Heliokopis, neutral male gnomish Wizard ---+--+---- |.......... +.........| |...@.....| |.`f......| ----------- [Heliokopi the Evoker] St7 Dx16 Co13 In19 Wi10 Ch10 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC7 MC3 Mov12 Xp1/0 Wt49/1100 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 170 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 200 Tool identification only worked 5 times out of 10 Scroll drop chance was reduced to 68% Ring drop chance was reduced to 64% Wand drop chance was reduced to 88% Amulet drop chance was reduced to 61% Potion drop chance was reduced to 19% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 23930 Monster spawn increase reached its maximum at turn 56263 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 542471 The monster class that cannot be genocided was nymph The monster class that was spawned more often: piercer (freq bonus 2) The monster species that spawned more often: stupid looking cos-player (freq bonus 3) The monster species that spawned more often: rust smasher (freq bonus 4) The monster species that spawned more often: Ann Kathrin's cuddly boot (freq bonus 4) The monster species that spawned more often: Uruk-hai (freq bonus 16) The monster species that spawned more often: bad vortex (freq bonus 9) The monster species that spawned more often: burning brute (freq bonus 8) The monster species that spawned more often: bastard of the forest (freq bonus 6) The monster species that spawned more often: siena patch (freq bonus 6) The monster species that spawned more often: disgusting spore (freq bonus 5) The monster species that spawned more often: giant spider (freq bonus 8) The monster species that spawned more often: Abhoth, Source of Uncleanness (freq bonus 12) The monster species that spawned more often: ghost wolf (freq bonus 5) The monster species that spawned more often: diseased rat (freq bonus 20) The monster species that spawned more often: golden bat (freq bonus 3) The monster species that spawned more often: Cyaegha (freq bonus 6) The monster species that spawned more often: tree warp fungus (freq bonus 8) The monster species that spawned more often: inertia growth (freq bonus 4) The monster species that spawned more often: giant white cave mouse (freq bonus 8) The monster species that spawned more often: real light hound (freq bonus 4) The monster species that spawned more often: white dragon bat (freq bonus 7) The monster species that never randomly spawned: The Queen of Hearts The monster species that never randomly spawned: disenchanter stalk The monster species that never randomly spawned: Jasieen's wedge sandal The monster species that never randomly spawned: desecrated vortex The monster species that never randomly spawned: baby psychic dragon The monster species that never randomly spawned: gelatinous thief The monster species that never randomly spawned: big bear brother The monster species that never randomly spawned: blood sprout The monster species that never randomly spawned: chaos rat The monster species that never randomly spawned: empty wall The monster class that always generated with extra speed: turret The RNG hath decreed that this item was never generated: ice box of waterproofing (cooling box) The RNG hath decreed that this item was never generated: thunder (sparking) The RNG hath decreed that this item was never generated: blinding venom (splash of venom) The RNG hath decreed that this item was never generated: acidshield (acidic) The RNG hath decreed that this item was never generated: huge club ((null)) The RNG hath decreed that this item was never generated: terces dlu (bird's eye) The RNG hath decreed that this item was generated more often: sledge hammer ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: blood loss (romantic, freq bonus 20) The RNG hath decreed that this item was generated more often: shades of grey stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: stealth (jade, freq bonus 4) The RNG hath decreed that this item was generated more often: detect food (cyan, freq bonus 19) The RNG hath decreed that this item was generated more often: mana (I WANT TO SEE URANUS TOO, freq bonus 6) The RNG hath decreed that this item was generated more often: boots of molasses (thigh boots, freq bonus 5) The RNG hath decreed that this item was generated more often: camouflaged clothes (camouflage patterned clothes, freq bonus 14) The RNG hath decreed that this item was generated more often: trap creation (TOP SECRET DO NOT READ, freq bonus 6) The RNG hath decreed that this item was generated more often: oil (murky, freq bonus 7) The RNG hath decreed that this item was generated more often: chemistry (brand-new, freq bonus 8) The RNG hath decreed that this item was generated more often: orcish spear (crude spear, freq bonus 10) The RNG hath decreed that this item was generated more often: wounds (SLASHTHEM IS NOT A FORK OF SLASHEM EXTENDED, freq bonus 7) The RNG hath decreed that this item was generated more often: rubber apron (apron, freq bonus 7) The RNG hath decreed that this item was generated more often: rotating chain ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: ice box (cooling box, freq bonus 10) The RNG hath decreed that this item was generated more often: helo crossbow ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: boots of molasses (thigh boots, freq bonus 11) The RNG hath decreed that this item was generated more often: swimsuit ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: venom shield (dark green shield, freq bonus 7) The RNG hath decreed that this item was always generated cursed: sturdy plateau boot for girls ((null)) The RNG hath decreed that this item was always generated cursed: cure burn (fiery) The RNG hath decreed that this item was always generated cursed: group summoning (I R TEH UBER PWNZ0R) The RNG hath decreed that this item was always generated cursed: vampire blood (blood-red) The RNG hath decreed that this item was always generated cursed: shoulder rings (strange rings) The RNG hath decreed that this trap was always invisible: free hand trap The RNG hath decreed that this trap was generated more often: an unknown trap (freq bonus 3) Next attribute increase check would have come at turn 739 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (504) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...