Heliokopis, neutral male gnomish Wizard ----- |.@f| |!..+ |..(| |...- |...| --.-- [Heliokopi the Evoker] St7 Dx13 Co9 In18 Wi8 Ch10 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC9 MC3 Mov12 Xp1/0 Wt48/900 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 166 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 18 Monsters only dropped their musable items with 10% chance Scroll drop chance was reduced to 78% Ring drop chance was reduced to 66% Wand drop chance was reduced to 80% Potion drop chance was reduced to 98% Concealing monsters were spawned underneath items 84% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 64260 Monster spawn increase reached its maximum at turn 105764 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 329846 The monster class that cannot be genocided was leprechaun The monster class that was spawned more often: leprechaun (freq bonus 2) The monster species that spawned more often: spider (freq bonus 4) The monster species that spawned more often: noxious fungus (freq bonus 8) The monster species that spawned more often: kappa wizard (freq bonus 6) The monster species that spawned more often: domestic naga hatchling (freq bonus 4) The monster species that spawned more often: abyss penetrator (freq bonus 5) The monster species that spawned more often: fecund swamp wolf (freq bonus 4) The monster species that spawned more often: cyan mold (freq bonus 6) The monster species that spawned more often: four of hearts (freq bonus 20) The monster species that spawned more often: ogre thief (freq bonus 4) The monster species that spawned more often: toxic colony (freq bonus 14) The monster species that spawned more often: sniper turret (freq bonus 16) The monster species that spawned more often: blade barrier (freq bonus 3) The monster species that spawned more often: petty kobold thief (freq bonus 8) The monster species that spawned more often: Windows 10 (does not work) (freq bonus 5) The monster species that spawned more often: Birgit (freq bonus 10) The monster species that spawned more often: Mailie (freq bonus 3) The monster species that spawned more often: white hulk (freq bonus 6) The monster species that spawned more often: grand elder thing (freq bonus 8) The monster species that spawned more often: Tanja's soft sneaker (freq bonus 6) The monster species that spawned more often: alongdeybayday (freq bonus 10) The monster species that never randomly spawned: green dragon The monster species that never randomly spawned: disintegrator lord The monster species that never randomly spawned: slimy warp fungus The monster species that never randomly spawned: sensei newt The monster species that never randomly spawned: old golden dragon The monster species that never randomly spawned: stygian doll blowdart The monster species that never randomly spawned: Mailie's beguiling sneaker The monster species that never randomly spawned: transvestite The monster species that never randomly spawned: soft warp fungus The monster species that never randomly spawned: giant eel The monster class that always generated with extra speed: flying fish The RNG hath decreed that this item was never generated: amulet of disintegration resistance (hardrock) The RNG hath decreed that this item was never generated: obsidian (black) The RNG hath decreed that this item was never generated: lightning shield (dull yellow shield) The RNG hath decreed that this item was never generated: ice box (cooling box) The RNG hath decreed that this item was never generated: clouds (VOLARE) The RNG hath decreed that this item was never generated: plasteel boots (white boots) The RNG hath decreed that this item was generated more often: cloak of matador (gaberdine, freq bonus 17) The RNG hath decreed that this item was generated more often: tsurugi (long samurai sword, freq bonus 3) The RNG hath decreed that this item was generated more often: sickness resistance (fragile, freq bonus 23) The RNG hath decreed that this item was generated more often: cloak of insulation (long overcoat, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of sensory deprivation (tight helmet, freq bonus 19) The RNG hath decreed that this item was generated more often: amethyst dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: dark elven short sword (black runed short sword, freq bonus 19) The RNG hath decreed that this item was generated more often: create victim (KESALAN PATHARAN, freq bonus 3) The RNG hath decreed that this item was generated more often: light (VERR YED HORRE, freq bonus 12) The RNG hath decreed that this item was generated more often: disintegration (solid, freq bonus 16) The RNG hath decreed that this item was generated more often: stunning (viscous, freq bonus 10) The RNG hath decreed that this item was generated more often: plain dragon scales ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: yellow dragon scale shield (yellow dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: acid venom (splash of venom, freq bonus 4) The RNG hath decreed that this item was generated more often: immobility (YOU AINT GETTING OUT OF HERE ALIVE, freq bonus 7) The RNG hath decreed that this item was generated more often: yellow sweets ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: magical paintbrush ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: meatball ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: directional swap stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of covetous warning (egyptian, freq bonus 19) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 40) The RNG hath decreed that this item was always generated cursed: monster detection (bubbly) The RNG hath decreed that this item was always generated cursed: pendant (looped) The RNG hath decreed that this item was always generated cursed: block-heeled combat boot ((null)) The RNG hath decreed that this item was always generated cursed: special camouflaged clothes (camouflage patterned clothes) The RNG hath decreed that this item was always generated cursed: elven leather helm (leather hat) The RNG hath decreed that this trap was always invisible: numbness trap The RNG hath decreed that this trap was generated more often: recursion trap (freq bonus 1) Next attribute increase check would have come at turn 903 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (113) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...