Heliokopis, neutral male gnomish Wizard -|------ - |........| |..@...... |.f..B...| ---------- [Heliokopi the Evoker] St7 Dx11 Co11 In12 Wi6 Ch8 WizGnoMalNeu S3 Dlvl:1 $3 HP16(16) Pw30(30) AC9 MC3 Mov12 Xp1/0 Wt45/1000 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 191 Monsters only dropped their musable items with 37% chance Scroll drop chance was reduced to 84% Amulet drop chance was reduced to 10% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 12866 Monster spawn increase reached its maximum at turn 35689 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 815360 The monster class that cannot be genocided was fungus or mold The monster class that was spawned more often: vortex (freq bonus 2) The monster color that was spawned more often: red (freq bonus 4) The monster species that spawned more often: aranea (freq bonus 6) The monster species that spawned more often: stained glass golem (freq bonus 10) The monster species that spawned more often: amusing type (freq bonus 6) The monster species that spawned more often: guzzling vortex (freq bonus 5) The monster species that spawned more often: super bottle (freq bonus 3) The monster species that spawned more often: totally bad stalk (freq bonus 10) The monster species that spawned more often: straw golem (freq bonus 3) The monster species that spawned more often: giant white tick (freq bonus 6) The monster species that spawned more often: disenchanter warp patch (freq bonus 4) The monster species that spawned more often: hydrochloric acid cloud (freq bonus 5) The monster species that spawned more often: water sprite (freq bonus 8) The monster species that spawned more often: wench (freq bonus 10) The monster species that spawned more often: Dimdrel, Queen of Trolls (freq bonus 3) The monster species that spawned more often: pustulent patch (freq bonus 12) The monster species that spawned more often: bright white colony (freq bonus 5) The monster species that spawned more often: sizzle naga (freq bonus 8) The monster species that spawned more often: dark sage (freq bonus 12) The monster species that spawned more often: peacock (freq bonus 56) The monster species that spawned more often: generic cat girl (freq bonus 5) The monster species that spawned more often: stegosaurus (freq bonus 4) The monster species that never randomly spawned: young adult silver dragon The monster species that never randomly spawned: werelocust The monster species that never randomly spawned: staff mimic The monster species that never randomly spawned: giant pink mouse The monster species that never randomly spawned: magical lady The monster species that never randomly spawned: yellow centipede The monster species that never randomly spawned: petty giant tarantula The monster species that never randomly spawned: Paul The monster species that never randomly spawned: jelly The monster species that never randomly spawned: zephyr hound The RNG hath decreed that this item was never generated: create horde (black) The RNG hath decreed that this item was never generated: destroy weapon (TOME IS A CREATION BY DARKGOD) The RNG hath decreed that this item was never generated: plasteel helm ((null)) The RNG hath decreed that this item was never generated: hallucination (sky blue) The RNG hath decreed that this item was never generated: amulet of data storage (icosaedrical) The RNG hath decreed that this item was never generated: healing (white) The RNG hath decreed that this item was generated more often: amulet versus curses (attractive, freq bonus 9) The RNG hath decreed that this item was generated more often: club ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: pasta ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: wooden geta ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: stone to flesh (thick, freq bonus 9) The RNG hath decreed that this item was generated more often: helm of detect monsters (golden helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: time shift (green eyed, freq bonus 47) The RNG hath decreed that this item was generated more often: frost (JUGEMJUGEMGOGOUNO, freq bonus 6) The RNG hath decreed that this item was generated more often: chatter stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: fire (ANDOVA BEGARIN, freq bonus 7) The RNG hath decreed that this item was generated more often: confusing gloves (warped gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: camouflaged clothes (camouflage patterned clothes, freq bonus 10) The RNG hath decreed that this item was generated more often: shield of mobility (slippery shield, freq bonus 57) The RNG hath decreed that this item was generated more often: haste monster (royal, freq bonus 8) The RNG hath decreed that this item was generated more often: objection (cinnabar, freq bonus 9) The RNG hath decreed that this item was generated more often: inviso stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: clone monster (multiple, freq bonus 8) The RNG hath decreed that this item was generated more often: warping (MY SPUTA WILL FLOW DOWN, freq bonus 14) The RNG hath decreed that this item was generated more often: worthless piece of black glass (black, freq bonus 2) The RNG hath decreed that this item was generated more often: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA, freq bonus 5) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 87) The RNG hath decreed that this item was always generated cursed: diode (two-wired thing) The RNG hath decreed that this item was always generated cursed: elven spear (runed spear) The RNG hath decreed that this item was always generated cursed: peanut bag ((null)) The RNG hath decreed that this item was always generated cursed: golden dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: yellow spell stone (gray) The RNG hath decreed that this trap was always invisible: ghost world trap The RNG hath decreed that this trap was generated more often: cyanide trap (freq bonus 11) Next attribute increase check would have come at turn 303 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (263) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...