Heliokopis, neutral male gnomish Wizard --------- |.......| |.......| |.....).| |....f..| .....@..| ----.---- [Heliokopi the Evoker] St11 Dx14 Co10 In22 Wi5 Ch12 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC9 MC3 Mov12 Xp1/0 Wt49/1150 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 4 Amulet identification only worked 15 times out of 40 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 92% chance Ring drop chance was reduced to 74% Wand drop chance was reduced to 95% Potion drop chance was reduced to 84% Concealing monsters were spawned underneath items 98% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 15891 Monster spawn increase reached its maximum at turn 70331 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1056495 The monster class that cannot be genocided was naga The monster class that was spawned more often: gremlin (freq bonus 2) The monster species that spawned more often: iron draconian (freq bonus 10) The monster species that spawned more often: silver mouse (freq bonus 10) The monster species that spawned more often: Njusha's sweet sandal (freq bonus 6) The monster species that spawned more often: fetish shaman (freq bonus 3) The monster species that spawned more often: snow troll (freq bonus 10) The monster species that spawned more often: bamboo golem (freq bonus 4) The monster species that spawned more often: ant general (freq bonus 12) The monster species that spawned more often: blue laser (freq bonus 8) The monster species that spawned more often: sticky warp patch (freq bonus 3) The monster species that spawned more often: interhack horror (freq bonus 9) The monster species that spawned more often: chaos brother (freq bonus 3) The monster species that spawned more often: Greater Solar (freq bonus 4) The monster species that spawned more often: flying scimitar (freq bonus 4) The monster species that spawned more often: incorrect cat (freq bonus 4) The monster species that spawned more often: thorn warp fungus (freq bonus 4) The monster species that spawned more often: chaos butterfly (freq bonus 6) The monster species that spawned more often: alien spore (freq bonus 8) The monster species that spawned more often: petty-dwarf mage (freq bonus 8) The monster species that spawned more often: the forever train (freq bonus 18) The monster species that spawned more often: multitentacled eel (freq bonus 8) The monster species that never randomly spawned: topaz warp patch The monster species that never randomly spawned: mine-dog The monster species that never randomly spawned: cortex The monster species that never randomly spawned: frenzied ice spawn The monster species that never randomly spawned: solar turret The monster species that never randomly spawned: m1 to m100 The monster species that never randomly spawned: martian slave The monster species that never randomly spawned: police officer The monster species that never randomly spawned: petty giant spider The monster species that never randomly spawned: ironman The RNG hath decreed that this item was never generated: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA) The RNG hath decreed that this item was never generated: worthless piece of yellowish brown glass (yellowish brown) The RNG hath decreed that this item was never generated: rocket ((null)) The RNG hath decreed that this item was never generated: keen memory (black lily) The RNG hath decreed that this item was never generated: exercise stone (gray) The RNG hath decreed that this item was never generated: death (long) The RNG hath decreed that this item was generated more often: vibroblade (gray short sword, freq bonus 266) The RNG hath decreed that this item was generated more often: water dragon scale mail ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: clairvoyance (luminescent, freq bonus 12) The RNG hath decreed that this item was generated more often: deafness stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: rainbow dragon scale shield (rainbow dragonhide shield, freq bonus 20) The RNG hath decreed that this item was generated more often: fast forward stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: amulet of magical breathing (octagonal, freq bonus 23) The RNG hath decreed that this item was generated more often: yellow sweets ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: leech (andalusite, freq bonus 195) The RNG hath decreed that this item was generated more often: incorrectly adjusted helmet (mechanical helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: heavy iron ball ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: feminine pumps (female footwear, freq bonus 8) The RNG hath decreed that this item was generated more often: stick of dynamite (red stick, freq bonus 6) The RNG hath decreed that this item was generated more often: impossibly heavy iron ball ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: red dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: mana (blooming, freq bonus 14) The RNG hath decreed that this item was generated more often: chainwhip ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: healing (LIFE RESTORATION, freq bonus 4) The RNG hath decreed that this item was generated more often: skill up (OPGELEVELT, freq bonus 11) The RNG hath decreed that this item was generated more often: platinum dragon scales ((null), freq bonus 8) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 88) The RNG hath decreed that this item was always generated cursed: black dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: boat oar ((null)) The RNG hath decreed that this item was always generated cursed: weak sight stone (gray) The RNG hath decreed that this item was always generated cursed: amnesia stone (gray) The RNG hath decreed that this item was always generated cursed: chatter stone (gray) The RNG hath decreed that this trap was always invisible: automatic switcher The RNG hath decreed that this trap was generated more often: girliness trap (freq bonus 3) Next attribute increase check would have come at turn 621 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (366) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...