Heliokopis, neutral male gnomish Wizard ---------- .....f... #.@$..| .......#| |.........+ ----------- [Heliokopi the Evoker] St6 Dx11 Co11 In15 Wi8 Ch5 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC9 MC3 Mov12 Xp1/0 Wt48/950 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 37 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 47% chance Scroll drop chance was reduced to 78% Wand drop chance was reduced to 91% Potion drop chance was reduced to 99% Concealing monsters were spawned underneath items 74% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 18068 Monster spawn increase reached its maximum at turn 37397 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 833030 The monster class that cannot be genocided was centaur Today, this monster class was always generated invisible: rodent The monster class that was spawned more often: worm (freq bonus 2) The monster species that spawned more often: gnome illusionist (freq bonus 6) The monster species that spawned more often: large dog (freq bonus 18) The monster species that spawned more often: chloroform smasher (freq bonus 20) The monster species that spawned more often: expensive secret car (freq bonus 10) The monster species that spawned more often: strip mine (freq bonus 12) The monster species that spawned more often: silver ogre (freq bonus 20) The monster species that spawned more often: papier-mache cow (freq bonus 5) The monster species that spawned more often: newt (freq bonus 4) The monster species that spawned more often: crater warp patch (freq bonus 4) The monster species that spawned more often: charged ice (freq bonus 14) The monster species that spawned more often: force fire giant (freq bonus 14) The monster species that spawned more often: duergar king (freq bonus 4) The monster species that spawned more often: rainbow force patch (freq bonus 10) The monster species that spawned more often: bright blue mold (freq bonus 8) The monster species that spawned more often: bright white warp fungus (freq bonus 8) The monster species that spawned more often: Tinanya (freq bonus 10) The monster species that spawned more often: unmagic fish (freq bonus 4) The monster species that spawned more often: turbo club racquet (freq bonus 8) The monster species that spawned more often: Akane (freq bonus 4) The monster species that spawned more often: Jil (freq bonus 8) The monster species that never randomly spawned: petty dwarven master thief The monster species that never randomly spawned: berserk ape The monster species that never randomly spawned: hug bug The monster species that never randomly spawned: minotaur matron The monster species that never randomly spawned: grey reaver The monster species that never randomly spawned: desert warp fungus The monster species that never randomly spawned: green gunner The monster species that never randomly spawned: empty wall The monster species that never randomly spawned: Stefan The monster species that never randomly spawned: dark girl The monster class that always generated with extra speed: bat or bird The RNG hath decreed that this item was never generated: protection from shape changers (shiny) The RNG hath decreed that this item was never generated: create familiar (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED) The RNG hath decreed that this item was never generated: silver saber ((null)) The RNG hath decreed that this item was never generated: create monster (maple) The RNG hath decreed that this item was never generated: relocation (FUCK THE NOTELEPORT RULES) The RNG hath decreed that this item was never generated: time shift (green eyed) The RNG hath decreed that this item was generated more often: small piece of unrefined mithril (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: amulet of own race warning (cabbalist, freq bonus 18) The RNG hath decreed that this item was generated more often: banana ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: practice (insulating, freq bonus 32) The RNG hath decreed that this item was generated more often: stone chain ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: transistor (three-wired thing, freq bonus 18) The RNG hath decreed that this item was generated more often: helm of teleportation (spinning helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: sin (old-testamentarian, freq bonus 45) The RNG hath decreed that this item was generated more often: sleeping (wedding, freq bonus 19) The RNG hath decreed that this item was generated more often: yellow dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: rainbow dragon scale shield (rainbow dragonhide shield, freq bonus 74) The RNG hath decreed that this item was generated more often: chocoegg ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: onion ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: wooden geta ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: mind shielding (oblivion, freq bonus 2) The RNG hath decreed that this item was generated more often: create victim (KESALAN PATHARAN, freq bonus 10) The RNG hath decreed that this item was generated more often: steel shield ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: proof weapon (YOU ARE DOOMED, freq bonus 9) The RNG hath decreed that this item was generated more often: ensnaring (cryptolocker, freq bonus 9) The RNG hath decreed that this item was generated more often: shimmering dragon scale shield (shimmering dragonhide shield, freq bonus 6) The RNG hath decreed that this item was always generated cursed: warning (diamond) The RNG hath decreed that this item was always generated cursed: scare monster (XIXAXA XOXAXA XUXAXA) The RNG hath decreed that this item was always generated cursed: dropless stone (gray) The RNG hath decreed that this item was always generated cursed: dissolve food (hungry) The RNG hath decreed that this item was always generated cursed: cardboard fan ((null)) The RNG hath decreed that this trap was always invisible: escalating trap The RNG hath decreed that this trap was generated more often: plasma trap (freq bonus 2) Next attribute increase check would have come at turn 1032 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (182) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...