Heliokopis, neutral male gnomish Wizard ------ %..?-- -...... | |.....| |. --$.....| -........@..- - ----------- [Heliokopi the Evoker] St6 Dx16 Co9 In17 Wi7 Ch5 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC7 MC3 Mov12 Xp1/0 Wt48/850 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 13 Monsters only dropped their musable items with 75% chance Scroll drop chance was reduced to 81% Ring drop chance was reduced to 95% Amulet drop chance was reduced to 73% Potion drop chance was reduced to 90% Monster death drops spawned with only 83% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 15453 Monster spawn increase reached its maximum at turn 50384 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 808982 The monster class that cannot be genocided was dragon Today, this monster class was always generated invisible: cat or other feline The monster class that was spawned more often: unicorn or horse (freq bonus 5) The monster species that spawned more often: threshold stalk (freq bonus 9) The monster species that spawned more often: water archer (freq bonus 7) The monster species that spawned more often: white whale (freq bonus 18) The monster species that spawned more often: casting spider (freq bonus 8) The monster species that spawned more often: fetish shaman (freq bonus 8) The monster species that spawned more often: fire hulk (freq bonus 9) The monster species that spawned more often: mean warp fungus (freq bonus 16) The monster species that spawned more often: disintegration master (freq bonus 18) The monster species that spawned more often: gutraven (freq bonus 16) The monster species that spawned more often: bright violet patch (freq bonus 12) The monster species that spawned more often: thorn warp patch (freq bonus 6) The monster species that spawned more often: death watch beetle (freq bonus 44) The monster species that spawned more often: elder air elemental (freq bonus 14) The monster species that spawned more often: nondescript mold (freq bonus 8) The monster species that spawned more often: anthrazite colony (freq bonus 6) The monster species that spawned more often: agent black mold (freq bonus 8) The monster species that spawned more often: Nakago, Shogun of Kotou (freq bonus 9) The monster species that spawned more often: undead convict (freq bonus 16) The monster species that spawned more often: black mold (freq bonus 7) The monster species that spawned more often: rothe (freq bonus 6) The monster species that never randomly spawned: submachine nymph The monster species that never randomly spawned: Lady Tokimi The monster species that never randomly spawned: furious spore The monster species that never randomly spawned: voracious kraken The monster species that never randomly spawned: rapha The monster species that never randomly spawned: green orc The monster species that never randomly spawned: flying polyp The monster species that never randomly spawned: sexy girl The monster species that never randomly spawned: silver dragon The monster species that never randomly spawned: azure stalk The RNG hath decreed that this item was never generated: clone monster (radiating) The RNG hath decreed that this item was never generated: droven chain mail (crested black mail) The RNG hath decreed that this item was never generated: anti disintegration (doorstopping) The RNG hath decreed that this item was never generated: inferno (enveloped) The RNG hath decreed that this item was never generated: field gloves (camouflage patterned gloves) The RNG hath decreed that this item was never generated: iron bar ((null)) The RNG hath decreed that this item was generated more often: frost (JUGEMJUGEMGOGOUNO, freq bonus 10) The RNG hath decreed that this item was generated more often: time stop (untouchable, freq bonus 17) The RNG hath decreed that this item was generated more often: fire hook (beaked staff, freq bonus 24) The RNG hath decreed that this item was generated more often: amulet of quick attack (leftangular, freq bonus 20) The RNG hath decreed that this item was generated more often: sweet mocassins (womens footwear, freq bonus 11) The RNG hath decreed that this item was generated more often: objection (cinnabar, freq bonus 29) The RNG hath decreed that this item was generated more often: full plate mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: plasteel armor ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: insulate (long, freq bonus 67) The RNG hath decreed that this item was generated more often: bota mochi ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: Ayanami wrapping ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: bog-standard helmet (celtic helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: droven bolt (obsidian bolt, freq bonus 7) The RNG hath decreed that this item was generated more often: wonder (elven-lettered, freq bonus 5) The RNG hath decreed that this item was generated more often: heavy concrete ball ((null), freq bonus 103) The RNG hath decreed that this item was generated more often: helm of teleportation (spinning helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: disarming (wet, freq bonus 7) The RNG hath decreed that this item was generated more often: bent sable (bent sword, freq bonus 16) The RNG hath decreed that this item was generated more often: marble (white, freq bonus 7) The RNG hath decreed that this item was generated more often: cancellation (sparkly, freq bonus 9) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 12) The RNG hath decreed that this item was always generated cursed: helm of neutral (dim colored helmet) The RNG hath decreed that this item was always generated cursed: stygian pike ((null)) The RNG hath decreed that this item was always generated cursed: stone of intrinsic loss (gray) The RNG hath decreed that this item was always generated cursed: knout ((null)) The RNG hath decreed that this item was always generated cursed: fly swatter ((null)) The RNG hath decreed that this trap was always invisible: hate trap The RNG hath decreed that this trap was generated more often: inventory trap (freq bonus 9) Next attribute increase check would have come at turn 650 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (264) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...