dango San-kyodai The monster species that never randomly spawned: migo drone The RNG hath decreed that this item was never generated: amulet of infinity (splashed) The RNG hath decreed that this item was never generated: gray dragon scale mail ((null)) The RNG hath decreed that this item was never generated: cloak of quenching (asbestos cloak) The RNG hath decreed that this item was never generated: nastiness (forking) The RNG hath decreed that this item was never generated: striped shirt ((null)) The RNG hath decreed that this item was never generated: natural candle (candle) The RNG hath decreed that this item was generated more often: cotton ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: wakame ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: cram ration ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: worthless piece of pink glass (pink, freq bonus 4) The RNG hath decreed that this item was generated more often: flintlock ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: gain dexterity (obsidian, freq bonus 21) The RNG hath decreed that this item was generated more often: spined ball ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: senzu ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: tinfoil helmet (aluminium helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: anti disintegration (doorstopping, freq bonus 19) The RNG hath decreed that this item was generated more often: freeze sphere (hardcover, freq bonus 14) The RNG hath decreed that this item was generated more often: roller blade (roller boots, freq bonus 81) The RNG hath decreed that this item was generated more often: training stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: disenchantment stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: amnesia (sparkling, freq bonus 14) The RNG hath decreed that this item was generated more often: reduce max hitpoints (noticeable, freq bonus 11) The RNG hath decreed that this item was generated more often: boots of molasses (thigh boots, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of nakedness (wafer-thin cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: mummy wrapping ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION, freq bonus 9) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 35) The RNG hath decreed that this item was always generated cursed: dwarvish mattock (broad pick) The RNG hath decreed that this item was always generated cursed: ice box of holding (cooling box) The RNG hath decreed that this item was always generated cursed: worthless piece of yellow glass (yellow) The RNG hath decreed that this item was always generated cursed: oilskin cloak (slippery cloak) The RNG hath decreed that this item was always generated cursed: stone of no return (gray) The RNG hath decreed that this trap was always invisible: exercise trap The RNG hath decreed that this trap was generated more often: memory trap (freq bonus 1) Next attribute increase check would have come at turn 1600 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (385) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...