Heliokopis, neutral male gnomish Wizard --------.--- |........f.| |.........@| |.........d| |...(+.....| ---- ------- [Heliokopi the Evoker] St5 Dx10 Co9 In10 Wi7 Ch8 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt48/800 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 102 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 12 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 102 Monsters only dropped their musable items with 84% chance Scroll drop chance was reduced to 95% Ring drop chance was reduced to 94% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 65% Potion drop chance was reduced to 82% Concealing monsters were spawned underneath items 79% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 27483 Monster spawn increase reached its maximum at turn 45828 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 891792 The monster class that cannot be genocided was arachnid or centipede The monster class that was spawned more often: ogre (freq bonus 1) The monster species that spawned more often: pink stalk (freq bonus 5) The monster species that spawned more often: pure white unicorn (freq bonus 12) The monster species that spawned more often: tortoise (freq bonus 4) The monster species that spawned more often: rhino king (freq bonus 2) The monster species that spawned more often: adom horror (freq bonus 2) The monster species that spawned more often: dunlending (freq bonus 9) The monster species that spawned more often: pestilent trove (freq bonus 2) The monster species that spawned more often: Friederike's soft dancing shoe (freq bonus 4) The monster species that spawned more often: bramble spore (freq bonus 6) The monster species that spawned more often: husky (freq bonus 5) The monster species that spawned more often: mirkwood goblin (freq bonus 10) The monster species that spawned more often: Elven Master Rogue (freq bonus 8) The monster species that spawned more often: martian (freq bonus 16) The monster species that spawned more often: mean stalk (freq bonus 12) The monster species that spawned more often: giant frog (freq bonus 20) The monster species that spawned more often: hell clan (freq bonus 6) The monster species that spawned more often: thematic fire elemental (freq bonus 6) The monster species that spawned more often: blue firebird (freq bonus 2) The monster species that spawned more often: venomous spider (freq bonus 4) The monster species that spawned more often: trapper cart (freq bonus 4) The monster species that never randomly spawned: murderer The monster species that never randomly spawned: slow crow The monster species that never randomly spawned: revival spinner The monster species that never randomly spawned: gravity colony The monster species that never randomly spawned: lava patch The monster species that never randomly spawned: Sabrina The monster species that never randomly spawned: camo fish The monster species that never randomly spawned: subterranean giant The monster species that never randomly spawned: flayer blowdart The monster species that never randomly spawned: slimy mushroom patch The monster class that always generated with extra speed: imp or minor demon The RNG hath decreed that this item was never generated: crystal shield (glass shield) The RNG hath decreed that this item was never generated: worthless piece of teal glass (teal) The RNG hath decreed that this item was never generated: long stake ((null)) The RNG hath decreed that this item was never generated: partisan (vulgar polearm) The RNG hath decreed that this item was never generated: emerald dragon scales ((null)) The RNG hath decreed that this item was never generated: wedged little-girl sandal ((null)) The RNG hath decreed that this item was generated more often: torch ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: x'mas cake ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: time (momentary, freq bonus 4) The RNG hath decreed that this item was generated more often: gray dragon scale shield (gray dragonhide shield, freq bonus 19) The RNG hath decreed that this item was generated more often: finger of death (stained, freq bonus 6) The RNG hath decreed that this item was generated more often: free action (twisted, freq bonus 25) The RNG hath decreed that this item was generated more often: covelline (black, freq bonus 9) The RNG hath decreed that this item was generated more often: diamond dragon scale mail ((null), freq bonus 103) The RNG hath decreed that this item was generated more often: force armor (gemstone-adorned clothing, freq bonus 6) The RNG hath decreed that this item was generated more often: meat stick ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: lycanthropy (doggy, freq bonus 5) The RNG hath decreed that this item was generated more often: sky-high heels (roman sandals, freq bonus 4) The RNG hath decreed that this item was generated more often: boots of total stability (wedge boots, freq bonus 14) The RNG hath decreed that this item was generated more often: genocide (omnipotent, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of invisibility (opera cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: unknown gauntlets (awesome gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: turn undead (copper, freq bonus 14) The RNG hath decreed that this item was generated more often: adom cloak (mysterious cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of the RNG (autocursing, freq bonus 14) The RNG hath decreed that this item was generated more often: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI, freq bonus 3) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 98) The RNG hath decreed that this item was always generated cursed: amulet of power (bloody) The RNG hath decreed that this item was always generated cursed: freeze sphere (hardcover) The RNG hath decreed that this item was always generated cursed: cold (short) The RNG hath decreed that this item was always generated cursed: unknown gauntlets (awesome gloves) The RNG hath decreed that this item was always generated cursed: brass lantern ((null)) The RNG hath decreed that this trap was always invisible: tech trap The RNG hath decreed that this trap was generated more often: DSTW trap (freq bonus 5) Next attribute increase check would have come at turn 166 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (127) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...