Heliokopis, neutral male gnomish Wizard -+ ---- |. ...| |.(g..| |.@.# |.$f.!| ------- [Heliokopi the Evoker] St7 Dx11 Co11 In13 Wi4 Ch8 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC9 MC3 Mov12 Xp1/0 Wt49/1000 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 388 Potion identification only worked 3 times out of 36 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 20 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 184 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 87% chance Scroll drop chance was reduced to 85% Wand drop chance was reduced to 85% Amulet drop chance was reduced to 99% Potion drop chance was reduced to 96% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 77310 Monster spawn increase reached its maximum at turn 94972 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1587189 The monster class that cannot be genocided was golem The monster class that was spawned more often: pudding or ooze (freq bonus 2) The monster species that spawned more often: personalized killer tripe ration (freq bonus 6) The monster species that spawned more often: evil orb (freq bonus 8) The monster species that spawned more often: lava warp fungus (freq bonus 6) The monster species that spawned more often: disenchanter worm mass (freq bonus 12) The monster species that spawned more often: master dark wall (freq bonus 4) The monster species that spawned more often: high patch (freq bonus 4) The monster species that spawned more often: wimp (freq bonus 8) The monster species that spawned more often: water force patch (freq bonus 10) The monster species that spawned more often: mana stalk (freq bonus 8) The monster species that spawned more often: insurmountable fungus (freq bonus 4) The monster species that spawned more often: lesser maia (freq bonus 8) The monster species that spawned more often: giant food trove (freq bonus 4) The monster species that spawned more often: night reaver (freq bonus 8) The monster species that spawned more often: venom trove (freq bonus 14) The monster species that spawned more often: sexy child model (freq bonus 6) The monster species that spawned more often: estrella girl (freq bonus 6) The monster species that spawned more often: venom warp patch (freq bonus 5) The monster species that spawned more often: noxious mushroom patch (freq bonus 4) The monster species that spawned more often: ocho-maru (freq bonus 3) The monster species that spawned more often: brown starlit sky (freq bonus 8) The monster species that never randomly spawned: null warp patch The monster species that never randomly spawned: deceiving spore The monster species that never randomly spawned: antimagic colony The monster species that never randomly spawned: gore force patch The monster species that never randomly spawned: plague bat The monster species that never randomly spawned: female samurai The monster species that never randomly spawned: thick carrion creeper The monster species that never randomly spawned: ice warrior The monster species that never randomly spawned: gem trove The monster species that never randomly spawned: gnoll rogue The RNG hath decreed that this item was never generated: trap revealing (elysium) The RNG hath decreed that this item was never generated: bad effect (pebble) The RNG hath decreed that this item was never generated: crystal shield (glass shield) The RNG hath decreed that this item was never generated: aojiru (greenish-blue) The RNG hath decreed that this item was never generated: amulet of acid resistance (venomous) The RNG hath decreed that this item was never generated: mineral hostage chain ((null)) The RNG hath decreed that this item was generated more often: helm of steel (steel helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: hand blaster ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: iron chain ((null), freq bonus 76) The RNG hath decreed that this item was generated more often: ensnaring (cryptolocker, freq bonus 91) The RNG hath decreed that this item was generated more often: amulet of data storage (icosaedrical, freq bonus 33) The RNG hath decreed that this item was generated more often: disintegration (stable, freq bonus 87) The RNG hath decreed that this item was generated more often: acid venom (splash of venom, freq bonus 4) The RNG hath decreed that this item was generated more often: cypher helm (basin helmet, freq bonus 101) The RNG hath decreed that this item was generated more often: helm of jamming (radio helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: amulet of danger (doomed, freq bonus 52) The RNG hath decreed that this item was generated more often: needle ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: repair armor (pergament, freq bonus 5) The RNG hath decreed that this item was generated more often: enchant armor (thin, freq bonus 2) The RNG hath decreed that this item was generated more often: inertia (grass green, freq bonus 5) The RNG hath decreed that this item was generated more often: debugging (terminal, freq bonus 8) The RNG hath decreed that this item was generated more often: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY, freq bonus 6) The RNG hath decreed that this item was generated more often: plasteel helm ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: helm of underwater action (scuba helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: hallucination (rainbow, freq bonus 6) The RNG hath decreed that this item was generated more often: spawn cloak (voluminous cloak, freq bonus 5) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 81) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 58) The RNG hath decreed that this item was always generated cursed: obsidian axe ((null)) The RNG hath decreed that this item was always generated cursed: sailor blouse ((null)) The RNG hath decreed that this item was always generated cursed: conundrum nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: commander gloves (light gloves) The RNG hath decreed that this item was always generated cursed: barrhing (CONVICT PATCH) The RNG hath decreed that this trap was always invisible: blade trap The RNG hath decreed that this trap was generated more often: menu trap (freq bonus 6) Next attribute increase check would have come at turn 1894 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (2092) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...