Heliokopis, neutral male gnomish Wizard |.. |.---------- |.|...|^.<.`| |.|.|.|.---.| |...|.|.|.... ----|.|...|. |.|...| |.|..@| |.|...| |.|--.| |.|...| |%|.--- |...| |.|.--- |.|...| -..-%.| ......| ------- [Heliokopi the Thaumaturge] St11 Dx19 Co17 In23 Wi16 Ch8 WizGnoMalNeu S19389 Dlvl:5 $97 HP66(121) Pw33(157) AC1 MC3 Mov12 Xp9/3326 Wt1091/1900 T3857 Latest messages Restoring save file... You return to level 5 in The Dungeons of Doom. Hello Heliokopis, the gnomish Wizard, welcome back to SlashEMExtended! The moon is waning tonight. Really quit [yes/no]? Final attributes You were piously aligned Your alignment was 23 Your max alignment was 25 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 36 Spellbook identification only worked 2 times out of 26 Gem identification only worked 100 times out of 228 Scroll drop chance was reduced to 80% Ring drop chance was reduced to 70% Amulet drop chance was reduced to 68% Concealing monsters were spawned underneath items 96% of the time only Monster death drops spawned with only 91% chance Number of artifacts generated was 4 Number of fake artifacts generated was 1 Monster spawn increase started at turn 14045 Monster spawn increase reached its maximum at turn 49077 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 161838 The monster class that cannot be genocided was turret The monster class that was spawned more often: rub monster (freq bonus 2) The monster color that was spawned more often: brown (freq bonus 2) The monster species that spawned more often: ogre ruler (freq bonus 4) The monster species that spawned more often: purple mushroom patch (freq bonus 12) The monster species that spawned more often: fungoid mold (freq bonus 5) The monster species that spawned more often: Armed Kop Katcher (freq bonus 6) The monster species that spawned more often: devious girl (freq bonus 10) The monster species that spawned more often: burning buckyball (freq bonus 8) The monster species that spawned more often: octarine grue (freq bonus 6) The monster species that spawned more often: black patch (freq bonus 10) The monster species that spawned more often: mummy (freq bonus 5) The monster species that spawned more often: topaz mold (freq bonus 4) The monster species that spawned more often: young man (freq bonus 4) The monster species that spawned more often: half-life leech (freq bonus 3) The monster species that spawned more often: cash trap (freq bonus 48) The monster species that spawned more often: undead valkyrie (freq bonus 14) The monster species that spawned more often: scarlet growth (freq bonus 8) The monster species that spawned more often: blubbering icky thing (freq bonus 8) The monster species that spawned more often: Jiraiya, the Frog Hermit (freq bonus 8) The monster species that spawned more often: omega knight (freq bonus 10) The monster species that spawned more often: tower vulture (freq bonus 12) The monster species that spawned more often: servitor of the inner gods (freq bonus 12) The monster species that never randomly spawned: alhoon The monster species that never randomly spawned: snow tiger The monster species that never randomly spawned: mana mauler The monster species that never randomly spawned: sea drake The monster species that never randomly spawned: High-elf The monster species that never randomly spawned: dementor master The monster species that never randomly spawned: ossium animatum The monster species that never randomly spawned: silky anteater The monster species that never randomly spawned: platinum spore The monster species that never randomly spawned: blending titanothere The RNG hath decreed that this item was never generated: garnet (red) The RNG hath decreed that this item was never generated: create monster (maple) The RNG hath decreed that this item was never generated: athame ((null)) The RNG hath decreed that this item was never generated: large shield ((null)) The RNG hath decreed that this item was never generated: alter reality (FORGETABOUTIT) The RNG hath decreed that this item was never generated: genocide (omnipotent) The RNG hath decreed that this item was generated more often: fruit ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: searching (tiger eye, freq bonus 12) The RNG hath decreed that this item was generated more often: dwarvish iron helm (hard hat, freq bonus 13) The RNG hath decreed that this item was generated more often: senzu ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: free hand bug stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: anhydrite (teal, freq bonus 10) The RNG hath decreed that this item was generated more often: amethyst dragon scales ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: club ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: power healing (ON TIMON TIME ON TIME, freq bonus 19) The RNG hath decreed that this item was generated more often: sodalith (blue, freq bonus 30) The RNG hath decreed that this item was generated more often: ranseur (hilted polearm, freq bonus 10) The RNG hath decreed that this item was generated more often: solar beam (beaming, freq bonus 8) The RNG hath decreed that this item was generated more often: resistance (DESREVER TSEPMET, freq bonus 3) The RNG hath decreed that this item was generated more often: transistor (three-wired thing, freq bonus 12) The RNG hath decreed that this item was generated more often: large box of digestion (wooden box, freq bonus 4) The RNG hath decreed that this item was generated more often: golden arrow ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: flint spear ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: enlighten (faded, freq bonus 15) The RNG hath decreed that this item was generated more often: rose whip ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: wonder (elven-lettered, freq bonus 7) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 37) The RNG hath decreed that this item was always generated cursed: low stats (cheap) The RNG hath decreed that this item was always generated cursed: frag grenade ((null)) The RNG hath decreed that this item was always generated cursed: increase damage (coral) The RNG hath decreed that this item was always generated cursed: boots of total stability (wedge boots) The RNG hath decreed that this item was always generated cursed: brown sweets ((null)) The RNG hath decreed that this trap was always invisible: super nupesell nix area The RNG hath decreed that this trap was generated more often: statue trap (freq bonus 6) Next attribute increase check would have come at turn 4017 Strength training was 26 Dexterity training was -43 Wisdom training was 28 Constitution training was -1 You were poison resistant You were magic-protected You leeched mana You had infravision You had 2472 points of nutrition remaining You were stealthy You were lucky (1) You had extra luck Bad luck did not time out for you Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 267% b - resist poison 1 protect 0% 62% c - light 1 divine 0% 62% d - magic missile 3 attack 0% 627% e - healing 1 healing 0% 109% f - identify 5 divine 0% 119% Techniques known in the end Name Level Status reinforce memory 9X Prepared(0) vanish 9 R Prepared(0) appraisal 9 R Prepared(0) phase door 9 R Prepared(0) invoke deity 9 R Prepared(0) draw energy 7X Prepared(0) power surge 5X Prepared(0) sigil of control 3X Prepared(0) tinker 3 R Prepared(0) disarm 2 O Prepared(0) Voluntary challenges You eaten 32 times You eaten food with animal by-products 19 times You eaten meat 19 times You have communicated with the gods 19 times You prayed to the gods 1 time You hit with a wielded weapon 386 times You killed 195 monsters You read items or engraved 11 times You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You have broken your vow of celibacy 2 times Your skills at the end (13 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (4 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Skilled] (max Expert) (384 of 540) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (22 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (2 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Skilled] (max Wizard) (353 of 540) healing spells [Unskilled] (max Expert) (11 of 20) divination spells [Basic] (max Expert) (45 of 160) enchantment spells [Basic] (max Master) (116 of 160) protection spells [Basic] (max Master) (21 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...