Heliokopis, neutral male gnomish Wizard | #| |.#.| |...| |..@| |...f |...| ----- [Heliokopi the Evoker] St3 Dx7 Co14 In24 Wi4 Ch8 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC10 MC3 Mov12 Xp1/0 Wt48/950 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 128 Ring identification only worked 4 times out of 23 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 85 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 62% chance Scroll drop chance was reduced to 94% Ring drop chance was reduced to 82% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 70% Potion drop chance was reduced to 73% Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 35156 Monster spawn increase reached its maximum at turn 102661 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 233935 The monster class that cannot be genocided was troll The monster class that was spawned more often: vampire (freq bonus 1) The monster color that was spawned more often: bright magenta (freq bonus 1) The monster species that spawned more often: giant silver bat (freq bonus 12) The monster species that spawned more often: silver colony (freq bonus 3) The monster species that spawned more often: bright violet patch (freq bonus 3) The monster species that spawned more often: black slayer (freq bonus 8) The monster species that spawned more often: psychic warp patch (freq bonus 4) The monster species that spawned more often: clairvoyant trove (freq bonus 4) The monster species that spawned more often: hellrat (freq bonus 4) The monster species that spawned more often: small boo (freq bonus 20) The monster species that spawned more often: guild ship (freq bonus 6) The monster species that spawned more often: cheep-cheep king (freq bonus 6) The monster species that spawned more often: blue sentai (freq bonus 5) The monster species that spawned more often: domestic ogre (freq bonus 3) The monster species that spawned more often: pebble elf (freq bonus 6) The monster species that spawned more often: Heike (freq bonus 32) The monster species that spawned more often: large jackal (freq bonus 6) The monster species that spawned more often: chickatrice (freq bonus 6) The monster species that spawned more often: pale colony (freq bonus 4) The monster species that spawned more often: controller (freq bonus 6) The monster species that spawned more often: creeping opal gems (freq bonus 3) The monster species that spawned more often: maw fiend (freq bonus 5) The monster species that never randomly spawned: land roamer The monster species that never randomly spawned: crimson mushroom The monster species that never randomly spawned: beige colony The monster species that never randomly spawned: sucker warp fungus The monster species that never randomly spawned: carnivorous bag The monster species that never randomly spawned: yellow colony The monster species that never randomly spawned: blood dragon The monster species that never randomly spawned: saddleback tortoise The monster species that never randomly spawned: blue-green growth The monster species that never randomly spawned: dark mushroom The monster class that always generated with extra speed: major demon The RNG hath decreed that this item was never generated: out of memory helmet (masked helmet) The RNG hath decreed that this item was never generated: spike ((null)) The RNG hath decreed that this item was never generated: nether beam (crashbug) The RNG hath decreed that this item was never generated: platinum dragon scales ((null)) The RNG hath decreed that this item was never generated: cure blindness (TIRACLE RAMICAL RELRAMI LUE) The RNG hath decreed that this item was never generated: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA) The RNG hath decreed that this item was generated more often: lycanthropy (doggy, freq bonus 17) The RNG hath decreed that this item was generated more often: finger bending (flapping, freq bonus 15) The RNG hath decreed that this item was generated more often: amulet of hunger (gleaming, freq bonus 17) The RNG hath decreed that this item was generated more often: blinding venom (splash of venom, freq bonus 12) The RNG hath decreed that this item was generated more often: helm of brilliance (etched helmet, freq bonus 20) The RNG hath decreed that this item was generated more often: small shield ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: flame shield (dark red shield, freq bonus 15) The RNG hath decreed that this item was generated more often: sleeping (wedding, freq bonus 29) The RNG hath decreed that this item was generated more often: cram ration ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: amber (yellowish brown, freq bonus 8) The RNG hath decreed that this item was generated more often: bad effect (numbing, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of quenching (asbestos cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: earth (KIRJE, freq bonus 13) The RNG hath decreed that this item was generated more often: aklys (thonged club, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of unchanging (concave, freq bonus 94) The RNG hath decreed that this item was generated more often: solar beam (mirroring, freq bonus 9) The RNG hath decreed that this item was generated more often: clay chain ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY, freq bonus 5) The RNG hath decreed that this item was generated more often: gravity beam (lacquered, freq bonus 6) The RNG hath decreed that this item was generated more often: orcish cloak (coarse mantelet, freq bonus 2) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 5) The RNG hath decreed that this item was always generated cursed: pack of floppies (box containing little plastic cards) The RNG hath decreed that this item was always generated cursed: holy wafer ((null)) The RNG hath decreed that this item was always generated cursed: helm of speed (cone-shaped helmet) The RNG hath decreed that this item was always generated cursed: dropbug stone (gray) The RNG hath decreed that this item was always generated cursed: shield of mobility (slippery shield) The RNG hath decreed that this trap was always invisible: random message trap The RNG hath decreed that this trap was generated more often: totter trap (freq bonus 6) Next attribute increase check would have come at turn 164 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (497) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...