Heliokopis, neutral male gnomish Wizard ------ #...@# #.f..# ....#.# ...#.. .. |.. #.. .. --- --- --- [Heliokopi the Evoker] St15 Dx11 Co10 In25 Wi7 Ch9 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC9 MC3 Mov12 Xp1/0 Wt49/1350 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 197 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 28 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 31 Gem identification only worked 100 times out of 121 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 95% chance Potion drop chance was reduced to 83% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 28174 Monster spawn increase reached its maximum at turn 80314 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 262024 The monster class that cannot be genocided was rust monster or disenchanter The monster class that was spawned more often: blob (freq bonus 4) The monster species that spawned more often: wrathfire (freq bonus 12) The monster species that spawned more often: steam-powered arrow sentry (freq bonus 5) The monster species that spawned more often: cold person (freq bonus 7) The monster species that spawned more often: haunted helmet (freq bonus 7) The monster species that spawned more often: werecow (freq bonus 7) The monster species that spawned more often: giant speckled tree frog (freq bonus 12) The monster species that spawned more often: thief (freq bonus 7) The monster species that spawned more often: druid (freq bonus 6) The monster species that spawned more often: livingstone (freq bonus 8) The monster species that spawned more often: undead medium (freq bonus 18) The monster species that spawned more often: giant mayfly (freq bonus 10) The monster species that spawned more often: hydra-snake (freq bonus 12) The monster species that spawned more often: asshole vacuum cleaner (freq bonus 6) The monster species that spawned more often: Pazuzzu (freq bonus 12) The monster species that spawned more often: baby plain dragon (freq bonus 6) The monster species that spawned more often: crystal mushroom (freq bonus 12) The monster species that spawned more often: cyan starlit sky (freq bonus 12) The monster species that spawned more often: caterpie (freq bonus 14) The monster species that spawned more often: 4chan horse (freq bonus 7) The monster species that spawned more often: undead assassin (freq bonus 48) The monster species that never randomly spawned: drone warp patch The monster species that never randomly spawned: acid grue The monster species that never randomly spawned: quantum piercer The monster species that never randomly spawned: siege kobold The monster species that never randomly spawned: diminisher The monster species that never randomly spawned: mirror golem The monster species that never randomly spawned: Ruth The monster species that never randomly spawned: freezer nymph The monster species that never randomly spawned: black snake The monster species that never randomly spawned: ancient The monster class that always generated with extra speed: major demon The RNG hath decreed that this item was never generated: lab coat (white coat) The RNG hath decreed that this item was never generated: psychic dragon scale mail ((null)) The RNG hath decreed that this item was never generated: blood (blood-red) The RNG hath decreed that this item was never generated: speed boots (combat boots) The RNG hath decreed that this item was never generated: amulet versus death spell (torus) The RNG hath decreed that this item was never generated: black dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: cloak of grounding (granite cloak, freq bonus 26) The RNG hath decreed that this item was generated more often: acid venom (splash of venom, freq bonus 17) The RNG hath decreed that this item was generated more often: dark elven short sword (black runed short sword, freq bonus 35) The RNG hath decreed that this item was generated more often: inventory id (NOW YOU SEE IT, freq bonus 12) The RNG hath decreed that this item was generated more often: gnomish boots (little black boots, freq bonus 6) The RNG hath decreed that this item was generated more often: white dragon scale shield (white dragonhide shield, freq bonus 14) The RNG hath decreed that this item was generated more often: chatbox cloak (weeb cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: hiding (hidden tea, freq bonus 38) The RNG hath decreed that this item was generated more often: rotating chain ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: display loss stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: light (VERR YED HORRE, freq bonus 8) The RNG hath decreed that this item was generated more often: scythe ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: peanut bag ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: displacement (transparent, freq bonus 2) The RNG hath decreed that this item was generated more often: block-heeled combat boot ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: disenchantment stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: cone of cold (dog eared, freq bonus 11) The RNG hath decreed that this item was generated more often: flame whip ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: tempest horn (horn, freq bonus 2) The RNG hath decreed that this item was generated more often: arcane gauntlets (runic gloves, freq bonus 9) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 4) The RNG hath decreed that this item was always generated cursed: aurora beam (swirling) The RNG hath decreed that this item was always generated cursed: elysium scourge ((null)) The RNG hath decreed that this item was always generated cursed: eucalyptus leaf ((null)) The RNG hath decreed that this item was always generated cursed: acid stream (colorful) The RNG hath decreed that this item was always generated cursed: sprig of wolfsbane ((null)) The RNG hath decreed that this trap was always invisible: waterpool The RNG hath decreed that this trap was generated more often: lock trap (freq bonus 2) Next attribute increase check would have come at turn 224 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (959) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...