Heliokopis, neutral male gnomish Wizard -----.- |.....+ |....@| |...f.| |.....| |..... ------- [Heliokopi the Evoker] St5 Dx14 Co10 In18 Wi7 Ch8 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC9 MC3 Mov12 Xp1/0 Wt49/850 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 28 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 25 Gem identification only worked 100 times out of 131 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 52% chance Scroll drop chance was reduced to 80% Ring drop chance was reduced to 34% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 84% Potion drop chance was reduced to 60% Concealing monsters were spawned underneath items 47% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 34278 Monster spawn increase reached its maximum at turn 86668 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 107382 The monster class that cannot be genocided was elemental The monster class that was spawned more often: light (freq bonus 1) The monster species that spawned more often: nightwing (freq bonus 4) The monster species that spawned more often: superthief (freq bonus 3) The monster species that spawned more often: speedhorse (freq bonus 6) The monster species that spawned more often: shimmering mushroom (freq bonus 2) The monster species that spawned more often: camperstriker (freq bonus 10) The monster species that spawned more often: shounan funamushi (freq bonus 6) The monster species that spawned more often: big white unicorn (freq bonus 5) The monster species that spawned more often: karmic growth (freq bonus 4) The monster species that spawned more often: stained jelly (freq bonus 5) The monster species that spawned more often: yellow light (freq bonus 3) The monster species that spawned more often: agent black force patch (freq bonus 3) The monster species that spawned more often: lavender mushroom (freq bonus 3) The monster species that spawned more often: burrower (freq bonus 21) The monster species that spawned more often: undead mystic (freq bonus 8) The monster species that spawned more often: geyser lich (freq bonus 6) The monster species that spawned more often: iced mammoth (freq bonus 12) The monster species that spawned more often: fock mole (freq bonus 6) The monster species that spawned more often: fake coins (freq bonus 2) The monster species that spawned more often: dark shoggoth (freq bonus 5) The monster species that spawned more often: Ujbilex (freq bonus 13) The monster species that never randomly spawned: time fungus The monster species that never randomly spawned: undead worm The monster species that never randomly spawned: kalmuth sephirah The monster species that never randomly spawned: gray growth The monster species that never randomly spawned: ice spider The monster species that never randomly spawned: Desiree The monster species that never randomly spawned: mirror fungus The monster species that never randomly spawned: troglodyte queen The monster species that never randomly spawned: lucid monster The monster species that never randomly spawned: ice warrior The monster class that always generated with extra speed: quadruped The RNG hath decreed that this item was never generated: regeneration (moonstone) The RNG hath decreed that this item was never generated: crossbow ((null)) The RNG hath decreed that this item was never generated: hallucination (sky blue) The RNG hath decreed that this item was never generated: lock pick ((null)) The RNG hath decreed that this item was never generated: charging (stellar) The RNG hath decreed that this item was never generated: plain dragon scales ((null)) The RNG hath decreed that this item was generated more often: zipper boots (persian boots, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of D-type equipment (strange, freq bonus 32) The RNG hath decreed that this item was generated more often: helm of thirst (echo helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: long stake ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: futon swatter ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: levitation (cyan, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of invisibility (opera cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: gauntlets of missing information (nondescript gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: corpse ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: asian pear ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: acquirement (important, freq bonus 4) The RNG hath decreed that this item was generated more often: gain level (milky, freq bonus 15) The RNG hath decreed that this item was generated more often: white dragon scale shield (white dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: autodestruct de vice boots (explosive boots, freq bonus 3) The RNG hath decreed that this item was generated more often: gauntlets of trap creation (spiky gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: glass hostage chain ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: create monster (turquoise, freq bonus 10) The RNG hath decreed that this item was generated more often: curse items (accursed, freq bonus 9) The RNG hath decreed that this item was generated more often: baked sweet potato ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: orcish helm (iron skull cap, freq bonus 5) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 87) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 62) The RNG hath decreed that this item was always generated cursed: resistance (DESREVER TSEPMET) The RNG hath decreed that this item was always generated cursed: plain dragon scale shield (plain dragonhide shield) The RNG hath decreed that this item was always generated cursed: aurora beam (swirling) The RNG hath decreed that this item was always generated cursed: polymorph (silver) The RNG hath decreed that this item was always generated cursed: platinum dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: farlook trap The RNG hath decreed that this trap was generated more often: bullet trap (freq bonus 2) Next attribute increase check would have come at turn 337 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (374) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 0% 300% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...