Heliokopis, neutral male gnomish Wizard ------------------------- |.....@....@f...........| +.....(.................| ------------------------- [Heliokopi the Evoker] St7 Dx8 Co14 In18 Wi4 Ch5 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC9 MC3 Mov12 Xp1/0 Wt48/1150 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 190 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 6 Amulet identification only worked 15 times out of 24 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 32 Gem identification only worked 100 times out of 169 Monsters only dropped their musable items with 74% chance Scroll drop chance was reduced to 72% Ring drop chance was reduced to 10% Amulet drop chance was reduced to 71% Concealing monsters were spawned underneath items 57% of the time only Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 25822 Monster spawn increase reached its maximum at turn 79962 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 270510 The monster class that cannot be genocided was eye or sphere The monster class that was spawned more often: cat or other feline (freq bonus 4) The monster species that spawned more often: annoying desert enemy (freq bonus 5) The monster species that spawned more often: fox (freq bonus 14) The monster species that spawned more often: frogman chieftain (freq bonus 6) The monster species that spawned more often: hunting hawk (freq bonus 18) The monster species that spawned more often: blue-green stalk (freq bonus 12) The monster species that spawned more often: young deep dragon (freq bonus 20) The monster species that spawned more often: pale asian lady (freq bonus 5) The monster species that spawned more often: brown growth (freq bonus 44) The monster species that spawned more often: Miss House Worker (freq bonus 24) The monster species that spawned more often: gigantic mind flayer (freq bonus 24) The monster species that spawned more often: dzoo-noo-qua (freq bonus 10) The monster species that spawned more often: eel-lizard (freq bonus 7) The monster species that spawned more often: maud badass (freq bonus 6) The monster species that spawned more often: Sabrain (freq bonus 14) The monster species that spawned more often: teal mold (freq bonus 5) The monster species that spawned more often: petty giant boar (freq bonus 10) The monster species that spawned more often: flying owlbear (freq bonus 12) The monster species that spawned more often: map mimic (freq bonus 6) The monster species that spawned more often: greater chaos servant (freq bonus 12) The monster species that spawned more often: mage (freq bonus 24) The monster species that never randomly spawned: failed sorceror The monster species that never randomly spawned: super saiyan The monster species that never randomly spawned: petty acehack horror The monster species that never randomly spawned: scarlet force fungus The monster species that never randomly spawned: acid mimic The monster species that never randomly spawned: greedy nymph The monster species that never randomly spawned: porter tengu The monster species that never randomly spawned: wax bee The monster species that never randomly spawned: metallic laser The monster species that never randomly spawned: Miss Schrack The RNG hath decreed that this item was never generated: platinum dragon scale mail ((null)) The RNG hath decreed that this item was never generated: lacquered dancing shoe ((null)) The RNG hath decreed that this item was never generated: helm of lawful (chain-aventailed helmet) The RNG hath decreed that this item was never generated: leech (andalusite) The RNG hath decreed that this item was never generated: mineral hostage chain ((null)) The RNG hath decreed that this item was never generated: nurse cap ((null)) The RNG hath decreed that this item was generated more often: wedge sandals (heeled sandals, freq bonus 12) The RNG hath decreed that this item was generated more often: immobility (YOU AINT GETTING OUT OF HERE ALIVE, freq bonus 20) The RNG hath decreed that this item was generated more often: tooled horn (horn, freq bonus 8) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 7) The RNG hath decreed that this item was generated more often: poison resistance (pearl, freq bonus 6) The RNG hath decreed that this item was generated more often: sack (bag, freq bonus 44) The RNG hath decreed that this item was generated more often: special mop ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: fireball (ragged, freq bonus 8) The RNG hath decreed that this item was generated more often: bad luck (acyclic, freq bonus 18) The RNG hath decreed that this item was generated more often: light (VERR YED HORRE, freq bonus 26) The RNG hath decreed that this item was generated more often: chrysoberyl (yellow, freq bonus 11) The RNG hath decreed that this item was generated more often: boots of freedom (fleecy boots, freq bonus 12) The RNG hath decreed that this item was generated more often: clouds (VOLARE, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of magical breathing (void cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: shield of reflection (polished silver shield, freq bonus 5) The RNG hath decreed that this item was generated more often: amnesia (DUAM XNAHT, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of teleport control (transitory, freq bonus 6) The RNG hath decreed that this item was generated more often: peanut bag ((null), freq bonus 43) The RNG hath decreed that this item was generated more often: cotton ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: map level (crumbling, freq bonus 5) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 20) The RNG hath decreed that this item was always generated cursed: really heavy iron ball ((null)) The RNG hath decreed that this item was always generated cursed: sleep (runed) The RNG hath decreed that this item was always generated cursed: bec de corbin (beaked polearm) The RNG hath decreed that this item was always generated cursed: chemistry set (box of obscure-looking glass devices) The RNG hath decreed that this item was always generated cursed: apophyllite (teal) The RNG hath decreed that this trap was always invisible: magnet trap The RNG hath decreed that this trap was generated more often: hate trap (freq bonus 6) Next attribute increase check would have come at turn 131 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (408) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...