Heliokopis, neutral male gnomish Wizard ------ |...@| |..f.| .....+ |.*..| |....| ....)| ------ [Heliokopi the Evoker] St7 Dx12 Co10 In21 Wi4 Ch9 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC4 MC3 Mov12 Xp1/0 Wt48/950 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 6 Amulet identification only worked 15 times out of 47 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 9 Scroll drop chance was reduced to 81% Ring drop chance was reduced to 49% Amulet drop chance was reduced to 94% Potion drop chance was reduced to 90% Concealing monsters were spawned underneath items 36% of the time only Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 75410 Monster spawn increase reached its maximum at turn 97625 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 121238 The monster class that cannot be genocided was vortex The monster class that was spawned more often: sea monster (freq bonus 1) The monster species that spawned more often: smoke clan (freq bonus 2) The monster species that spawned more often: gelatinous glob (freq bonus 3) The monster species that spawned more often: vile archer (freq bonus 6) The monster species that spawned more often: vanishing point (freq bonus 4) The monster species that spawned more often: Quaker, Master of Earth (freq bonus 16) The monster species that spawned more often: gremlin curser (freq bonus 6) The monster species that spawned more often: opaque jelly (freq bonus 3) The monster species that spawned more often: floating spirit (freq bonus 6) The monster species that spawned more often: siege door (freq bonus 8) The monster species that spawned more often: huge twen (freq bonus 6) The monster species that spawned more often: abnormal turret (freq bonus 12) The monster species that spawned more often: upper ufo part (freq bonus 12) The monster species that spawned more often: bastard troll (freq bonus 10) The monster species that spawned more often: cyan growth (freq bonus 4) The monster species that spawned more often: colorful warp patch (freq bonus 6) The monster species that spawned more often: completely bad monster (freq bonus 2) The monster species that spawned more often: giant spawn mimic (freq bonus 7) The monster species that spawned more often: wretched defiler (freq bonus 5) The monster species that spawned more often: petty gnoll shaman (freq bonus 12) The monster species that spawned more often: young plain dragon (freq bonus 8) The monster species that never randomly spawned: tu-tara shieldsnapper The monster species that never randomly spawned: Janina's combat boot The monster species that never randomly spawned: lloigor The monster species that never randomly spawned: fog cloud The monster species that never randomly spawned: acid trove The monster species that never randomly spawned: vampiric warp patch The monster species that never randomly spawned: psychic mushroom The monster species that never randomly spawned: abnormal warp fungus The monster species that never randomly spawned: large ring trove The monster species that never randomly spawned: evasive hill giant The RNG hath decreed that this item was never generated: plate mail ((null)) The RNG hath decreed that this item was never generated: amulet versus curses (attractive) The RNG hath decreed that this item was never generated: morion (black) The RNG hath decreed that this item was never generated: magical paintbrush ((null)) The RNG hath decreed that this item was never generated: group summoning (I R TEH UBER PWNZ0R) The RNG hath decreed that this item was never generated: x'mas cake ((null)) The RNG hath decreed that this item was generated more often: droven arrow (obsidian arrow, freq bonus 38) The RNG hath decreed that this item was generated more often: impossibly heavy glass ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: remove curse (wrinkled, freq bonus 4) The RNG hath decreed that this item was generated more often: combat stilettos (heeled boots, freq bonus 5) The RNG hath decreed that this item was generated more often: magic harp (harp, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of drain resistance (warped, freq bonus 6) The RNG hath decreed that this item was generated more often: flame shield (dark red shield, freq bonus 3) The RNG hath decreed that this item was generated more often: chloroform (impregnated, freq bonus 10) The RNG hath decreed that this item was generated more often: citrine (yellow, freq bonus 12) The RNG hath decreed that this item was generated more often: gravity beam (lacquered, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of speed (beam, freq bonus 11) The RNG hath decreed that this item was generated more often: elven mithril-coat ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: commander gloves (light gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: hide ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: no skill (shattering, freq bonus 7) The RNG hath decreed that this item was generated more often: repair weapon (fine-printed, freq bonus 11) The RNG hath decreed that this item was generated more often: poisonous cloak (dirty rag, freq bonus 18) The RNG hath decreed that this item was generated more often: baked sweet potato ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: cone of cold (dog eared, freq bonus 6) The RNG hath decreed that this item was generated more often: protection (black onyx, freq bonus 4) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 74) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 50) The RNG hath decreed that this item was always generated cursed: stinking cloud (distorted) The RNG hath decreed that this item was always generated cursed: super mantle (red mantle) The RNG hath decreed that this item was always generated cursed: vampire blood (blood-red) The RNG hath decreed that this item was always generated cursed: time stop (untouchable) The RNG hath decreed that this item was always generated cursed: nothing (oak) The RNG hath decreed that this trap was always invisible: glyph of protection The RNG hath decreed that this trap was generated more often: bad effect trap (freq bonus 10) Next attribute increase check would have come at turn 1075 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (189) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...