Heliokopis, neutral male gnomish Wizard ------- |.....| |...f@+ |.....| |.....| ------- [Heliokopi the Evoker] St13 Dx16 Co11 In20 Wi7 Ch7 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC7 MC3 Mov12 Xp1/0 Wt48/1300 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 151 Potion identification only worked 3 times out of 9 Amulet identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 140 Scroll drop chance was reduced to 93% Ring drop chance was reduced to 64% Wand drop chance was reduced to 96% Potion drop chance was reduced to 89% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 78390 Monster spawn increase reached its maximum at turn 240030 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 4499054 The monster class that cannot be genocided was pile of coins The monster class that was spawned more often: arachnid or centipede (freq bonus 1) The monster species that spawned more often: angsty gnome (freq bonus 8) The monster species that spawned more often: cutlich (freq bonus 10) The monster species that spawned more often: gnome lord (freq bonus 20) The monster species that spawned more often: dark gray mushroom (freq bonus 4) The monster species that spawned more often: Thai (freq bonus 14) The monster species that spawned more often: blink growth (freq bonus 5) The monster species that spawned more often: noblewoman (freq bonus 4) The monster species that spawned more often: vicar (freq bonus 6) The monster species that spawned more often: team bullies (freq bonus 2) The monster species that spawned more often: Laurens (freq bonus 2) The monster species that spawned more often: apprentice medium wall (freq bonus 7) The monster species that spawned more often: petty tunnel wight (freq bonus 4) The monster species that spawned more often: snore mold (freq bonus 7) The monster species that spawned more often: troglodyte witch doctor (freq bonus 24) The monster species that spawned more often: purple monster (freq bonus 3) The monster species that spawned more often: spotted jelly (freq bonus 3) The monster species that spawned more often: spike mushroom (freq bonus 6) The monster species that spawned more often: porter suspicious vortex (freq bonus 6) The monster species that spawned more often: weremindflayer (freq bonus 3) The monster species that spawned more often: wolf beast (freq bonus 12) The monster species that never randomly spawned: ultramarine growth The monster species that never randomly spawned: hippie lady The monster species that never randomly spawned: marilith The monster species that never randomly spawned: rock kobold The monster species that never randomly spawned: gnome stalker The monster species that never randomly spawned: space monster The monster species that never randomly spawned: irresistible fungus The monster species that never randomly spawned: black The monster species that never randomly spawned: starlit sky The monster species that never randomly spawned: great wyrm of balance The monster class that always generated with extra speed: elemental The RNG hath decreed that this item was never generated: stairwell stomping boots (plateau boots) The RNG hath decreed that this item was never generated: fumbling (hallucinating) The RNG hath decreed that this item was never generated: invisibility (wire) The RNG hath decreed that this item was never generated: helm of bad alignment (hydra helmet) The RNG hath decreed that this item was never generated: display loss stone (gray) The RNG hath decreed that this item was never generated: rubber hose ((null)) The RNG hath decreed that this item was generated more often: displacer beast hide ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: toxic (wasteful, freq bonus 20) The RNG hath decreed that this item was generated more often: glass hostage chain ((null), freq bonus 47) The RNG hath decreed that this item was generated more often: morion (black, freq bonus 15) The RNG hath decreed that this item was generated more often: dioptase (radiant, freq bonus 15) The RNG hath decreed that this item was generated more often: star rod (rod, freq bonus 12) The RNG hath decreed that this item was generated more often: spined ball ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: vivianite (cyan, freq bonus 22) The RNG hath decreed that this item was generated more often: cloak of drain resistance (vampiric cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: mood (ridged, freq bonus 8) The RNG hath decreed that this item was generated more often: bag of holding (bag, freq bonus 4) The RNG hath decreed that this item was generated more often: oilskin gloves (slippery gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: enchant weapon (dull, freq bonus 9) The RNG hath decreed that this item was generated more often: horn of plenty (horn, freq bonus 17) The RNG hath decreed that this item was generated more often: gain ability (ruby, freq bonus 2) The RNG hath decreed that this item was generated more often: felt-tip marker ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: gauntlets of power (riding gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: anhydrite (teal, freq bonus 6) The RNG hath decreed that this item was generated more often: helo crossbow ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: gray dragon scales ((null), freq bonus 4) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 84) The RNG hath decreed that this item was always generated cursed: tele level (irregular) The RNG hath decreed that this item was always generated cursed: amethyst (violet) The RNG hath decreed that this item was always generated cursed: silver dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: auto destruct stone (gray) The RNG hath decreed that this item was always generated cursed: pitchfork ((null)) The RNG hath decreed that this trap was always invisible: captcha trap The RNG hath decreed that this trap was generated more often: an unknown trap (freq bonus 16) Next attribute increase check would have come at turn 1336 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (231) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...